[fixed]Vitaspore Thallid infinite tokens & no grant haste
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed]Vitaspore Thallid infinite tokens & no grant haste
by Aswan jaguar » 21 Sep 2018, 18:30
Describe the Bug:
1- Vitaspore Thallid doesn't remove 3 spore counters when it creates token so you can activate infinite times.
2- Doesn't grant haste to target creature when you sac a saproling.
Which card did behave improperly?
Vitaspore Thallid
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
1- Vitaspore Thallid: Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token.
2- Vitaspore Thallid: sacrifice a Saproling: Target creature gains haste until end of turn.
Are any other cards possibly affected by this bug?
-
1- Vitaspore Thallid doesn't remove 3 spore counters when it creates token so you can activate infinite times.
2- Doesn't grant haste to target creature when you sac a saproling.
Which card did behave improperly?
Vitaspore Thallid
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
1- Vitaspore Thallid: Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token.
2- Vitaspore Thallid: sacrifice a Saproling: Target creature gains haste until end of turn.
Are any other cards possibly affected by this bug?
-
- Attachments
-
- vitaspore thallid endless tokens.rar
- (1.97 KiB) Downloaded 120 times
Last edited by Aswan jaguar on 06 Jan 2019, 15:10, edited 1 time in total.
Reason: fixed
Reason: fixed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
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Re: Vitaspore Thallid infinite tokens & no grant haste
by Aswan jaguar » 06 Jan 2019, 15:09
Haste has been fixed already in dev.
Fixed no remove counters in af7d86c8.
Fixed no remove counters in af7d86c8.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
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