[confirm]Ugin, the Ineffable 1st ability issues
Report wrong Card behavior to get it fixed.
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[confirm]Ugin, the Ineffable 1st ability issues
by Althuna » 28 Mar 2024, 18:57
When the AI picks targets to destroy, they are usually just a useless creature or something. I had cards like Doom Foretold in play and AI didn't know to go for that. Although next turn he used Austere Command so maybe it knows how to use that card better than Ugin, the Ineffable?
Last edited by Aswan jaguar on 28 May 2024, 12:54, edited 4 times in total.
Reason: edit name card in text for autoshow rules text feature works - retitled/confirmed
Reason: edit name card in text for autoshow rules text feature works - retitled/confirmed
Re: Ugin, the Ineffable
by Althuna » 27 May 2024, 20:19
Also his main ability is an approximation. It is supposed to take your top card and put that as the creature and when the creature dies, you get that card. Currently nothing happens when the creatures die. So my suggestion is to make it draw a card instead.
Re: Ugin, the Ineffable
by Aswan jaguar » 28 May 2024, 12:51
1) Ugin, the Ineffable does return the exiled card to hand in dev version but possibly due to trigger issues in dev it will return the exiled card even when another creature you control dies.
2) Also it's first ability when the token is in play breaks at least Balance, which doesn't count correctly creatures, and I drew cards I think lands!!!
3) You can't look at the card exiled face down.
4) Not just with this but with cards like this we should be able to target the face down/any exiled card.
2) Also it's first ability when the token is in play breaks at least Balance, which doesn't count correctly creatures, and I drew cards I think lands!!!
3) You can't look at the card exiled face down.
4) Not just with this but with cards like this we should be able to target the face down/any exiled card.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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