Forge Beta: 08-16-2013 ver 1.4.6
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 08-16-2013 ver 1.4.6
by Midgar777 » 25 Aug 2013, 22:41
Can I just say a big THANK-YOU to everyone who has worked on all these Forge Beta versions.
What you have achieved so far is incredible and you have given me hours of fun in quest mode.
Game crash report below.
Description: Spent some time building a mono Green deck for a Challenge in quest mode. Clicked on the challenge and the game crashed.
Edit: the challenge was "Prester John's Mighty Empire (hard)"

Game crash report below.
Description: Spent some time building a mono Green deck for a Challenge in quest mode. Clicked on the challenge and the game crashed.
Edit: the challenge was "Prester John's Mighty Empire (hard)"
- IllegalStateException | Open
- Code: Select all
Forge Version: 1.4.6-r22922
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_25 Oracle Corporation
java.lang.IllegalStateException: forge.game.GameAction.moveTo may not be accessed from the event dispatch thread.
at forge.FThreads.assertExecutedByEdt(FThreads.java:64)
at forge.game.GameAction.moveTo(GameAction.java:395)
at forge.game.GameAction.moveTo(GameAction.java:391)
at forge.game.GameAction.moveToGraveyard(GameAction.java:515)
at forge.game.GameAction.sacrificeDestroy(GameAction.java:1352)
at forge.card.cardfactory.CardFactoryUtil$15.run(CardFactoryUtil.java:2970)
at forge.card.spellability.AbilityTriggered.resolve(AbilityTriggered.java:112)
at forge.card.spellability.AbilityTriggered.run(AbilityTriggered.java:122)
at forge.Card.executeTrigger(Card.java:2925)
at forge.game.zone.PlayerZoneBattlefield.add(PlayerZoneBattlefield.java:85)
at forge.game.zone.Zone.add(Zone.java:76)
at forge.game.GameNew.putCardsOnBattlefield(GameNew.java:59)
at forge.game.GameNew.newGame(GameNew.java:238)
at forge.game.Match.startGame(Match.java:90)
at forge.control.FControl.startGameWithUi(FControl.java:397)
at forge.gui.home.quest.SSubmenuQuestUtil$3.run(SSubmenuQuestUtil.java:447)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
- Midgar777
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Re: Forge Beta: 08-16-2013 ver 1.4.6
by Alico » 26 Aug 2013, 00:08
Oh god I am an idiot. Judge's Familiar only counters Instants and Sorceries.friarsol wrote:This works just fine for me. Care to explain more why you think it doesn't? It can only target instants and sorceries.Alico wrote:Other Bugs: Judge's Familiar still does not work. You can't sacrifice it to counter a spell, unless there is a special way to do so.
1. Add the Familiar into play.
2. Try to cast Duress.
3. With Duress on the Stack, click on the Familiar, and select Duress.
Re: Forge Beta: 08-16-2013 ver 1.4.6
by gos » 26 Aug 2013, 23:23
This error is caused by Thoughtbound Primoc. It triggers on the first upkeep of every game and crashes forge.gos wrote:Description: I get this error on my first upkeep whenever I play with this deck:
- "Doug's Different-Every-Time Prismatic Deck" | Open
- [metadata]
Name=Doug's Different-Every-Time Prismatic Deck
[Main]
1 AEther Spellbomb|MRD
