Forge Beta: 06-14-2013 ver 1.4.1
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 06-14-2013 ver 1.4.1
by correioalternativo » 14 Jun 2013, 23:37
Thank you for Forge 
And storm count?

And storm count?
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Re: Forge Beta: 06-14-2013 ver 1.4.1
by newcomer » 15 Jun 2013, 01:06
sanctioned format - constructed, player vs player, at the beginning of game 2.
- Attachments
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2013-06-15-00.txt
- (631 Bytes) Downloaded 231 times
Myr Superion Bug
by nightcreeper58 » 15 Jun 2013, 01:09
I was playing on the latest version and noticed that the AI cast Myr Superion with mana generated by lands rather than creatures.
"The funny thing about free will is that you don't feel any different without it."
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Re: Forge Beta: 06-14-2013 ver 1.4.1
by xbon » 15 Jun 2013, 01:29
I have the same issue, it says I'm missing 1230~ after installing all of them multiple times.lightbeetle wrote:I guess this isn't technically a bug, but when I try to download the LQ Set pictures, they don't go into the folders for some reason. I have 1225 that it says I'm missing (Mostly the Duel Deck Artwork), but they don't show up where they're supposed to. I quit out and restarted my computer but it's still an issue.
Re: Forge Beta: 06-14-2013 ver 1.4.1
by DuckOfOregon » 15 Jun 2013, 04:49
Same boat, which sucks I really wanted the Graveborn and Duel Deck artslightbeetle wrote:I guess this isn't technically a bug, but when I try to download the LQ Set pictures, they don't go into the folders for some reason. I have 1225 that it says I'm missing (Mostly the Duel Deck Artwork), but they don't show up where they're supposed to. I quit out and restarted my computer but it's still an issue.

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Re: Forge Beta: 06-14-2013 ver 1.4.1
by Dreago » 15 Jun 2013, 05:51
For some reason, forge is freezing up on the Niv-Mizzet Challenge, the one with Guttersnipe and Goblin Electromancer.
No Null-point exception, it just refuses to accept my OK, usually when the AI goes to draw a card.
No Null-point exception, it just refuses to accept my OK, usually when the AI goes to draw a card.
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Re: Forge Beta: 06-14-2013 ver 1.4.1
by Pux » 15 Jun 2013, 07:36
Description: The game crashes when you include Duel Decks in your custom format (because they don't have all basic lands?)
- NoSuchElementException | Open
- Code: Select all
Forge Version: 1.4.1-r22075
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_21 Oracle Corporation
java.util.NoSuchElementException: Asked for 'Island' from 'DDG' #-1: db didn't find that copy.
at forge.card.CardDb.getCard(CardDb.java:291)
at forge.card.CardDb.getCard(CardDb.java:282)
at forge.quest.QuestUtilCards.generateBasicLands(QuestUtilCards.java:127)
at forge.quest.data.QuestAssets.<init>(QuestAssets.java:174)
at forge.quest.data.QuestData.<init>(QuestData.java:93)
at forge.quest.QuestController.newGame(QuestController.java:234)
at forge.gui.home.quest.CSubmenuQuestData.newQuest(CSubmenuQuestData.java:262)
at forge.gui.home.quest.CSubmenuQuestData.access$3(CSubmenuQuestData.java:151)
at forge.gui.home.quest.CSubmenuQuestData$3.run(CSubmenuQuestData.java:62)
at forge.gui.toolbox.FLabel._doMouseAction(FLabel.java:309)
at forge.gui.toolbox.FLabel.access$5(FLabel.java:304)
at forge.gui.toolbox.FLabel$4.mouseClicked(FLabel.java:345)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
You can download HQ card pictures for the Duel Decks here. Cardforge doesn't seem to have them yet.xbon wrote:I have the same issue, it says I'm missing 1230~ after installing all of them multiple times.lightbeetle wrote:I guess this isn't technically a bug, but when I try to download the LQ Set pictures, they don't go into the folders for some reason. I have 1225 that it says I'm missing (Mostly the Duel Deck Artwork), but they don't show up where they're supposed to. I quit out and restarted my computer but it's still an issue.
