Board index Programs with AI or Rules Enforcement Magic: The Gathering - Duels of the Planeswalkers New MTG Cards and Decks (2010, 2012, 2013, 2014, 2015, Magic Duels) 2014
Duels 2013 decks into 2014 *All 22 decks complete*
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Re: Duels 2013 decks into 2014 *All 22 decks complete*
by Ferrix » 12 Apr 2014, 22:50
Lyzolda, the Blood Witch
- "Lyzolda, The Blood Witch" | Open
- Code: Select all
<RESOLUTION_TIME_ACTION>
local target_creature = EffectDC():Get_Targets(0):Get_CardPtr(0)
local target_player = EffectDC():Get_Targets(0):Get_PlayerPtr(0)
local sacrifice = EffectDC():Get_Targets(1):Get_CardPtr(0)
if sacrifice ~= nil and sacrifice:GetColour():Test( COLOUR_BLACK ) then
if ( target_creature ~= nil ) then
EffectSourceLKI():DealDamageTo( 2, target_creature )
elseif ( target_player ~= nil ) then
EffectSourceLKI():DealDamageTo( 2, target_player )
end
end
</RESOLUTION_TIME_ACTION>
Re: Duels 2013 decks into 2014 *All 22 decks complete*
by GrovyleXShinyCelebi » 14 Apr 2014, 21:50
I checked the card again and yeah, it says COLOUR_RED. Are you sure it's from the 2013 mod; I borrowed that Lyzolda from another modder here (though I'm not sure exactly which one).
Here's a reupload of 2013:
http://www78.zippyshare.com/v/32640300/file.html
Here's a reupload of 2013:
http://www78.zippyshare.com/v/32640300/file.html
(in Duels 2014)
Duels 2012: viewtopic.php?f=109&t=12152
Duels 2013: viewtopic.php?f=109&t=12481&p=137458#p137458
Duels 2012: viewtopic.php?f=109&t=12152
Duels 2013: viewtopic.php?f=109&t=12481&p=137458#p137458
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Re: Duels 2013 decks into 2014 *All 22 decks complete*
by Ferrix » 15 Apr 2014, 00:05
Yes, was from 2013, but we didn't install a new version since 2nd April 2014, maybe you had fixed it in-between.GrovyleXShinyCelebi wrote:I checked the card again and yeah, it says COLOUR_RED. Are you sure it's from the 2013 mod; I borrowed that Lyzolda from another modder here (though I'm not sure exactly which one).
Here's a reupload of 2013:
http://www78.zippyshare.com/v/32640300/file.html
Anyway, I confirm Lyzolda fixed now.
Re: Duels 2013 decks into 2014 *All 22 decks complete*
by NEMESiS » 29 Apr 2014, 02:09
Sewer Nemesis seems to only count the creature cards on the specified graveyard rather then all the cards there. Also the toke from Nested Ghoul enters the battlefield tapped and it shouldn't.
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Re: Duels 2013 decks into 2014 *All 22 decks complete*
by GrovyleXShinyCelebi » 29 Apr 2014, 23:43
(in Duels 2014)
Duels 2012: viewtopic.php?f=109&t=12152
Duels 2013: viewtopic.php?f=109&t=12481&p=137458#p137458
Duels 2012: viewtopic.php?f=109&t=12152
Duels 2013: viewtopic.php?f=109&t=12481&p=137458#p137458
-
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Re: Duels 2013 decks into 2014 *All 22 decks complete*
by Chakan » 07 Jun 2014, 23:17
I registered here just to thank you for this mod. I just recently started playing Magic (not physically yet) when I got Magic 2013 at discount a few weeks ago. I decided to get 2014 too, but I got really attached to the Peacekeepers deck from 2013 and I couldn't win with the default decks in 2014. A quick Google search lead me to this forum and thankfully I found your mod so thank you for this.
Another great thing about this mod is that I can play online in Two Headed Giant with my girlfriend with this mod because we both have it. I was wondering if that would work or not, and I'm really glad it does.
(Also, the Mana Mastery deck is awesome.)
