[confirmed]see koraths post for remaining bug.
Report wrong Card behavior to get it fixed.
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[confirmed]see koraths post for remaining bug.
by Aswan jaguar » 10 Aug 2017, 17:11
Describe the Bug:
As soon as you have mana to play the Deathmark in your hand (or draw it)game crashes. fixed
Which card did behave improperly?
Deathmark
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink 2016/08/27: Eldritch Moon v2, duel
What exactly should be the correct behavior/interaction?
Are any other cards possibly affected by this bug?
-
Which card did behave improperly?
Deathmark
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink 2016/08/27: Eldritch Moon v2, duel
What exactly should be the correct behavior/interaction?
Are any other cards possibly affected by this bug?
-
- Attachments
-
deathmark crash on me if play swamp.rar
- (1.9 KiB) Downloaded 162 times
Last edited by Aswan jaguar on 17 Feb 2019, 16:59, edited 3 times in total.
Reason: strikethrough fixed
Reason: strikethrough fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Deathmark crashes game if you have Black mana
by Korath » 11 Aug 2017, 06:48
Last edited by Aswan jaguar on 17 Feb 2019, 16:57, edited 1 time in total.
Reason: strikethrough fixed
Reason: strikethrough fixed
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Korath - DEVELOPER
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Re: [confirmed]Deathmark crashes game if you have Black mana
by Aswan jaguar » 16 Oct 2018, 15:48
Call to the Netherworld doesn't crash as mentioned it prompts wrongly for blue creature card.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8129
- Joined: 13 May 2010, 12:17
- Has thanked: 748 times
- Been thanked: 477 times
Re: [confirmed]Deathmark crashes game if you have Black mana
by Aswan jaguar » 16 Feb 2019, 16:45
Fixed Deathmark, Celestial Purge, Call to the Netherworld, and Dark Withering in commit aa4ed70.
edit:
Fixed rest "get_sleighted_color_text() and get_sleighted_color_text2() take color_t's, not color_test_t's" and not in same line in f2c30da.
Didn't touch the "many that pass a wrongly-typed variable instead of a constant" bugs.
edit:
Fixed rest "get_sleighted_color_text() and get_sleighted_color_text2() take color_t's, not color_test_t's" and not in same line in f2c30da.
Didn't touch the "many that pass a wrongly-typed variable instead of a constant" bugs.
Last edited by Aswan jaguar on 16 Feb 2019, 18:09, edited 1 time in total.
Reason: edited
Reason: edited
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8129
- Joined: 13 May 2010, 12:17
- Has thanked: 748 times
- Been thanked: 477 times
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