Mad Wizard
An original game by ubeefx
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Re: Mad Wizard
by ubeefx » 17 Jan 2021, 11:28
After adding Vintage Masters there are 3508 cards.
Kaldheim will also add some new cards.![Smile :)](./images/smilies/icon_smile.gif)
Kaldheim will also add some new cards.
![Smile :)](./images/smilies/icon_smile.gif)
Re: Mad Wizard
by ubeefx » 02 Feb 2021, 23:03
While I am working on Euphoria, which will be a step forward, there is still tons of work left to do to make it playable.
Luckily the Mad Wizard is still there.![Very Happy :D](./images/smilies/icon_biggrin.gif)
I added support for random built-in constructed decks using the card pool of Mad Wizard.
So far I have created a white weenie equipment deck, a black control deck and a black & white hybrid deck.
But many more decks can be created this way. These should be more interesting and powerful than the random generated decks.![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
Notice the new selection option instead of selecting colors.
Black and white versus random 3 colors.
At the startup of Mad Wizard, all supported cards are copied to the clipboard. These can be pasted in any text editor.
Feel free to post constructed 60 card decks with these cards, they could be included in a next release.
Luckily the Mad Wizard is still there.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
I added support for random built-in constructed decks using the card pool of Mad Wizard.
So far I have created a white weenie equipment deck, a black control deck and a black & white hybrid deck.
But many more decks can be created this way. These should be more interesting and powerful than the random generated decks.
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
Notice the new selection option instead of selecting colors.
Black and white versus random 3 colors.
At the startup of Mad Wizard, all supported cards are copied to the clipboard. These can be pasted in any text editor.
Feel free to post constructed 60 card decks with these cards, they could be included in a next release.
Re: Mad Wizard
by ubeefx » 03 Feb 2021, 21:46
Mono red Goblins versus a random white deck.
Siege-Gang Commander.
Right now there are four built-in decks.
Siege-Gang Commander.
![Laughing :lol:](./images/smilies/icon_lol.gif)
Right now there are four built-in decks.
- black control : strong removal with big finishers
- black & white hybrid : mix of nice multicolored black and white cards
- white weenie equipment : small creatures with double strike and equipment
- red Goblins : lots of Goblins
Re: Mad Wizard
by ubeefx » 04 Feb 2021, 22:59
Indeed new cards are fun.
The constructed decks all use the existing card pool of Mad Wizard.
With the randomly generated decks it can be hard to see all of these cards.
I added three more decks : a white control, blue control and green & white deck.
I think I will add 3 more decks to get up to ten and then there can be a new release.
I played several games already with them and the gameplay does feel different.
Blue control versus white green.
![Smile :)](./images/smilies/icon_smile.gif)
The constructed decks all use the existing card pool of Mad Wizard.
With the randomly generated decks it can be hard to see all of these cards.
I added three more decks : a white control, blue control and green & white deck.
I think I will add 3 more decks to get up to ten and then there can be a new release.
I played several games already with them and the gameplay does feel different.
Blue control versus white green.
Re: Mad Wizard
by ubeefx » 06 Feb 2021, 21:11
I further improved on the new built-in deck concept.
Instead of having fixed decks, there are now deck templates with a certain theme.
Currently there are 14 different themes, like white knights or red burn.
The decks will still be randomized but will be more coherent to their theme.
green & red versus blue, green & white deck
Instead of having fixed decks, there are now deck templates with a certain theme.
Currently there are 14 different themes, like white knights or red burn.
The decks will still be randomized but will be more coherent to their theme.
green & red versus blue, green & white deck
Re: Mad Wizard
by ubeefx » 09 Feb 2021, 22:50
Euphoria avatars ared used. Random card animation also uses the new renderer.
Added is a black green theme for the new deck generator.
Doomgape and Chameleon Colossus have their comeback with Maelstrom Pulse.![Very Happy :D](./images/smilies/icon_biggrin.gif)
Added is a black green theme for the new deck generator.
Doomgape and Chameleon Colossus have their comeback with Maelstrom Pulse.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Re: Mad Wizard
by ubeefx » 23 May 2021, 19:54
It will now be possible to select the deck theme for both players.
The random deck generation using colors will be removed in favor of the themed decks.
The themed decks are still randomized, but this time from a predefined deck template.
They should be more interesting and consistent to play with.
This is also the concept that was intended for the Euphoria project.
New theme options. The background is changed to static non scrolling.
The random deck generation using colors will be removed in favor of the themed decks.
The themed decks are still randomized, but this time from a predefined deck template.
They should be more interesting and consistent to play with.
This is also the concept that was intended for the Euphoria project.
New theme options. The background is changed to static non scrolling.
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