DOTP Custom DLC MOD 2 - No Activity
Posted: 05 May 2011, 03:52
Hi guys, it's been a while since I last released the Patch 3 for DOTP Custom DLC MOD 2. I'm planning to continue the MOD but I'm busy these days and also waiting for the new DOTP 2012 to come out and gather info if I can find something that can be integrated in the Custom DLC MOD 2.
http://www.wizards.com/magic/digital/du ... l/dotp/d12
For those who want to continue the MOD and/or release some patches, you may do so.
Just Extract DATA_DLC_1111.wad or make a new DLC and begin your journey there.
TOOLS I USE:
1)Paint.net / Photoshop / Gimp - for making texture, images
2)Hex Editor - for fixing alpha channels and custom texture
3)TDX plugin - for Paint.net
4)Excel 2003 and above version - for the database and other card info, etc.
5)Notepad / Notepad++ / Dreamweaver - for XML editing
6)WAD_PROGRAM.jar - Extracting / Compressing .wad
7)Visual Patch (OPTIONAL) - if you want to release DLC patches in Installer Form.
-KEV
http://www.wizards.com/magic/digital/du ... l/dotp/d12
For those who want to continue the MOD and/or release some patches, you may do so.
Just Extract DATA_DLC_1111.wad or make a new DLC and begin your journey there.
TOOLS I USE:
1)Paint.net / Photoshop / Gimp - for making texture, images
2)Hex Editor - for fixing alpha channels and custom texture
3)TDX plugin - for Paint.net
4)Excel 2003 and above version - for the database and other card info, etc.
5)Notepad / Notepad++ / Dreamweaver - for XML editing
6)WAD_PROGRAM.jar - Extracting / Compressing .wad
7)Visual Patch (OPTIONAL) - if you want to release DLC patches in Installer Form.
-KEV