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DotP 2013 Deck Manager (yet another editor) [2013-02-19]

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Re: DotP 2013 Deck Manager (yet another editor) [2013-02-19]

Postby thefiremind » 22 Aug 2013, 11:01

mrslam wrote:Will I have possibility to play from Steam ??? after use this DLL :)
It only disables the signature check for the WAD files, it has no influence on online play. But if you want to be sure you can move it away before playing online. :)
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Re: DotP 2013 Deck Manager (yet another editor) [2013-02-19]

Postby mrslam » 28 Aug 2013, 11:56

When the custom online game is starting my friend will get the chush message. It happens when I use own builded deck only.

Help me, please... What's wrong?
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Re: DotP 2013 Deck Manager (yet another editor) [2013-02-19]

Postby mrslam » 28 Aug 2013, 11:57

When the custom online game is starting my friend will get the chush message. It happens when I use own builded deck only.
:?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :oops:
Help me, please... What's wrong?
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Re: How iclude my own ".WAD" file into the game ?

Postby mrslam » 28 Aug 2013, 12:00

thefiremind wrote:
mrslam wrote:Hi masters of magic!
I just created my own deck and make a .WAD (by Threepwood deckbuilder) but when I put it to main DotP_2013 folder and run the game my own deck pack remains invisible.
Did you add the DLL from here?
When the custom online game is starting my friend will get the chush message. It happens when I use own builded deck only.
:oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops:
Help me, please... What's wrong?
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Re: DotP 2013 Deck Manager (yet another editor) [2013-02-19]

Postby thefiremind » 28 Aug 2013, 12:19

If you want to play online with a friend and use modded decks, you and your friend must have exactly the same WAD files installed, not even the slightest difference is allowed.
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