Re: Forge Beta: 06-14-2013 ver 1.4.1
by cc-drake » 15 Jun 2013, 08:30
Just found a way to generate an infinite account of mana with Channel without paying life:
1) I announce Blaze and I'm about to pay X
2) I use my Channel emblem to generate 1 mana, paying 1 life
3) I use my Channel emblem to generate 1 mana, but this time I refuse to pay any life. Anyway, the X-count increases...
1) I announce Blaze and I'm about to pay X
2) I use my Channel emblem to generate 1 mana, paying 1 life
3) I use my Channel emblem to generate 1 mana, but this time I refuse to pay any life. Anyway, the X-count increases...
Re: Forge Beta: 06-14-2013 ver 1.4.1
by felixsapiens » 15 Jun 2013, 09:56
Description:
Crash in a draft game RTR RTR RTR:
In play: an unleashed Rakdos Cackler and Gorehouse Chainwalker, plus a Bellows Lizard detained by my opponents Azorius Arrester; opponent also has tapped New Prahv Guildmage in play.
Attack with my two unleashed creatures, no blocks from opponent, damage dealt, then this crash:
Crash in a draft game RTR RTR RTR:
In play: an unleashed Rakdos Cackler and Gorehouse Chainwalker, plus a Bellows Lizard detained by my opponents Azorius Arrester; opponent also has tapped New Prahv Guildmage in play.
Attack with my two unleashed creatures, no blocks from opponent, damage dealt, then this crash:
- ConcurrentModificationException | Open
- Code: Select all
Forge Version: 1.4.1-r22075
Operating System: Mac OS X 10.8.3 x86_64
Java Version: 1.6.0_43 Apple Inc.
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(AbstractList.java:372)
at java.util.AbstractList$Itr.next(AbstractList.java:343)
at forge.gui.match.controllers.CCombat.getCombatDescription(CCombat.java:72)
at forge.gui.match.controllers.CCombat.update(CCombat.java:57)
at forge.gui.match.CMatchUI.showCombat(CMatchUI.java:267)
at forge.control.FControlGameEventHandler$3.run(FControlGameEventHandler.java:77)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:708)
at java.awt.EventQueue.access$400(EventQueue.java:82)
at java.awt.EventQueue$2.run(EventQueue.java:669)
at java.awt.EventQueue$2.run(EventQueue.java:667)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:678)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
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Re: Forge Beta: 06-14-2013 ver 1.4.1
by felixsapiens » 15 Jun 2013, 11:40
Also,
Soulbond doesn't appear to be working correctly?
I have Angelic Wall & Moorland Inquisitor in play; I cast Spectral Gates and it automatically paired with the Angelic Wall (which was the first in play), it didn't give me the option to choose the Inquisitor. Same when a few turns later I cast Elgaud Shildmate - instantly paired with the Wall.
Soulbond doesn't appear to be working correctly?
I have Angelic Wall & Moorland Inquisitor in play; I cast Spectral Gates and it automatically paired with the Angelic Wall (which was the first in play), it didn't give me the option to choose the Inquisitor. Same when a few turns later I cast Elgaud Shildmate - instantly paired with the Wall.
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Re: Forge Beta: 06-14-2013 ver 1.4.1
by cc-drake » 15 Jun 2013, 20:17
My Wheel of Fortune puts AI's Narcomoeba into play.
Re: Forge Beta: 06-14-2013 ver 1.4.1
by Sloth » 15 Jun 2013, 21:32
Read first post, section "Match and Deck Editor Layout problems".archdew wrote:Description: [whenever I click on deck editor]
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.0-r21849
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_01 Oracle Corporation
java.lang.NullPointerException
at forge.gui.framework.SLayoutIO.loadLayout(SLayoutIO.java:153)
at forge.gui.deckeditor.VDeckEditorUI.populate(VDeckEditorUI.java:35)
at forge.control.FControl.changeState(FControl.java:245)
at forge.gui.home.CHomeUI$1.run(CHomeUI.java:69)
at forge.gui.toolbox.FLabel._doMouseAction(FLabel.java:309)
at forge.gui.toolbox.FLabel.access$5(FLabel.java:304)
at forge.gui.toolbox.FLabel$4.mouseClicked(FLabel.java:345)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
This was fixed just after the beta was released.felixsapiens wrote:Also,
Soulbond doesn't appear to be working correctly?
