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DotP 2015 - WAD signature check disabling
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DotP 2015 - WAD signature check disabling
by merdok » 01 Jun 2015, 15:22
WAD signature check disabling
It has been finally done! You can now load custom WADs in Magic 2015!
First off all, all the credits goes to Rick(gibbed) and his tools. Without him it would not be possible! I just modified his dynamic patcher with the new memory address which I have found.
As always you have two options:
- Patch memory address 0x00889770 to B0 01 C3 (original is 55 8B EC) to disable the check.
- Or you can use the modified by me dynamic patcher wrapper DLL from gibbed which will handle this for you automatically. Drop the DLL into the game directory alongside DotP_D15.exe. Do not overwrite d3dx9_43.dll in any system directories!
As a background, DotP 2015 is still able to load WAD files even that it is not used anymore in the game. After disabling the WAD signature check, as in the previous versions of the game, this little "feature" allows us to load our own data
If you have any comments, questions, etc for the wrapper DLL, feel free to ask here.
merdok
It has been finally done! You can now load custom WADs in Magic 2015!
First off all, all the credits goes to Rick(gibbed) and his tools. Without him it would not be possible! I just modified his dynamic patcher with the new memory address which I have found.
As always you have two options:
- Patch memory address 0x00889770 to B0 01 C3 (original is 55 8B EC) to disable the check.
- Or you can use the modified by me dynamic patcher wrapper DLL from gibbed which will handle this for you automatically. Drop the DLL into the game directory alongside DotP_D15.exe. Do not overwrite d3dx9_43.dll in any system directories!
As a background, DotP 2015 is still able to load WAD files even that it is not used anymore in the game. After disabling the WAD signature check, as in the previous versions of the game, this little "feature" allows us to load our own data
If you have any comments, questions, etc for the wrapper DLL, feel free to ask here.
merdok
Last edited by merdok on 01 Jun 2015, 15:29, edited 1 time in total.
Re: DotP 2015 - WAD signature check disabling
by Tejahn » 01 Jun 2015, 15:26
Thank you Merdok! I'll try this as soon as I get home. Cheers!
Re: DotP 2015 - WAD signature check disabling
by GrovyleXShinyCelebi » 01 Jun 2015, 15:58
Huge thanks! I'll try out adding all the AI cards into the cardpool to test it out!
I can confirm it works! Acolyte of Xathrid was successfully added!
I can confirm it works! Acolyte of Xathrid was successfully added!
(in Duels 2014)
Duels 2012: viewtopic.php?f=109&t=12152
Duels 2013: viewtopic.php?f=109&t=12481&p=137458#p137458
Duels 2012: viewtopic.php?f=109&t=12152
Duels 2013: viewtopic.php?f=109&t=12481&p=137458#p137458
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Re: DotP 2015 - WAD signature check disabling
by Alexanderwii » 04 Jun 2015, 22:39
I do not work I put any WAD files but I can not see anything inside the game!
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Re: DotP 2015 - WAD signature check disabling
by thefiremind » 05 Jun 2015, 08:53
First thing you should know is that we found a problem with this method: the game refuses to use card pictures from WAD files inside the card collection and the deck builder. They look fine during the duels, though.Alexanderwii wrote:I do not work I put any WAD files but I can not see anything inside the game!
If you still want to use WAD files, try to start from my test WAD that you find on this post (I didn't have the ZED files from 030 onwards so I called it DATA_030, you can change the name if you want but be sure to change all instances of DATA_030 on folders and headers inside too).
< Former DotP 2012/2013/2014 modder >
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Re: DotP 2015 - WAD signature check disabling
by Alexanderwii » 05 Jun 2015, 19:49
Using your file has not changed anything. I see no difference
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Re: DotP 2015 - WAD signature check disabling
by thefiremind » 05 Jun 2015, 21:48
You should see a Wakestone Gargoyle (with no picture) in your collection.Alexanderwii wrote:Using your file has not changed anything. I see no difference
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Re: DotP 2015 - WAD signature check disabling
by Alexanderwii » 07 Jun 2015, 21:07
Yes, now there XD
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Re: DotP 2015 - WAD signature check disabling
by tears990 » 03 Jan 2018, 21:39
Hi! I tried to download the dll file by clicking the link, but it doesn't work... may i ask to someone to upload it again or to show me how can I patch the memory address and what i need to do it? Thank you all!
Re: DotP 2015 - WAD signature check disabling
by thefiremind » 11 Jan 2018, 21:01
Sorry for the delay, but as my signature says, I don't follow these forums actively anymore. Anyway, I found the DLL on my computer. It's really small (even smaller when zipped) so I think there will be no issues by sharing it as an attachment.
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- DotP 2015 WAD signature check disabling.zip
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Re: DotP 2015 - WAD signature check disabling
by tears990 » 12 Jan 2018, 09:43
Thank you thefiremind! I really needed thisthefiremind wrote:Sorry for the delay, but as my signature says, I don't follow these forums actively anymore. Anyway, I found the DLL on my computer. It's really small (even smaller when zipped) so I think there will be no issues by sharing it as an attachment.
Re: DotP 2015 - WAD signature check disabling
by Xander9009 » 12 Jan 2018, 10:55
I uploaded this to the CW's public tools folder and updated the OP here to link to that instead.
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Community Wad - Community Wad Website - How to Help and Report Bugs
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Community Wad - Community Wad Website - How to Help and Report Bugs
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