[not enough info]Error leading to crash
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[not enough info]Error leading to crash
by Aswan jaguar » 01 Dec 2021, 12:23
Describe the Bug:
Error leading to crash I think it has something to do with Wildest Dreams.
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
dev commit 9c529b8 / duel / duel
What exactly should be the correct behavior/interaction?
Are any other cards possibly affected by this bug?
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Error leading to crash I think it has something to do with Wildest Dreams.
- dump lead to crash.txt
- (406 Bytes) Downloaded 75 times
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
dev commit 9c529b8 / duel / duel
What exactly should be the correct behavior/interaction?
Are any other cards possibly affected by this bug?
-
Last edited by Aswan jaguar on 14 Dec 2021, 17:31, edited 1 time in total.
Reason: not enough info
Reason: not enough info
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Error leading to crash
by Korath » 01 Dec 2021, 14:41
If that dump was produced by your build, nobody has the debugging data for it but you.
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Korath - DEVELOPER
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Re: Error leading to crash
by Aswan jaguar » 01 Dec 2021, 14:57
So errors produced by my build are useless to everyone else, so they shouldn't be reported.
In such cases only info how to reproduce those errors would be helpful?
In such cases only info how to reproduce those errors would be helpful?
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
- Posts: 8075
- Joined: 13 May 2010, 12:17
- Has thanked: 729 times
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Re: Error leading to crash
by Korath » 01 Dec 2021, 15:23
The errors aren't useless. The addresses in the dump file are.
Run them through gdb - src/dmp.pl will automate it for you, or else put in
(Much, much better is running the game through gdb instead of directly, and putting a break on show_backtrace().)
Run them through gdb - src/dmp.pl will automate it for you, or else put in
- Code: Select all
sym ManalinkEh.dbg
info line *0x025C8B58
info line *0x025CF76E
(Much, much better is running the game through gdb instead of directly, and putting a break on show_backtrace().)
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Korath - DEVELOPER
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