[confirm]Marionette Master trigger on its own death and more
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[confirm]Marionette Master trigger on its own death and more
by drool66 » 03 Oct 2017, 00:18
Describe the Bug:
Marionette Master triggers on its own death, and also puts a legacy card in play. I don't know what this legacy card does.
Which card did behave improperly?
Marionette Master
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
MM triggers on artifact death (which it does) but not its own death since it is not (normally) an artifact
Are any other cards possibly affected by this bug?
-
Which card did behave improperly?
Marionette Master
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
MM triggers on artifact death (which it does) but not its own death since it is not (normally) an artifact
Are any other cards possibly affected by this bug?
-
- Attachments
-
- MM.zip
- (2.68 KiB) Downloaded 118 times
Last edited by Aswan jaguar on 24 Mar 2019, 14:32, edited 2 times in total.
Reason: strikethrough fixed
Reason: strikethrough fixed
The latest images for Manalink will be here.
The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
-
drool66 - Programmer
- Posts: 1163
- Joined: 25 Nov 2010, 22:38
- Has thanked: 186 times
- Been thanked: 267 times
Re: [confirm]Marionette Master trigger on its own death and
by Aswan jaguar » 24 Mar 2019, 14:31
Fixed trigger on its own death in commit abf0af12. Effect card not lasting till eot is not fixed. - not pushed.
Fixed effect card last longer in commit c3da193.
Fixed effect card last longer in commit c3da193.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
2 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 27 guests