[fixed]Tooth and Nail: entwine, only one creature into play
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed]Tooth and Nail: entwine, only one creature into play
by FastEddie » 02 Jul 2020, 15:05
Describe the Bug:
Cast Tooth and Nail with Entwine and select two Bogardan Hellkite. Select both from hand. Only one Bogardan Hellkite enters the battlefield but interestingly I get two prompts to divide 5 points of damage each time, so the comes-into-play effect is triggered nevertheless.
Which card behaved improperly?
Tooth and Nail
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Version 6-2020 7a084d42a (v2)
Duel
What exactly should be the correct behavior/interaction?
Bogardan Hellkite should enter the battlefield.
Are any other cards possibly affected by this bug?
No.
Cast Tooth and Nail with Entwine and select two Bogardan Hellkite. Select both from hand. Only one Bogardan Hellkite enters the battlefield but interestingly I get two prompts to divide 5 points of damage each time, so the comes-into-play effect is triggered nevertheless.
Which card behaved improperly?
Tooth and Nail
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Version 6-2020 7a084d42a (v2)
Duel
What exactly should be the correct behavior/interaction?
Bogardan Hellkite should enter the battlefield.
Are any other cards possibly affected by this bug?
No.
- Attachments
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- ToothAndNail.zip
- (3.28 KiB) Downloaded 200 times
Last edited by Aswan jaguar on 04 Jul 2022, 14:45, edited 2 times in total.
Reason: fixed
Reason: fixed
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Argivian Archaeologist in the Library of Leng studying the Spells of the Ancients
Argivian Archaeologist in the Library of Leng studying the Spells of the Ancients
Re: [confir]Tooth and Nail: entwine, only one creature into
by Aswan jaguar » 02 Jul 2020, 15:40
I confirm this indeed one of the most peculiar bugs. It triggers twice etb but doesn't put in play the second creature with etb. I tested also putting in play 2 Eternal Witness with same result.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confir]Tooth and Nail: entwine, only one creature into
by drool66 » 02 Jul 2020, 19:39
It's got to be an issue with new_global_tutor. Probably affects anything that "tutors" multiple cards from any zone. It should obliterate the card first before moving on the next like tutor_multiple_cards_from_hand does.
The latest images for Manalink will be here.
The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
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drool66 - Programmer
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Re: [confir]Tooth and Nail: entwine, only one creature into
by Aswan jaguar » 03 Jul 2020, 06:09
I have met this while trying to fix other cards with multiple targets as well that used new_global_tutor I fixed a couple using other functions or didn't fix them.drool66 wrote:It's got to be an issue with new_global_tutor. Probably affects anything that "tutors" multiple cards from any zone. It should obliterate the card first before moving on the next like tutor_multiple_cards_from_hand does.
I think the issue is new_global_tutor when using the test.qty directly and not also defining quantity with "int i i=..." and also use a function to use this definition in card's function. Then it doesn't obliterate the first chosen card as you say and has some other issues I can't remember now.
EDIT: If fixed check also this: viewtopic.php?f=86&t=30013&p=245521#p245521
Last edited by Aswan jaguar on 02 Oct 2020, 13:25, edited 1 time in total.
Reason: edited
Reason: edited
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confir]Tooth and Nail: entwine, only one creature into
by Aswan jaguar » 04 Jul 2022, 14:44
Fixed in commit 42bc4d1 using tutor_multiple_cards_from_hand() which does this correctly as said by drool66 in comment above. Also same treatment for Myojin of Life's Web. The others coded already used this.
Cards not coded that will need this: Jadzi, Oracle of Arcavios // Journey to the Oracle, Tezzeret, Cruel Machinist and Wrenn and Seven.
Cards not coded that will need this: Jadzi, Oracle of Arcavios // Journey to the Oracle, Tezzeret, Cruel Machinist and Wrenn and Seven.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
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