[still bugged]Exchange life totals vs. Can't gain life
Describe the Bug:
Forsaken Wastes makes Mirror Universe's activation reduce everyone's life to the lowest player's, and Wall of Shards' cumulative upkeep cost is still payable.
Which card did behave improperly ?
Mirror Universe.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Post-BFZ, but it's extant in every version going back to at least the initial release of 3.0 in January 2012 (when it was still in assembly).
What exactly should be the correct behavior/interaction ?
Nothing.
Comp rules:
118.7. If an effect says that a player can't gain life, that player can't make an exchange such that the player's life total would become higher; in that case, the exchange won't happen. In addition, a cost that involves having that player gain life can't be paid, and a replacement effect that would replace a life gain event affecting that player won't do anything.
118.8. If an effect says that a player can't lose life, that player can't make an exchange such that the player's life total would become lower; in that case, the exchange won't happen. In addition, a cost that involves having that player pay life can't be paid.
Are any other cards possibly affected by this bug ?
None of the other exchange life work any better with any of the other can't gain life or can't lose life effects. They are, respectively:
Wall of Shards checks only for Platinum Emperion, but only for that specific card (even if it's lost its abilities, or some other card copied its abilities), but none of the other can't-gain-life effects.
Also, I note that Mirror Universe checks for the presence of Lich, which makes life[] lie about its controller's real life total; but
Which card did behave improperly ?
Mirror Universe.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Post-BFZ, but it's extant in every version going back to at least the initial release of 3.0 in January 2012 (when it was still in assembly).
What exactly should be the correct behavior/interaction ?
Nothing.
Comp rules:
118.7. If an effect says that a player can't gain life, that player can't make an exchange such that the player's life total would become higher; in that case, the exchange won't happen. In addition, a cost that involves having that player gain life can't be paid, and a replacement effect that would replace a life gain event affecting that player won't do anything.
118.8. If an effect says that a player can't lose life, that player can't make an exchange such that the player's life total would become lower; in that case, the exchange won't happen. In addition, a cost that involves having that player pay life can't be paid.
Are any other cards possibly affected by this bug ?
None of the other exchange life work any better with any of the other can't gain life or can't lose life effects. They are, respectively:
- Cliffside Market,
Magus of the Mirror, Mirror Universe, Psychic Transfer, Soul Conduit, Tree of Perdition, and Tree of Redemption. - Atarka's Command, Erebos, God of the Dead, Everlasting Torment, Forsaken Wastes, Havoc Festival, Leyline of Punishment, Platinum Emperion, Skullcrack, Stigma Lasher, and Witch Hunt. (But not Flames of the Blood Hand or Sulfuric Vortex.)
- Just Platinum Emperion, I think?
Wall of Shards checks only for Platinum Emperion, but only for that specific card (even if it's lost its abilities, or some other card copied its abilities), but none of the other can't-gain-life effects.
Also, I note that Mirror Universe checks for the presence of Lich, which makes life[] lie about its controller's real life total; but
None of the other life exchangers except Magus of the Mirror check for it.- It assumes that Lich's controller's real life is exactly 0, despite Lich not replacing loss of life.
- It doesn't check for Platinum Angel and other can't-lose-the-game effects, which also make life[] lie.
but still there are issues in this gigantic post of bugs by Korath.