1 Akroma's Vengeance|ONS
1 Allied Strategies|PLS
1 Anarchist|ODY
1 Ancient Den|MRD
1 Anger|JUD
1 Arcanis the Omnipotent|ONS
1 Arcbound Slith|HOP
1 Armadillo Cloak|INV
1 Bane of the Living|LGN
1 Barren Moor|ONS
1 Battlefield Forge|APC
1 Beacon of Destruction|5DN
1 Beacon of Immortality|5DN
1 Birds of Paradise|RAV
1 Blind Creeper|5DN
1 Blinding Angel|NMS
1 Bloodstained Mire|ONS
1 Bonesplitter|MRD
1 Bringer of the Black Dawn|5DN
1 Bringer of the Blue Dawn|5DN
1 Bringer of the Green Dawn|5DN
1 Bringer of the Red Dawn|5DN
1 Bringer of the White Dawn|5DN
1 Brood Sliver|LGN
1 Brushland|ICE
1 Buried Alive|WTH
1 Cabal Pit|ODY
1 Call of the Herd|TSB
1 Caves of Koilos|APC
1 Centaur Chieftain|TOR
1 Cephalid Coliseum|ODY
1 Chainer's Edict|TOR
1 Chainer, Dementia Master|TOR
1 Chartooth Cougar|SCG
1 Chromatic Sphere|MRD
1 City of Brass|CHR
1 Clone|ONS
1 Coastal Tower|INV
1 Concentrate|PC2
1 Cromat|APC
1 Crosis's Catacombs|PLS
1 Crosis, the Purger|INV
1 Darigaaz's Caldera|PLS
1 Dark Banishing|TMP
1 Darksteel Colossus|M10
1 Darksteel Ingot|DST
1 Darkwater Catacombs|ODY
1 Decree of Pain|SCG
1 Deep Analysis|TOR
1 Desolation Giant|TSB
1 Diabolic Intent|PLS
1 Diabolic Tutor|ODY
1 Dismantling Blow|INV
1 Doomed Necromancer|ONS
1 Duplicant|MRD
1 Duress|USG
1 Eladamri's Call|PLS
1 Elfhame Palace|INV
1 Elvish Aberration|SCG
1 Engineered Explosives|5DN
1 Essence Sliver|TSB
1 Eternal Dragon|SCG
1 Exalted Angel|ONS
1 Explosive Vegetation|ONS
1 Fabricate|MRD
1 Faceless Butcher|TSB
1 Fact or Fiction|INV
1 Fade from Memory|ONS
1 Fertile Ground|USG
1 Filth|JUD
1 Fire // Ice|COM
1 Fireball|M12
1 Flametongue Kavu|PLS
1 Flooded Strand|ONS
14 Forest|ZEN
1 Forgotten Cave|ONS
1 Genesis|JUD
1 Ghitu Fire|INV
1 Glissa Sunseeker|MRD
1 Glory|MBP
1 Goblin Replica|MRD
1 Grand Coliseum|ONS
1 Gravedigger|TMP
1 Great Furnace|MRD
1 Grim Lavamancer|TOR
1 Grizzly Fate|JUD
1 Guardian Idol|5DN
1 Harrow|ZEN
1 Hull Breach|PLS
1 Hunting Pack|SCG
1 Illuminate|APC
1 Iridescent Angel|ODY
8 Island|ZEN
1 Jalum Tome|CHR
1 Jilt|APC
1 Joiner Adept|5DN
1 Journey of Discovery|MRD
1 Juggernaut|M11
1 Kamahl, Fist of Krosa|ONS
1 Karplusan Forest|ICE
1 Keldon Necropolis|INV
1 Kirtar's Wrath|ODY
1 Krosan Tusker|ONS
1 Krosan Verge|PC2
1 Lay of the Land|APC
1 Legacy Weapon|APC
1 Lightning Angel|TSB
1 Lightning Greaves|MRD
1 Llanowar Wastes|APC
1 Lonely Sandbar|ONS
1 Loxodon Warhammer|MRD
1 Magma Jet|5DN
1 Mask of Memory|MRD
1 Merfolk Looter|M12
1 Mind's Eye|MRD
1 Mirari|TSB
1 Mirari's Wake|JUD
1 Mirrodin's Core|DST
1 Morningtide|TOR
1 Mossfire Valley|ODY
9 Mountain|ZEN
1 Mystic Snake|TSB
1 Nantuko Monastery|JUD
1 Nantuko Vigilante|LGN
1 Naturalize|ROE
1 Necravolver|APC
1 Nekrataal|VIS
1 Oblivion Stone|MRD
1 Orim's Thunder|HOP
1 Pernicious Deed|APC
1 Phantom Nishoba|JUD
1 Phyrexian Rager|MBS
7 Plains|ZEN
1 Platinum Angel|MRD
1 Polluted Delta|ONS
1 Pyrite Spellbomb|MRD
1 Rampant Growth|TMP
1 Recoup|ODY
1 Repulse|INV
1 Restock|INV
1 Riptide Replicator|ONS
1 Rith's Grove|PLS
1 Rith, the Awakener|INV
1 Rout|INV
1 Rude Awakening|5DN
1 Rush of Knowledge|SCG
1 Salt Marsh|INV
1 Scrabbling Claws|MRD
1 Sculpting Steel|MRD