I have Angelic Wall & Moorland Inquisitor in play; I cast Spectral Gates and it automatically paired with the Angelic Wall (which was the first in play), it didn't give me the option to choose the Inquisitor. Same when a few turns later I cast Elgaud Shildmate - instantly paired with the Wall.
I can't reproduce this. Maybe the AI dredged?cc-drake wrote:My Wheel of Fortune puts AI's Narcomoeba into play.
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Re: Forge Beta: 06-14-2013 ver 1.4.1
by xbon » 15 Jun 2013, 21:35
Thanks; there's still 931 missing though.Pux wrote:Description: The game crashes when you include Duel Decks in your custom format (because they don't have all basic lands?)
- NoSuchElementException | Open
- Code: Select all
Forge Version: 1.4.1-r22075
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_21 Oracle Corporation
java.util.NoSuchElementException: Asked for 'Island' from 'DDG' #-1: db didn't find that copy.
at forge.card.CardDb.getCard(CardDb.java:291)
at forge.card.CardDb.getCard(CardDb.java:282)
at forge.quest.QuestUtilCards.generateBasicLands(QuestUtilCards.java:127)
at forge.quest.data.QuestAssets.<init>(QuestAssets.java:174)
at forge.quest.data.QuestData.<init>(QuestData.java:93)
at forge.quest.QuestController.newGame(QuestController.java:234)
at forge.gui.home.quest.CSubmenuQuestData.newQuest(CSubmenuQuestData.java:262)
at forge.gui.home.quest.CSubmenuQuestData.access$3(CSubmenuQuestData.java:151)
at forge.gui.home.quest.CSubmenuQuestData$3.run(CSubmenuQuestData.java:62)
at forge.gui.toolbox.FLabel._doMouseAction(FLabel.java:309)
at forge.gui.toolbox.FLabel.access$5(FLabel.java:304)
at forge.gui.toolbox.FLabel$4.mouseClicked(FLabel.java:345)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)You can download HQ card pictures for the Duel Decks here. Cardforge doesn't seem to have them yet.xbon wrote:I have the same issue, it says I'm missing 1230~ after installing all of them multiple times.lightbeetle wrote:I guess this isn't technically a bug, but when I try to download the LQ Set pictures, they don't go into the folders for some reason. I have 1225 that it says I'm missing (Mostly the Duel Deck Artwork), but they don't show up where they're supposed to. I quit out and restarted my computer but it's still an issue.
Re: Forge Beta: 06-14-2013 ver 1.4.1
by cc-drake » 15 Jun 2013, 22:39
Hmm - sounds plausible. Weird Dredge decks... Sorry for false alert!Sloth wrote:I can't reproduce this. Maybe the AI dredged?cc-drake wrote:My Wheel of Fortune puts AI's Narcomoeba into play.
Re: Forge Beta: 06-14-2013 ver 1.4.1
by freddyjsg » 16 Jun 2013, 02:40
In a AI Vs AI game:
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.1-r22075
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_13 Oracle Corporation
java.lang.NullPointerException
at forge.card.trigger.TriggerSpellAbilityCast.performTest(TriggerSpellAbilityCast.java:58)
at forge.card.trigger.TriggerHandler.canRunTrigger(TriggerHandler.java:303)
at forge.card.trigger.TriggerHandler.runNonStaticTriggersForPlayer(TriggerHandler.java:263)
at forge.card.trigger.TriggerHandler.runWaitingTrigger(TriggerHandler.java:229)
at forge.card.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:184)
at forge.game.zone.MagicStack.unfreezeStack(MagicStack.java:209)
at forge.game.zone.MagicStack.addAndUnfreeze(MagicStack.java:192)
at forge.game.ai.ComputerUtil.handlePlayingSpellAbility(ComputerUtil.java:128)
at forge.game.ai.AiController.playSpellAbilities(AiController.java:767)
at forge.game.ai.AiController.onPriorityRecieved(AiController.java:714)
at forge.game.player.PlayerControllerAi.takePriority(PlayerControllerAi.java:323)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:841)
at forge.game.GameAction.startGame(GameAction.java:1422)
at forge.game.Match$1.run(Match.java:105)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
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