Hi, drool66. In the cards I've looked at so far it doesn't seem like the mechanics for Strixhaven are in.
Magecraft isn't working and cards with
Learn/Lesson not only fail to work, but also hang or crash the game.
From drool66's STX list: Academic Probation through Emergent SequenceAcademic Probation - ISSUE: Effect lasted until EOT rather than until caster's next turn
Access
Tunnel - OK, both mana and unblockability
Accomplished Alchemist - ISSUE: Tap-for-single-mana works, tap-for-multiple-mana (= to life gained) doesn't work. Base creature ok.
Ageless Guardian - OK
Arcane Subtraction - Casting Arcane Mastery hangs game with error: drawcardlib.dll: Could not open rarity.dat
Archmage Emeritus - ISSUE: Magecraft card draw doesn't happen. Base creature ok.
Archway Commons - OK
Augmenter Pugilist // Echoing Equation: ISSUE: Augmenter Pugilist ok, including land bonus. Echoing Equation option has wrong casting cost and results in an
Air Elemental coming into play.
Baleful Mastery - OK, including both casting options
Basic Conjuration - OK, both fetch and lifegain
Bayou Groff - OK, including casting cost options
Beaming Defiance - OK
Beledros Witherbloom - ISSUE: All ok except pest tokens created don't have life gain upon death.
Biomathematician - OK, including token
Blade Historian - OK, including doublestrike
Blex, Vexing Pest // Search for Blex: ISSUE: Search for Blex casting option not available. Creature Blex requires paying casting twice. Creature Blex gives itself +1/+1 bonus but shouldn't. Creature Blex otherwise OK.
Blood Age General - OK
Blood Researcher - ISSUE: Base creature ok, Menace ok, counters for life gain doesn't happen.
Blot Out the Sky - OK
Body of Research - OK
Callous Bloodmage - ISSUE: Base creature and ETB effects (choose 1 of 3) all okay except pest token doesn't have life gain upon death.
Campus Guide - OK, including land fetch
Clever Lumimancer - ISSUE: Base creature ok, Magecraft ability doesn't happen
Codie, Vociferous Codex - ISSUE: Doesn't allow you to play lands. Otherwise works.
Confront the Past- OK, both options
Containment
Breach - OK
Crackle with Power - OK
Cram Session - ISSUE: Casting Cram Session hangs game with error: drawcardlib.dll: Could not open rarity.dat
Crushing Disappointment - OK
Culling Ritual - ISSUE: Rather than destroying all nonland permanents with mana value 2 of less, it destroys all lands. Properly adds B/G mana for each permanent destroyed.
Culmination of Studies - ISSUE: Casting Culmination of Studies hangs game with error: drawcardlib.dll: Could not open rarity.dat
Curate - ISSUE: Casting hangs the game. No error message, must force close.
Daemogoth Titan - ISSUE: OK except game allows you to cancel out of sacrifice and still attack/block. Should be mandatory.
Daemogoth Woe-Eater - OK, including sacrifice and self-sacrifice
Deadly Brew - OK, including GY fetch
Decisive Denial - ISSUE: Casting crashes game. No dump.txt.
Devastating Mastery - OK, including both casting costs
Dina, Soul Steeper - ISSUE: Doesn't cause opponent to lose 1 life each time you gain life. Otherwise all okay.
Divide by Zero - ISSUE: Several issues. Seems to insist on 2 colorless mana as part of casting cost. Prompts you to select target permanent with CMC 0 or 1 (should be 1 or >1 and shouldn't be limited to permanents). Spell effect doesn't happen (neither return to hand or Learn) and hangs game without error or dump.txt (requires force close).
Question: the casting cost of Divide by Zero is
{U}, so itshould
insist on
for the casting cost, right? -drool66
The 2U in its cost is asking for a blue mana and two generic mana (mana of any, or no, color). It shouldn't insist on a portion of its cost being paid with strictly colorless mana, such as cards like Spatial Contortion do. - gnomefryDouble Major - OK, including nonlegend status
Draconic Intervention - ISSUE: Only allows additional cast cost to be paid with a sorcery (an instant should also be eligible). Upon successful casting does not exile Draconic Intervention. Otherwise works as advertised.
Dragon's Approach - ISSUE: Works individually, but once 4 are in your GY, instead of triggering the dragon fetch it hangs the game requiring force close.
Dragonsguard Elite - ISSUE: Magecraft ability doesn't happen. Otherwise all okay.
Dramatic Finale - ISSUE: Inkling token not created once per turn upon death of nontoken creature. Otherwise ok.
Dream Strix - ISSUE: Base creature ok, but targeting it with spell (which should force its sacrifice), OR making it dead through other means, hangs the game with error: drawcardlib.dll: Could not open rarity.dat.
Ecological Appreciation - ISSUE: Casting causes error message and hangs the game. Dump.txt attached.
Efreet Flamepainter - ISSUE: Base creature ok, including doublestrike, but combat ability to cast instant/sorcery from GY doesn't happen.
Elemental Expressionist - ISSUE: Base creature ok but Magecraft ability doesn't happen.
Elemental Summoning - OK
Emergent Sequence - ISSUE: Fetched basic land is briefly put into play but gets no counters even if prior lands played that turn. Result is it goes to GY as a 0/0 creature.
-
All checked & fixed (9/4/22) -drool66