Another great thing about this mod is that I can play online in Two Headed Giant with my girlfriend with this mod because we both have it. I was wondering if that would work or not, and I'm really glad it does.
(Also, the Mana Mastery deck is awesome.)
Re: Duels 2013 decks into 2014 *All 22 decks complete*
by Parabolic » 21 Jun 2014, 09:11
Yeah, what's up with Mana Mastery? It's not exactly the same list from 2013.Chakan wrote:(Also, the Mana Mastery deck is awesome.)
In addition, how did you lock the mana base? I've wanted to make 4 or 5 color decks, but you know how it is. Their decision to lock the decks to 3 basic land types after just putting out the first 5 color deck for the last game (which was surprisingly effective) will never cease to baffle me.
Re: Duels 2013 decks into 2014 *All 22 decks complete*
by NEMESiS » 27 Jun 2014, 12:24
Puca's Mischief ability is "may", not mandatory to exchange permanents. I think the original from 2013 was also had this oversight.
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Re: Duels 2013 decks into 2014 *All 22 decks complete*
by DeadNinja » 04 Sep 2014, 17:37
This is the only mod I have installed, and it seems to be working well except for one problem which I am unsure is related to this specific mod or is just in the nature of all mods.
It seems that when I exit the game, the next time I open it all the mod decks are reset to their default lists, regardless of edits I made or saved in previous sessions. Other than this, the mod plays fine, and I've had no issues.
At first I thought this may be a problem with the steam cloud saves, but noticed that wasn't the case when I disabled cloud saving for duels2014 and the problem persisted. I have the mod installed on both computers I had tried to play the game on.
If there is something I can do to fix this, I would appreciate knowing how to do so.
Thank you.
It seems that when I exit the game, the next time I open it all the mod decks are reset to their default lists, regardless of edits I made or saved in previous sessions. Other than this, the mod plays fine, and I've had no issues.
At first I thought this may be a problem with the steam cloud saves, but noticed that wasn't the case when I disabled cloud saving for duels2014 and the problem persisted. I have the mod installed on both computers I had tried to play the game on.
If there is something I can do to fix this, I would appreciate knowing how to do so.
Thank you.
Re: Duels 2013 decks into 2014 *All 22 decks complete*
by Kithkin » 04 Sep 2014, 17:54
There is a limit of "saves", DOTP can handle. You have reached it (20 decks). There is nothing to fix it.DeadNinja wrote:This is the only mod I have installed, and it seems to be working well except for one problem which I am unsure is related to this specific mod or is just in the nature of all mods.
It seems that when I exit the game, the next time I open it all the mod decks are reset to their default lists, regardless of edits I made or saved in previous sessions. Other than this, the mod plays fine, and I've had no issues.
At first I thought this may be a problem with the steam cloud saves, but noticed that wasn't the case when I disabled cloud saving for duels2014 and the problem persisted. I have the mod installed on both computers I had tried to play the game on.
If there is something I can do to fix this, I would appreciate knowing how to do so.
Thank you.
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Re: Duels 2013 decks into 2014 *All 22 decks complete*
by Evalis » 04 Sep 2014, 22:37
I loved the mana mastery remake you did. The 'promotional' unlocks you added really fit the deck too.
Re: Duels 2013 decks into 2014 *All 22 decks complete*
by Ferrix » 16 Sep 2014, 16:23
Angel's Feather is broken. It seems to only give life if the controller casts white spells.
Re: Duels 2013 decks into 2014 *All 22 decks complete*
by known » 02 Feb 2016, 06:13
thanks man it works, but I cant use it by tungle or steam, is it only offline mode?
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Re: Duels 2013 decks into 2014 *All 22 decks complete*
by syberx » 29 Jul 2018, 06:31
Can someone help by re-uploading this mod? Links seems to be dead years ago...
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Re: Duels 2013 decks into 2014 *All 22 decks complete*
by Xander9009 » 31 Jul 2018, 15:00
I'm not sure that anyone has this wad anymore. It's a dhame because I actually would like to use it, too.
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