1 Seat of the Synod|MRD
1 Secluded Steppe|ONS
1 Serum Visions|5DN
1 Shadowblood Ridge|ODY
1 Shadowmage Infiltrator|TSB
1 Shivan Oasis|INV
1 Shivan Reef|APC
1 Shoreline Ranger|SCG
1 Shower of Coals|ODY
1 Siege-Gang Commander|SCG
1 Silent Arbiter|5DN
1 Skeletal Scrying|ODY
1 Skinthinner|LGN
1 Skycloud Expanse|ODY
1 Slice and Dice|ONS
1 Sliver Overlord|SCG
1 Solemn Simulacrum|MRD
1 Soul Foundry|MRD
1 Spiritmonger|APC
1 Stalking Stones|TMP
1 Starstorm|ONS
1 Sulfurous Springs|ICE
1 Sungrass Prairie|ODY
13 Swamp|ZEN
1 Sword of Fire and Ice|DST
1 Sword of Light and Shadow|DST
1 Sylvok Explorer|5DN
1 Temple of the False God|SCG
1 Terminal Moraine|PLS
1 Terror|S00
1 Thornscape Battlemage|TSB
1 Thought Courier|9ED
1 Thoughtbound Primoc|ONS
1 Thunderscape Battlemage|PLS
1 Tooth and Nail|MRD
1 Tranquil Thicket|ONS
1 Tree of Tales|MRD
1 Treva's Ruins|PLS
1 Trinket Mage|SOM
1 Twisted Abomination|TSB
1 Underground River|ICE
1 Urborg Volcano|INV
1 Vault of Whispers|MRD
1 Vindicate|APC
1 Viridian Shaman|MRD
1 Visara the Dreadful|ONS
1 Wayfarer's Bauble|5DN
1 Windswept Heath|ONS
1 Wing Shards|SCG
1 Withered Wretch|TSB
1 Wonder|JUD
1 Wooded Foothills|ONS
1 Wrath of God|POR
1 Yavimaya Coast|APC
[sideboard]
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.6-r22922
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_07 Oracle Corporation
java.lang.NullPointerException
at forge.card.ability.AbilityUtils.getDefinedPlayers(AbilityUtils.java:708)
at forge.card.TriggerReplacementBase.meetsCommonRequirements(TriggerReplacementBase.java:286)
at forge.card.trigger.Trigger.requirementsCheck(Trigger.java:265)
at forge.card.trigger.TriggerHandler.canRunTrigger(TriggerHandler.java:288)
at forge.card.trigger.TriggerHandler.runNonStaticTriggersForPlayer(TriggerHandler.java:261)
at forge.card.trigger.TriggerHandler.runWaitingTrigger(TriggerHandler.java:227)
at forge.card.trigger.TriggerHandler.runTrigger(TriggerHandler.java:168)
at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:408)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:983)
at forge.game.GameAction.startGame(GameAction.java:1490)
at forge.game.Match$1.run(Match.java:103)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
- gos
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Re: Forge Beta: 08-16-2013 ver 1.4.6
by Bundy » 26 Aug 2013, 23:28
I equip a pest token from Nuisance Engine with Sylvok Lifestaff. When the token goes to the graveyard i do not get the 3 life from the staff. When the staff is equipped to a creature that is not a token it works.
- Bundy
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Re: Forge Beta: 08-16-2013 ver 1.4.6
by timmermac » 27 Aug 2013, 01:42
I think this might be because tokens don't go to the graveyard.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Beta: 08-16-2013 ver 1.4.6
by Zirbert » 27 Aug 2013, 02:42
Ooh, let's see if I can get in before Sol....
Reference: http://community.wizards.com/go/thread/view/75842/26321709/&post_num=38#475386097
Of course, you might just mean that apparently Forge isn't putting them there, which would be a bug...
