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Re: Dreamwalkers screens

PostPosted: 01 Dec 2013, 20:04
by ubeefx
Here are some screenshots of release 3.2.

Main

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Dreamwalkers

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Magarena

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Re: Screenshots

PostPosted: 18 Dec 2013, 19:09
by ubeefx
Some screens of the unified themes in Dreamwalkers bundle.

Magarena 2012
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Dreamwalkers
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Dreamwalkers
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Re: Screenshots

PostPosted: 28 Aug 2015, 20:14
by ubeefx
Lately I have been playing Magarena 1.64 a lot with the prebuilt constructed decks.
I also created several decks and it is a blast to try them out.


My own continuation of the Magarena project is now called Mad Wizard.
It still has as main purpose to play very fast games with random decks.

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This was a crazy game. 57 turns and only 1 card left in my library. Tower of Eons got my life quite high.

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I also did some improvements to Dreamwalkers.
The biggest changes are on the interface.
It is now resizable and the input is made similar to Mad Wizard.
These are some screens of a sample game I played.

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Re: Screenshots

PostPosted: 28 Aug 2015, 20:20
by Huggybaby
Thank you ubeefx. I'm very happy to see you still around. :)

Re: Screenshots

PostPosted: 17 Sep 2015, 21:17
by ubeefx
This is the new intro screen for Dreamwalkers 4.1. :)

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Notice the new full screen mode using the toggle button in the tool bar.

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Custom backgrounds can be selected by creating a themes folder in the data folder with .jpg images. This feature is actually already present in the current version 4.0.

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Re: Screenshots

PostPosted: 23 Sep 2015, 20:59
by ubeefx
Mad Wizard 1.2 : full screen mode + bigger card images on battlefield + Magarena token images support

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Re: Screenshots

PostPosted: 03 Oct 2015, 09:25
by ubeefx
Mad Wizard 1.3 : new intro screen similar to Dreamwalkers

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Custom duel background + improved turn and phase indicator

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Re: Screenshots

PostPosted: 07 Aug 2016, 07:56
by ubeefx
I have made several changes to Dreamwalkers so that toughness or defense of minions is now life instead.
The life is shown in the red box in the bottom right corner.
All damage dealt to minions is subtracted directly from life, when it is 0, the minion is destroyed.
I did some tests with this mechanic and it is more straightforward to play with. :D

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Re: Screenshots

PostPosted: 04 Nov 2016, 18:49
by ubeefx
game.jpg

Strange game. :D

Re: Screenshots

PostPosted: 04 May 2020, 18:44
by ubeefx
Mad Wizard with scans from Scryfall. Added support for multiple card images. Looks really nice with lands. :)

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Re: Screenshots

PostPosted: 05 May 2020, 20:49
by ubeefx
2575 unique cards from 75 modern sets are supported with machine rule text to code translation.
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Some examples how cards are defined in Mad Wizard.
Code: Select all
name=Avacyn, Angel of Hope
cost={5}{W}{W}{W}
type=Legendary
type=Creature
subtype=Angel
stats=8/8
rule=Flying, vigilance, indestructible
rule=Other permanents you control have indestructible.
url=https://scryfall.com/card/avr/6/avacyn-angel-of-hope
Code: Select all
name=Angel of Despair
cost={3}{W}{W}{B}{B}
type=Creature
subtype=Angel
stats=5/5
rule=Flying
rule=When Angel of Despair enters the battlefield, destroy target permanent.
url=https://scryfall.com/card/gpt/101/angel-of-despair
Mana and cost symbols are custom rendered.
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Re: Screenshots

PostPosted: 06 May 2020, 20:12
by ubeefx
Default token card rendering.

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Code: Select all
name=Utvara Hellkite
cost={6}{R}{R}
type=Creature
subtype=Dragon
stats=6/6
rule=Flying
rule=Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
url=https://scryfall.com/card/gk2/59/utvara-hellkite

Re: Screenshots

PostPosted: 06 May 2020, 20:40
by ubeefx
Dreamwalkers with custom background.

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Re: Screenshots

PostPosted: 09 May 2020, 08:15
by ubeefx
United on the desktop. 8)

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Re: Screenshots

PostPosted: 15 May 2020, 22:34
by ubeefx
Recent messages are displayed in top corner.

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