Forge Beta: 07-12-2013 ver 1.4.3
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 07-12-2013 ver 1.4.3
by freddyjsg » 14 Jul 2013, 20:27
The Teferi's Puzzle Box also seems to be doubled. With it the Ai seems to be putting 35 cards on the bottom of its library and drawing 70
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Sawteeth » 14 Jul 2013, 21:03
Occasionally one of the piles created when resolving Fact or Fiction will contain a full five cards while the other pile still contains two or three.
EDIT: When flashed back with Snapcaster Mage.
EDIT: When flashed back with Snapcaster Mage.
Last edited by Sawteeth on 15 Jul 2013, 19:54, edited 1 time in total.
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Re: Forge Beta: 07-12-2013 ver 1.4.3
by friarsol » 15 Jul 2013, 04:01
Unfortunately, we're not always able to track down every bug that's reported in between each release. I just tracked this one down, and it should be fixed for the next release.aaltomar wrote:Finest Hour is still broken.
(I've reported this for the last three of four relaeases, maybe it's just me or the fix is not an easy one?)
Finest Hour gives only the Exalted +1/+1 bonus, but not the second combat phase when you're attacking with a single creature. Also the attacking creature is not untapped. The stack shows only the Exalted bonus to be resolved, it doesn't display the second combat phase at all. It used to work just fine.
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Re: Forge Beta: 07-12-2013 ver 1.4.3
by swordshine » 15 Jul 2013, 05:48
Joril wrote:It looks like Winds of Change has a glitch: the AI played it while I had 4 cards in hand, and it made me draw 8 cards instead. This happened a second time: I had 7 cards and ended up with 14.
Both issues should be fixed.freddyjsg wrote:The Teferi's Puzzle Box also seems to be doubled. With it the Ai seems to be putting 35 cards on the bottom of its library and drawing 70
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Re: Forge Beta: 07-12-2013 ver 1.4.3
by swordshine » 15 Jul 2013, 05:55
All debuff effect are broken. This issue should be fixed for the next release. Thanks, cc-drake.cc-drake wrote: Gravity Well doesn't remove the flying ability of AI's Willow Faerie.
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Re: Forge Beta: 07-12-2013 ver 1.4.3
by muppet » 15 Jul 2013, 14:44
There used to be a storm counter in the player section which doesn't seem to be there any more. Can we have it back please.
Re: Forge Beta: 07-12-2013 ver 1.4.3
by cc-drake » 15 Jul 2013, 17:47
- AI tries to regenerate his creature by sacrificing Thrull Retainer, but the creature dies anyway.
- Description: I ninjutsued Ninja of the Deep Hours, returning my Wall of Wonder.
- Description: I ninjutsued Ninja of the Deep Hours, returning my Wall of Wonder.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.3-r22557
Operating System: Windows XP 5.1 x86
Java Version: 1.7.0_25 Oracle Corporation
java.lang.NullPointerException
at forge.game.combat.Combat.assignAttackersDamage(Combat.java:479)
at forge.game.combat.Combat.assignCombatDamage(Combat.java:527)
at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:342)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:928)
at forge.game.GameAction.startGame(GameAction.java:1501)
at forge.game.Match$1.run(Match.java:109)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Andy9973 » 15 Jul 2013, 20:28
I had Tamiyo, the Moon Sage and Jace, Architect of Thought on board. When the AI cast Rakdos's Return on me, the program asked ME on which of my planeswalkers I want to redirect the damage to.
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Marek14 » 15 Jul 2013, 21:19
AI had Samurai of the Pale Curtain and two other creatures. When I cast Wraht of God, SotPC was exiled, but the other two went to graveyard. All should be exiled.
Re: Forge Beta: 07-12-2013 ver 1.4.3
by aaltomar » 16 Jul 2013, 11:35
Totally understandable and this was what I thought was the issue, I was just anxious to get my "Thanks, fixed" message as many other reports seemed to get very quicklyfriarsol wrote:Unfortunately, we're not always able to track down every bug that's reported in between each release. I just tracked this one down, and it should be fixed for the next release.


Re: Forge Beta: 07-12-2013 ver 1.4.3
by Kersed » 16 Jul 2013, 15:36
It seems kicker isn't working correctly.
I cast Probe without kicker and still got the kicker effect. I'll test other cards and see if the same happens.
I cast Probe without kicker and still got the kicker effect. I'll test other cards and see if the same happens.
---
Tiger got to hunt, bird got to fly; Man got to sit and wonder 'why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand.
Tiger got to hunt, bird got to fly; Man got to sit and wonder 'why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand.
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Re: Forge Beta: 07-12-2013 ver 1.4.3
by gos » 16 Jul 2013, 15:51
Description: I ninjutsu-ed in my Throat Slitter on the attack. My opponent had 1 tapped blue creature play. This happened when Throat Slitter's ability triggered.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.3-r22557
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_07 Oracle Corporation
java.lang.NullPointerException
at forge.game.combat.Combat.assignAttackersDamage(Combat.java:479)
at forge.game.combat.Combat.assignCombatDamage(Combat.java:527)
at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:342)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:928)
at forge.game.GameAction.startGame(GameAction.java:1501)
at forge.game.Match$1.run(Match.java:109)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
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Re: Forge Beta: 07-12-2013 ver 1.4.3
by moomarc » 16 Jul 2013, 16:04
Fixed! Thanks Gos!gos wrote:. Kaiso, Memory of Loyalty (flipside of Faithful Squire) does not have flying.
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