Feature Requests Thread
by mtgrares
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Re: Feature Requests Thread
by serrasmurf » 17 Jan 2013, 15:03
hmm, guess i should have read Rumbles latest thread, exactly what I was looking for!
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Re: Feature Requests Thread
by Darien Blaque » 17 Jan 2013, 16:38
Just curious, not rushing or anything. But is there any word on commander for forge?
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Re: Feature Requests Thread
by friarsol » 17 Jan 2013, 16:40
Aside from the fact that it's planned? Not really.Darien Blaque wrote:Just curious, not rushing or anything. But is there any word on commander for forge?
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Re: Feature Requests Thread
by Darien Blaque » 17 Jan 2013, 17:04
That's fine. I appreciate everything you guys do here. I actually use Forge as bit of a play tester, in addition to having fun in the quest mode. And I would love to use it to play test my commander decks. That's the only reason I am asking. Either way, keep up the good work!!friarsol wrote:Aside from the fact that it's planned? Not really.Darien Blaque wrote:Just curious, not rushing or anything. But is there any word on commander for forge?
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Re: Feature Requests Thread
by schnautzr » 17 Jan 2013, 20:16
Right, that's exactly what I was hoping to find, but all that happens is a dialogue pops up and asks whether I want to untap the Ice Floe, and there's no number or anything on the message. So that solution doesn't work.timmermac wrote:The card detail panel is the one that has the all-text version of the card you are hovering over with your mouse. The card id is displayed to the left of the set code.
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Re: Feature Requests Thread
by Niv-Mizzet » 18 Jan 2013, 03:39
Is there no way to get a game draw in Forge? I used a Price of Progress that killed both me and the opponent at the same time, but it just counted as a loss.
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Re: Feature Requests Thread
by PsiOptics » 18 Jan 2013, 12:13
It would be cool one day to have a Momir Vig like format. If anyone is familiar with the avatar format on MTGO.
Re: Feature Requests Thread
by schnautzr » 20 Jan 2013, 17:15
It would be nice to have an image of the top of the deck as one of the panels you can view now that there are double-faced cards available. While you're at it, might as well add the standard card back image to all those cards that can be played face-down.
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Re: Feature Requests Thread
by jwallstone » 24 Jan 2013, 15:27
I have a very simple and time-saving request. When buying cards from the shop in Quest Mode, a lot of time is spent just checking if I already have a full playset of a card before buying. It would save a lot of time to have a simple filter to hide cards that I already own 4 copies of.
Not the most profound feature, but it saves a lot of time and I feel like it should be easy to implement too.
Not the most profound feature, but it saves a lot of time and I feel like it should be easy to implement too.
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Re: Feature Requests Thread
by timmermac » 26 Jan 2013, 01:03
You can already sort cards by quantity, if that helps.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Feature Requests Thread
by myk » 28 Jan 2013, 09:39
How about when a card is selected in one table, the same card is selected in the other table (if it exists) and is lined up with the first card as close as possible. Not like I know how to do that off the top of my head, but I'm sure it could be done...jwallstone wrote:I have a very simple and time-saving request. When buying cards from the shop in Quest Mode, a lot of time is spent just checking if I already have a full playset of a card before buying. It would save a lot of time to have a simple filter to hide cards that I already own 4 copies of.
Not the most profound feature, but it saves a lot of time and I feel like it should be easy to implement too.
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Re: Feature Requests Thread
by jwallstone » 28 Jan 2013, 17:22
Yeah, I've tried that too, but then whenever you see a potential card to buy in the shop, you have to scroll through the 1x cards, then the 2x, then the 3x. It's not any easier than the default, sorted alphabetically.timmermac wrote:You can already sort cards by quantity, if that helps.
The best (most time-saving) implementation would be a filter on the card shop, not on your collection. Only having the cards where you own less than 4x show up would mean that you can buy cards at a glance from the shop window without the distraction of having to constantly look back to your own collection to see if you have 4x.
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Re: Feature Requests Thread
by timmermac » 28 Jan 2013, 18:29
If you click the column header again, that reverses the sort to go from highest to lowest.jwallstone wrote:Yeah, I've tried that too, but then whenever you see a potential card to buy in the shop, you have to scroll through the 1x cards, then the 2x, then the 3x. It's not any easier than the default, sorted alphabetically.timmermac wrote:You can already sort cards by quantity, if that helps.
The best (most time-saving) implementation would be a filter on the card shop, not on your collection. Only having the cards where you own less than 4x show up would mean that you can buy cards at a glance from the shop window without the distraction of having to constantly look back to your own collection to see if you have 4x.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Feature Requests Thread
by jwallstone » 28 Jan 2013, 19:58
Yeah I know, that's not the problem. This still requires you to scroll through a long list and look for the corresponding card for every potential purchase. This could be entirely eliminated by just filtering the card shop list.timmermac wrote:If you click the column header again, that reverses the sort to go from highest to lowest.
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Re: Feature Requests Thread
by myk » 29 Jan 2013, 06:52
Another idea related to this: how about an additional column in the spell shop that indicates how many of each card you own. then you can set a filter if you like to only show cards which you own 0 to 3 of. This would provide more information than a button that just filters out the "4 or more" cards.jwallstone wrote:I have a very simple and time-saving request. When buying cards from the shop in Quest Mode, a lot of time is spent just checking if I already have a full playset of a card before buying. It would save a lot of time to have a simple filter to hide cards that I already own 4 copies of.
Not the most profound feature, but it saves a lot of time and I feel like it should be easy to implement too.
editI went ahead and implemented this in my branch (not in trunk yet since it seems like it's something that should be discussed before committing). Here's a screenshot:
Would this be desirable?
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