Page 21 of 21

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 01 Jun 2019, 07:56
by aidscoi168
I figure out the problem, i just load the deck file .xml created from old CW then maybe the id is different that make missing of cards

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 07 Jul 2019, 20:15
by Boge
Is it possible to set a filter based on the Magic set? For instance, I want a filter for only the M14 cards, or only for Mercadian Masques. Is that possible? Or is it possible to add a custom filter for that by manually selecting the cards that should be in that set?

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 08 Jul 2019, 10:04
by RiiakShiNal
Boge wrote:Is it possible to set a filter based on the Magic set? For instance, I want a filter for only the M14 cards, or only for Mercadian Masques. Is that possible? Or is it possible to add a custom filter for that by manually selecting the cards that should be in that set?
Technically, it is possible if you know the 3 character expansion code and that 3 character expansion was used for all the cards in that set (which may not be the case since a card can be in multiple sets and usually there is only one copy present in DotP or the Community Wad). To do this you would Set Advanced Filter then add a String Filter with Expansion Equals then the 3 character set code then add the filter.

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 08 Jul 2019, 20:33
by Boge
What about a custom filter for everything except those specific cards? I would manually enter in all cards in that set and filter out everything else. Is that possible?

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 09 Jul 2019, 10:13
by RiiakShiNal
Boge wrote:What about a custom filter for everything except those specific cards? I would manually enter in all cards in that set and filter out everything else. Is that possible?
If you just want the inverse of the filter then instead of using Equal you would use Not Equal. That would give you everything but those. Though again that requires that you know the 3 character set code you want to exclude and that those cards are using that set code. The whole purpose of the "Advanced Filters" is to allow creating custom filters (even those I haven't thought up).

If you want to manually include or exclude all cards in a set you can by chaining filters in the advanced filters. Though this would probably be quite time consuming as you would need to add a filter for each card in the set using that method. For example you could first add a Negated Set then click that set so you are adding to that set then switch to String filters and add a filter for Name, Equal, then the name of the card you don't want to include (say for example Act of Treason), Or and Add Filter. Then you would add another filter for a card you don't want Name, Equal, the name of the card you don't want, Or, and Add Filter. Repeat for all the cards you want to exclude.

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 18 Nov 2021, 13:07
by orwasaker
Is there any way to make the editor create a random deck? if not, is there a way to make random decks outside the editor and then open them with it, and export it as a .wad?

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 20 Nov 2021, 19:28
by hidalgo
orwasaker wrote:Is there any way to make the editor create a random deck? if not, is there a way to make random decks outside the editor and then open them with it, and export it as a .wad?
1. Create random deck in Forge
2. Convert to Riiak's DotP 2014 Deck Builder v1.5.0.3 format, Mtgdb.Gui can do this

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 24 Nov 2021, 02:40
by orwasaker
hidalgo wrote:
orwasaker wrote:Is there any way to make the editor create a random deck? if not, is there a way to make random decks outside the editor and then open them with it, and export it as a .wad?
1. Create random deck in Forge
2. Convert to Riiak's DotP 2014 Deck Builder v1.5.0.3 format, Mtgdb.Gui can do this
Thank you, the 2nd step solves my question...but now that you mentioned Forge, I have another topic opened asking specifically how to make random decks in Forge (and as of now it has 0 replies)

Call me stupid, but I don't know how to CREATE a random deck in Forge, I know the program lets you play with random decks but I haven't seen the "edit" button for those decks, only "view deck" button, so since no one helped me yet with this question in the Forge forums, can you tell me how to do it?

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 24 Nov 2021, 22:06
by hidalgo
After starting a game with random deck

1.
Image

2.
Image

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 25 Feb 2022, 06:17
by Avorik
I don't understand the process of adding new cards. I downloaded the community wad but it's missing a lot of cards I'd like to add (for example, "Krark's thumb" for a coin deck).
Also, is there a way to have it save trophy data so that the same trophies don't pop up after every battle?
Sorry, newb here.

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 16 Apr 2022, 01:25
by RiiakShiNal
Avorik wrote:I don't understand the process of adding new cards. I downloaded the community wad but it's missing a lot of cards I'd like to add (for example, "Krark's thumb" for a coin deck).
Well, this is a Deck Builder not a Card Builder. It takes more work to actually build cards, though a good place to start would be the Wiki for DotP 2014 and specifically the page on Coding Cards.

Avorik wrote:Also, is there a way to have it save trophy data so that the same trophies don't pop up after every battle?
No.

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 25 Sep 2023, 17:06
by Boge
The download link for this Deck Builder isn't working.

Re: [REL] Riiak's DotP 2014 Deck Builder v1.5.0.3

PostPosted: 27 Sep 2023, 23:59
by RiiakShiNal
Boge wrote:The download link for this Deck Builder isn't working.
Technically, the links were still working and valid, but it looks like browsers are now preventing downloads when the link uses http (unsecure) instead of https (secure). So I've updated the links on the first post to use https (which should make them "work" again even though they weren't really "broken").