Tokens do go to the graveyard when they die, triggering any relevant effects. They just cease to exist, as a state-based effect, immediately upon arrival.timmermac wrote:I think this might be because tokens don't go to the graveyard.
Reference: http://community.wizards.com/go/thread/view/75842/26321709/&post_num=38#475386097
Of course, you might just mean that apparently Forge isn't putting them there, which would be a bug...
Re: Forge Beta: 08-16-2013 ver 1.4.6
by NoctisIncendia » 27 Aug 2013, 07:31
Raid Bombardment triggers, but doesn't do any damage on resolution. (I had 2 in play and attacked with a bunch of eldrazi spawn)
Last edited by Chris H. on 27 Aug 2013, 11:59, edited 1 time in total.
Reason: mouse-over
Reason: mouse-over
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Re: Forge Beta: 08-16-2013 ver 1.4.6
by Dreago » 27 Aug 2013, 08:42
The in-game Ante tab is not showing what has been ante'd.
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Re: Forge Beta: 08-16-2013 ver 1.4.6
by Phoenix » 27 Aug 2013, 13:23
Question to the rule chiefs:
I played a duell against a Show and Tell deck. AI played the Show and Tell, I chose my Emrakul, the Aeons Torn and AI chose a Treachery. Both went to stack, my choice resolved first and the AI was able to target my Emrakul with its Treachery.
Is this correct? Is the enchantment in this case a colored spell or doesn't it count as spell because it was brought into play by not casting it?
If it's not correct then it's a bug.
Thanks in advance.
I played a duell against a Show and Tell deck. AI played the Show and Tell, I chose my Emrakul, the Aeons Torn and AI chose a Treachery. Both went to stack, my choice resolved first and the AI was able to target my Emrakul with its Treachery.
Is this correct? Is the enchantment in this case a colored spell or doesn't it count as spell because it was brought into play by not casting it?
If it's not correct then it's a bug.

Thanks in advance.
Re: Forge Beta: 08-16-2013 ver 1.4.6
by Mageta the Lion » 27 Aug 2013, 13:58
Ruric Thar, the Unbowed becomes blocked and then Deals twice damage.
-
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Re: Forge Beta: 08-16-2013 ver 1.4.6
by friarsol » 27 Aug 2013, 13:59
This is the exact same question: http://forums.mtgsalvation.com/showthread.php?t=285540 so it has nothing to do with the Protection, and instead everything to do with the timing of the permanents entering the battlefield.Phoenix wrote:Question to the rule chiefs:
I played a duell against a Show and Tell deck. AI played the Show and Tell, I chose my Emrakul, the Aeons Torn and AI chose a Treachery. Both went to stack, my choice resolved first and the AI was able to target my Emrakul with its Treachery.
Is this correct? Is the enchantment in this case a colored spell or doesn't it count as spell because it was brought into play by not casting it?
If it's not correct then it's a bug.
Thanks in advance.
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Re: Forge Beta: 08-16-2013 ver 1.4.6
by Phoenix » 27 Aug 2013, 15:54
Thanks friarsol for your help. Now I understand it.
Re: Forge Beta: 08-16-2013 ver 1.4.6
by Zirbert » 28 Aug 2013, 00:37
Nonhuman creatures that are supposed to have undying because of Mikaeus, the Unhallowed don't actually have it (they don't return with a counter when they die). Creatures with undying "built in" work fine, so it looks like a problem with Mikaeus' ability-pumping.
Re: Forge Beta: 08-16-2013 ver 1.4.6
by Zirbert » 28 Aug 2013, 04:02
The AI had a creature equipped with Sword of Kaldra, and was attacking with it. I was chump blocking it, and my blockers went to the graveyard instead of getting exiled by the Sword's ability. The ability showed as going to the stack, but didn't do anything.
Re: Forge Beta: 08-16-2013 ver 1.4.6
by Diena » 28 Aug 2013, 04:58
In quest mode when you have the first free mulligan, if you mulligan the first time you draw 7 new cards (it is ok) but the second mulligan you only draw 5.
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