Magicgrove v1.5 released
by magicgrove
Moderator: CCGHQ Admins
Magicgrove v1.5 released
by magicgrove » 23 Jul 2012, 21:17
Release 1.5 is ready to be downloaded here.
Changes (1.5 > 1.4):
Changes (1.5 > 1.4):
- 26 new cards: Argothian Wurm, Barrin's Codex, Brilliant Halo, Bull Hippo, Clear, Cradle Guard, Disciple of Law, Dragon Blood, Endoskeleton, Goblin War Buggy, Gobling Patrol, Monk Idealist, Monk Realist, Opal Caryatid, Opal Gargoyle, Opal Titan, Pacifism, Pegasus Charger, Pouncing Jaguar, Sanctum Custodian, Serra's Embrace, Shivan Raptor, Songstitcher, Thundering Giant, Waylay, Wild Dogs
- Preconstructed deck 'Sleeper' from Urza's saga was added
- Fixed: Echo is now proper triggered ability
- Fixed: Cycling is now proper activated ability
- Ai: performance was improoved, look ahead and target evaluation are now dynamicly adjusted based on prior search times.
- Ai: creature level affects scoring, AI will try to level up in both main phases
- Ai: decision system was refactored and simplified, ChooseToUntap and AdHoc decisions were added to support cards like Endoskeleton and Argothian Wurm.
- Ai: Improoved adhoc decision whether to pay life for 'pain dual lands'. Ai will only pay life if it has some ability that needs the mana.
- Core: Added support for changing card controller, needed for implementation of Wild Dogs
- magicgrove
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