Project Euphoria
An original game by ubeefx
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Re: Project Euphoria
by ubeefx » 28 Jan 2021, 20:58
Still working on lands and designing how choices are made.
The animated gifs have very low resolution and frame rate for size.
In reality this runs smoothly in 1080p as the screenshots show.
A faster processor will also be good for displaying and not just for AI.
The animated gifs have very low resolution and frame rate for size.
In reality this runs smoothly in 1080p as the screenshots show.
A faster processor will also be good for displaying and not just for AI.
Re: Project Euphoria
by ubeefx » 30 Jan 2021, 18:44
Mana abilities and paying mana costs are functional.
Cards like Black Lotus and Cascading Cataracts are supported.
Cards like Black Lotus and Cascading Cataracts are supported.
Re: Project Euphoria
by ubeefx » 31 Jan 2021, 20:31
Basic AI playing lands, tapping lands, playing permanents, still without stack.
Black & white hybrid deck versus a white weenie equipment deck. Red bullet shows priority.
I tried a larger resolution 960x540 for the animation with 3 fps.
Black & white hybrid deck versus a white weenie equipment deck. Red bullet shows priority.
I tried a larger resolution 960x540 for the animation with 3 fps.
Re: Project Euphoria
by anonymous1989 » 04 Feb 2021, 12:38
I like your works! Did you do anything else?
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Re: Project Euphoria
by ubeefx » 04 Feb 2021, 22:45
Thanks Anonymous1989.
Right now I am constructing some decks for the Mad Wizard random built-in deck mode.
Mad Wizard is based on the 10 years old Magarena code base and Euphoria is clean sheet.
I do have the intention to keep this topic up to date with the progress of the Euphoria project.
Right now I am constructing some decks for the Mad Wizard random built-in deck mode.
Mad Wizard is based on the 10 years old Magarena code base and Euphoria is clean sheet.
I do have the intention to keep this topic up to date with the progress of the Euphoria project.
Re: Project Euphoria
by ubeefx » 10 Feb 2021, 20:38
First integration in Mad Wizard. AI vs AI game. Cards are not yet shown.
This view will be optional with a toggle button. The original duel screen will still be available.
This view will be optional with a toggle button. The original duel screen will still be available.
Re: Project Euphoria
by ubeefx » 13 Feb 2021, 20:35
Redesigned how the state transitions are determined. Creature abilities are displayed.
The top deck is a new black and white exalted deck theme.
The top deck is a new black and white exalted deck theme.
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