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[fixed]Silence stops opponent cast spells & lands for good

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

[fixed]Silence stops opponent cast spells & lands for good

Postby Aswan jaguar » 07 Apr 2017, 18:31

Describe the Bug:
1- Silence stops opponent casting spells for whole game.
2- Silence stops opponent playing lands,too.
3- If now we have the way to loose the use of the horrid special card,please do so. (This is also mentioned elsewhere)

Which card did behave improperly?
Silence

Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink 2016/08/27: Eldritch Moon v2, duel

What exactly should be the correct behavior/interaction?
1- Silence stops opponent casting spells this turn.
2- Silence doesn't stop playing lands.
3- No special card is used if possible.
Are any other cards possibly affected by this bug?
-
Attachments
silence.rar
(2.7 KiB) Downloaded 121 times
Last edited by Aswan jaguar on 28 May 2020, 11:38, edited 3 times in total.
Reason: fixed
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Trying to squash some bugs and playtesting.
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Re: Silence stops opponent casting spells & lands for good.

Postby stassy » 07 Apr 2017, 18:46

AI doesn't seems to cast it, but making it debug cast against player will make lands highlight-able but not playable.
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Re: [confirm]Silence stops opponent cast spells & lands for

Postby Aswan jaguar » 05 Nov 2019, 16:18

Suppressing lands bug fixed in commit 908f59ce.
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Trying to squash some bugs and playtesting.
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Re: [confirm]Silence stops opponent cast spells & lands for

Postby Aswan jaguar » 28 May 2020, 11:36

Fixed till eot in commit 0d80589.
Edit: Changed above and done by drool66 properly in commit 11dd8f427.
Last edited by Aswan jaguar on 29 May 2020, 05:03, edited 1 time in total.
Reason: add edit
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Trying to squash some bugs and playtesting.
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