The tutorial helps out alot. The tutorial was a little confusing since it uses pictures to mean "target" and "opponent" instead of actual words. I also suggest that your "help" option should probably have screenshots like the tutorial,
Extending the help page with more detailed game rules and more information about the UI is something I will work on.
so the user can look and see what each part of the user interface means because I forgot the significance of the "filmstrip" icon, which I think are dream fragments but I don't know why they are important.
A single card is called a fragment of your memory, basically something you remember like a certain minion.
You can cast or play these memories. The hand is symbolised by a filmstrip and represents your memory.
So that is the anology.
I like the new arrow lines that shows a card's target.
I am quite fond of them too.
also really nice that you made it so easy to change names of the cards(I am certainly going to use it).
Glad you like it. Feel free to share your work with other users.
Adding customization options is usually a good thing.
The customizable themes in Magarena were also very well received.
I don't get how irresistible ability works.
This ability ignores resistance of minions.
So a minion with irresistible can deal damage to a minion with resistance of it and can target or block such minions.