[fixed] When Scavenging Ooze is cast game crashes
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[fixed] When Scavenging Ooze is cast game crashes
by Aswan jaguar » 15 Oct 2017, 11:25
Describe the Bug:
When AI thinks to cast Scavenging Ooze or I cast it as soon as it is put on stack game crashes.
Which card did behave improperly?
Scavenging Ooze
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
Are any other cards possibly affected by this bug?
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When AI thinks to cast Scavenging Ooze or I cast it as soon as it is put on stack game crashes.
Which card did behave improperly?
Scavenging Ooze
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
Are any other cards possibly affected by this bug?
-
- Attachments
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- scavenging.rar
- Besides the savegame it also contains the .dmp file
- (12.9 KiB) Downloaded 120 times
Last edited by Aswan jaguar on 27 Mar 2019, 09:15, edited 1 time in total.
Reason: fixed not pushed
Reason: fixed not pushed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
- Posts: 8075
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Re: When Scavenging Ooze is cast game crashes
by Korath » 15 Oct 2017, 13:30
- Code: Select all
0x24d4b3a generic_activated_ability_with_target_in_grave() functions/functions.c:16197
0x23c3920 card_scavenging_ooze() cards/commander.c:1007
0x24ec735 ?? functions/call_card_fn.asm:?
0x24d745d call_card_fn() functions/events.c:36
0x24d7bb3 dispatch_event_to_single_card() functions/events.c:259
0x476d35 sub_476B90(int player, int card)
0x476996 sub_476840(int a1)
0x475c5d sub_475A30(int TENTATIVE_player, const char *srcstr)
0x436d07 sub_436B00(signed int a1, event_t event, const char *srcstr, int a4)
0x436a80 allow_response(int a1, int phase, const char *a3, int event_or_trigger_or_phase)
0x43d031 discard_phase(int a1, int a2)
0x4399e4 switch_phase(int a3)
0x47902c start_duel()
0x4946e9 start_duel_thread(int a1)
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Korath - DEVELOPER
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Re: [confirmed] When Scavenging Ooze is cast game crashes
by Aswan jaguar » 27 Mar 2019, 09:15
Fixed crash in commit d88d805a - not pushed.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8075
- Joined: 13 May 2010, 12:17
- Has thanked: 729 times
- Been thanked: 455 times
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