It is possible that you get a deck that has little chance against the deck of the AI.
The 32 % deck strength indication is already low, but in reality it took me 19 games to have a single win.
The deck contains some good cards, but the AI received even more goodies and some good answers too.
In several games I had the edge momentarily, but the AI made no mistakes and could recover.
Another thing, I made a calculation about the number of Angel cards that can be generated as an example.
On the card rendering side, there are :
- 14 angel arts
- 10 foil layers
- 8 orientations for image and foil layer
- 372000 foil variants
This gives roughly 416 million possibilities, but not necessarily all very different from each other.
On the card properties side, there are :
- 36 possibilities for attack + defense + cost + defender yes or no
- 3700 possibities for abilities + rarity (estimated)
This gives roughly 133 thousand possibilities.
If the rendering and properties are combined, there are a staggering
55328 billion possible Angel cards.
And the AI can handle all of them.