[confirmed]Stabwhisker the Odious is not legendary
Report wrong Card behavior to get it fixed.
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[confirmed]Stabwhisker the Odious is not legendary
by BAgate » 28 Jun 2016, 08:30
Describe the Bug:
Stabwhisker the Odious is not legendary.
Which card did behave improperly ?
Nezumi Shortfang // Stabwhisker the Odious
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
It is legendary.
Are any other cards possibly affected by this bug ?
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Stabwhisker the Odious is not legendary.
Which card did behave improperly ?
Nezumi Shortfang // Stabwhisker the Odious
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
It is legendary.
Are any other cards possibly affected by this bug ?
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- Attachments
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- AUTOSAVE.rar
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Last edited by Aswan jaguar on 28 Jun 2016, 13:14, edited 2 times in total.
Reason: edited for autocard & confirmed
Reason: edited for autocard & confirmed
Working on: housekeeping and archived reports
Re: [confirmed]Stabwhisker the Odious is not legendary
by Gargaroz » 11 Sep 2016, 23:49
The code seems fine, probably there's a wrong value on "ct_all". I'll check.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Stabwhisker the Odious is not legendary
by Aswan jaguar » 12 Sep 2016, 13:46
No ct_all problem the value is set there,probably is affected by this:
It just needs its call to check_legend_rule() pushed up above the check for IS_GAA_EVENT().As Korath explains here:
viewtopic.php?t=17779#p187071 and explains more to it here:
viewtopic.php?t=18597#p196696
and here:
viewtopic.php?f=110&t=18649&p=197202&hilit=legendary#p197173
It just needs its call to check_legend_rule() pushed up above the check for IS_GAA_EVENT().As Korath explains here:
viewtopic.php?t=17779#p187071 and explains more to it here:
viewtopic.php?t=18597#p196696
and here:
viewtopic.php?f=110&t=18649&p=197202&hilit=legendary#p197173
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Stabwhisker the Odious is not legendary
by Korath » 12 Sep 2016, 14:27
That's not it here.
I suspect the problem is that the new Stabwhisker doesn't get his new iid until after verify_legend_rule() is called during Nezumi Shortfang's EVENT_RESOLVE_ACTIVATION handler. If so, forcing a recalculation by setting KEYWORD_RECALC_CHANGE_TYPE and calling get_abilities(...EVENT_CHANGE_TYPE) first should fix it. (I can't confirm, since something's wrong with my builds of ManalinkEh.dll, and I can't start a game without it immediately crashing.)
I suspect the problem is that the new Stabwhisker doesn't get his new iid until after verify_legend_rule() is called during Nezumi Shortfang's EVENT_RESOLVE_ACTIVATION handler. If so, forcing a recalculation by setting KEYWORD_RECALC_CHANGE_TYPE and calling get_abilities(...EVENT_CHANGE_TYPE) first should fix it. (I can't confirm, since something's wrong with my builds of ManalinkEh.dll, and I can't start a game without it immediately crashing.)
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Re: [confirmed]Stabwhisker the Odious is not legendary
by Aswan jaguar » 03 Oct 2019, 15:20
Fixed that it didn't make opponent discard a card in dev. Tried what Korath suggests for the other bug but either it doesn't work or I don't do it correctly.
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