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[Fixed] Bug Archive

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Re: Possessed Portal

Postby Gargaroz » 16 Jul 2013, 23:52

It works for me, so it should be another interaction.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Wickerbough Elder

Postby Gargaroz » 16 Jul 2013, 23:54

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Truefire Paladin doesn't have vigilance

Postby Acra » 17 Jul 2013, 10:51

Truefire Paladin doesn't have vigilance

Manalink july 2013: Odyssey was used.
Last edited by Aswan jaguar on 17 Jul 2013, 13:34, edited 1 time in total.
Reason: fixed bug
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Re: [check if fixed with new update]Abyssal Prosecutor

Postby stassy » 17 Jul 2013, 11:43

As of OIv1, Abyssal Prosecutor still doesn't prevent match win trigger for owner with :
- Felidar Sovereign
- opponent HP at 0 due to combat damage
- Laboratory Maniac (trigger lose)

It's currently working with:
- Biovisionary

List not complete yet
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Re: Truefire Paladin doesn't have vigilance

Postby Gargaroz » 17 Jul 2013, 12:54

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Abyssal Prosecutor

Postby Gargaroz » 17 Jul 2013, 13:14

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Possessed Portal

Postby Aswan jaguar » 17 Jul 2013, 13:54

The problem happens if AI has Possessed Portal,(I just tested and it works fine for me,too)

Also if AI has cards to discard, I can just hit cancel and don't discard or sacrifice (AI will discard and game will continue)

If AI has no cards to discard either I will sacrifice or else if I hit cancel the game will stuck.
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[fixed by Gargaroz]AI Rebounds Emerge Unscathe repeatedly

Postby Aswan jaguar » 17 Jul 2013, 14:04

Describe the Bug:
When AI Rebounds Emerge Unscathe it rebounds it again and again and again many times and out of the blue the win menu appeared saying I won as AI had no more cards in library!!! You can see though in the screenshot that AI had cards in the library.

Which card did behave improperly ?
Emerge Unscathe

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
Attachments
unlimited emerge unscathe for ai.jpg
Last edited by Aswan jaguar on 17 Jul 2013, 16:30, edited 1 time in total.
Reason: fixed bug
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Re: [New info]Possessed Portal

Postby Gargaroz » 17 Jul 2013, 15:34

Fixed, I guess (it's a really strange bug, judging from the code).
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: When AI Rebounds Emerge Unscathe it rebounds repeatedly

Postby Gargaroz » 17 Jul 2013, 15:40

Another very strange bug. Added a safeguard, should be fixed now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed]Riftmarked Knight

Postby Sonic » 17 Jul 2013, 16:51

OK sorted. Riftmarked Knight legacy text now reads.

Flanking (Target creature blocking Riftmarked Knight gets -1/-1 until end of turn.)
Suspend 3—When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield.
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[fixed by Gargaroz]Ion Storm is uncastable

Postby Aswan jaguar » 17 Jul 2013, 18:04

Describe the Bug:
Ion Storm is uncastable.

Which card did behave improperly ?
Ion Storm

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
Attachments
Ion storm.rar
(1.84 KiB) Downloaded 276 times
Last edited by Aswan jaguar on 18 Jul 2013, 04:50, edited 1 time in total.
Reason: fixed bug
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[fixed]Ral Zarek cannot target players

Postby Acra » 17 Jul 2013, 20:26

The plainswalker cannot target players with his minus ability.

Manalink july 2013: Odyssey, was the version i've used.
Last edited by Aswan jaguar on 18 Jul 2013, 04:52, edited 2 times in total.
Reason: fixed bug
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Re: Ral Zarek cannot target players

Postby Korath » 17 Jul 2013, 22:53

Confirm.
Code: Select all
    target_definition_t td2;
    default_target_definition(player, card, &td2, TYPE_CREATURE);
    td.zone = TARGET_ZONE_CREATURE_OR_PLAYER;
Third line's the problem.

(Ral Zarek also shows up with the cannot-select image for me with PoDMNv2. That still the case in OtI?)
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Re: Ion Storm is uncastable

Postby Gargaroz » 18 Jul 2013, 00:19

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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