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[fixed]Brisela, Voice of Nightmares loops

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[fixed]Brisela, Voice of Nightmares loops

Postby Korath » 28 Jul 2017, 04:13

Describe the bug:
The AI goes into an infinite loop in its main phase if I get a Brisela, Voice of Nightmares on the bf. Debug Bruna, the Fading Light and Gisela, the Broken Blade into your hand, debug mana to cast them, cast them, end the turn, and kaboom.
A typical backtrace | Open
Code: Select all
#0  get_cmc (player=1, card=0) at functions/functions.c:3145
#1  0x020756fd in card_brisela_voice_of_nightmare (player=0, card=10, event=EVENT_MODIFY_COST_GLOBAL) at cards/eldritch_moon.c:753
#2  0x024ec795 in call_card_fn_impl () from manalinkeh.dll
#3  0x024ca69d in call_card_fn (address=0x200ef1c <CodeSectionEx+57110>, instance=0x4f00f8, player=player@entry=0, card=card@entry=10,
    event=event@entry=EVENT_MODIFY_COST_GLOBAL) at functions/events.c:36
#4  0x024d9d44 in compute_and_check_casting_cost (player=<optimized out>, unused=<optimized out>, card=<optimized out>) at functions/play_spell_for_free.c:354
#5  0x00433988 in ?? ()
#6  0x0043bf12 in ?? ()
#7  0x004399bd in ?? ()
#8  0x0047902c in ?? ()
#9  0x004946e9 in ?? ()
#10 0x7716d2e9 in KERNEL32!BaseThreadInitThunk () from /cygdrive/c/Windows/system32/kernel32.dll
#11 0x76fe1603 in ntdll!RtlInitializeExceptionChain () from /cygdrive/c/Windows/system32/ntdll.dll
#12 0x76fe15d6 in ntdll!RtlInitializeExceptionChain () from /cygdrive/c/Windows/system32/ntdll.dll
#13 0x00000000 in ?? ()
Also, I can't get autocard to work with meld critters no matter what I try. Plus, it stopped working for just one half of a split or double-faced or flip card at some point. Someone else's turn to fix it.

Which card behaved improperly?
The Brisela bit of Bruna, the Fading Light // Brisela, Voice of Nightmares and Gisela, the Broken Blade // Brisela, Voice of Nightmares.

Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Dev 4721c01.

What exactly should be the correct behavior/interaction?
Not that.

Are any other cards possibly affected by this bug?
Not everything that prevents the AI from playing anything in its hand, I sure hope.
Last edited by Aswan jaguar on 24 Dec 2019, 14:16, edited 6 times in total.
Reason: fixed
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Re: [dev]Brisela, Voice of Nightmares loops

Postby Aswan jaguar » 28 Jul 2017, 09:26

For the autocard for both parts of the card it works like that: Bruna, the Fading Light//Brisela, Voice of Nightmares.But it isn't working for just a part of the card for flip,double faced and such for months now if I remember correctly.
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Re: [dev]Brisela, Voice of Nightmares loops

Postby Korath » 28 Jul 2017, 15:43

Tried that; it didn't work because I had their epithets swapped, what with the attractive alliteration in "Bruna, the Broken Blade".
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Re: [confirmed]Brisela, Voice of Nightmares loops

Postby Aswan jaguar » 24 Dec 2019, 14:16

Fixed in commit 996a934f.
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