[confirmed]Frenetic Efreet
Report wrong Card behavior to get it fixed.
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
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[confirmed]Frenetic Efreet
by Wally » 28 Apr 2020, 23:25
Describe the Bug:
AI goes into a loop with ability of Frenetic Efreet with multiple activations, activation chain will eventually resolve (efreet is invariably lost due to required number of coin flips)
Which card behaved improperly?
Frenetic Efreet
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
version 3-2020 9e576b6 (March 2020 New Base Install), duel
What exactly should be the correct behavior/interaction?
AI clearly has no idea when to use ability of this card and activates it needlessly but to prevent slowing of game play it would be better if AI could only do a single activation (or activation only on blocking/being blocked)
AI goes into a loop with ability of Frenetic Efreet with multiple activations, activation chain will eventually resolve (efreet is invariably lost due to required number of coin flips)
Which card behaved improperly?
Frenetic Efreet
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
version 3-2020 9e576b6 (March 2020 New Base Install), duel
What exactly should be the correct behavior/interaction?
AI clearly has no idea when to use ability of this card and activates it needlessly but to prevent slowing of game play it would be better if AI could only do a single activation (or activation only on blocking/being blocked)
- Attachments
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- AUTOSAVE.zip
- (2 KiB) Downloaded 117 times
Last edited by Aswan jaguar on 29 Apr 2020, 19:06, edited 1 time in total.
Reason: confirmed
Reason: confirmed
- Wally
- Posts: 233
- Joined: 05 Mar 2009, 04:39
- Location: Australia
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