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Re: Bug reports

Postby muaddib » 29 Apr 2014, 04:58

Could you get link on Linux version Magararena.
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Re: Bug reports

Postby melvin » 29 Apr 2014, 05:25

It is the same file for Linux, the exe is also a jar file.
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Re: Bug reports

Postby muppet » 29 Apr 2014, 15:03

not a bug still. Just in case anyone thought they had fixed the not searching for a land issue it is still present.

Another failing search is Stoneforge Mystic. Again it works fine for the player.
Last edited by muppet on 11 May 2014, 10:06, edited 1 time in total.
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Re: Bug reports

Postby jerichopumpkin » 01 May 2014, 17:40

Skeletal Kathari is missing {B} in the cost of his ability. Also, I have to report a weird AI behaviour: with a random deck, AI exausted its green mana searching and then discarding to search again creatures with Survival of the Fittest
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Re: Bug reports

Postby ShawnieBoy » 01 May 2014, 23:33

I've submitted a fix for Skeletal Kathari
Looks like the 'cannot decide' is an offshoot of the 'fussy equipment' AI bug
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Re: Bug reports

Postby jerichopumpkin » 02 May 2014, 22:46

Ai had a clockwork beetle tapped with only one +1/+1 counter on it, and it was removed a the end of combat when its ability triggered even though it did not block my attack
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Re: Bug reports

Postby ShawnieBoy » 03 May 2014, 01:01

jerichopumpkin wrote:Ai had a clockwork beetle tapped with only one +1/+1 counter on it, and it was removed a the end of combat when its ability triggered even though it did not block my attack
Hmm, was the Clockwork Beetle involved in combat at all? Or an innocent bystander?

If it was declared as a blocker, then 'things' happened to it - it would still lose it's counter even if it didn't deal or receive combat damage.
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Re: Bug reports

Postby melvin » 03 May 2014, 01:15

Looking at the implementation, problem is the delayed trigger is not a turn trigger so it exist as long as the permanent attack/blocked once.

Fixed in https://code.google.com/p/magarena/sour ... 6f65af1170
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Re: Bug reports

Postby jerichopumpkin » 03 May 2014, 09:02

ShawnieBoy wrote:
jerichopumpkin wrote:Ai had a clockwork beetle tapped with only one +1/+1 counter on it, and it was removed a the end of combat when its ability triggered even though it did not block my attack
Hmm, was the Clockwork Beetle involved in combat at all? Or an innocent bystander?

If it was declared as a blocker, then 'things' happened to it - it would still lose it's counter even if it didn't deal or receive combat damage.
Innocent bystander. It attaked on AI's turn, and was tapped when I attacked
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Re: Bug reports

Postby hong yie » 04 May 2014, 08:45

i play a deck with deadbridge chant,
i oftenly missed what's going on when the random card chosen from my graveyard. i only need to know which card is the result of the random. its not available in the log yet, now.
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Re: Bug reports

Postby ShawnieBoy » 04 May 2014, 12:10

hong yie wrote:i play a deck with deadbridge chant,
i oftenly missed what's going on when the random card chosen from my graveyard. i only need to know which card is the result of the random. its not available in the log yet, now.
I've submitted a fix for Deadbridge Chant It should now show which card has been returned to hand. The reanimate action should already be displayed.

Thanks for finding that :)
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Re: Bug reports

Postby hong yie » 09 May 2014, 06:18

i have a land,
enchant it with "genju.."
i play another land, now i have 1 land with genju and new land.
everytime i click to play a spell, Magarena always highlight the land with genju, that makes me can't use it for block attacker.
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Re: Bug reports

Postby ShawnieBoy » 09 May 2014, 15:43

hong yie wrote:i have a land,
enchant it with "genju.."
i play another land, now i have 1 land with genju and new land.
everytime i click to play a spell, Magarena always highlight the land with genju, that makes me can't use it for block attacker.
This should already fixed, though may have missed the last release - Try a newer build, all enchanted (and equipped to be on the safe side) permanents that can produce mana should be able to be selected separately.
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Re: Bug reports

Postby ember hauler » 11 May 2014, 09:04

Hi guys,

I'm not sure if I'm right, but Honden of Night's Reach played by opponent makes me discard random card. I think I should discard a card of my choice. No?
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Re: Bug reports

Postby melvin » 11 May 2014, 09:33

Thanks for the report. Your right, you should be able to choose the cards to discard. Fixed in https://code.google.com/p/magarena/sour ... 21262745a9
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