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[confirmed]see koraths post for remaining bug.

PostPosted: 10 Aug 2017, 17:11
by Aswan jaguar
Describe the Bug:
As soon as you have mana to play the Deathmark in your hand (or draw it)game crashes. fixed

Which card did behave improperly?
Deathmark

Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink 2016/08/27: Eldritch Moon v2, duel

What exactly should be the correct behavior/interaction?


Are any other cards possibly affected by this bug?
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Re: Deathmark crashes game if you have Black mana

PostPosted: 11 Aug 2017, 06:48
by Korath
Celestial Purge, Combust, Call to the Netherworld, and Dark Withering, too, most likely, or at best they'll display wrong prompts. get_sleighted_color_text() and get_sleighted_color_text2() take color_t's, not color_test_t's. Grepping for get_sleighted_color_text.*TEST finds about a dozen more in dev. Plus however many don't have the COLOR_TEST_* constant on the same line as the get_sleighted_color_text() call, plus however many that pass a wrongly-typed variable instead of a constant.

Re: [confirmed]Deathmark crashes game if you have Black mana

PostPosted: 16 Oct 2018, 15:48
by Aswan jaguar
Call to the Netherworld doesn't crash as mentioned it prompts wrongly for blue creature card.

Re: [confirmed]Deathmark crashes game if you have Black mana

PostPosted: 16 Feb 2019, 16:45
by Aswan jaguar
Fixed Deathmark, Celestial Purge, Call to the Netherworld, and Dark Withering in commit aa4ed70.

edit:
Fixed rest "get_sleighted_color_text() and get_sleighted_color_text2() take color_t's, not color_test_t's" and not in same line in f2c30da.

Didn't touch the "many that pass a wrongly-typed variable instead of a constant" bugs.