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[still bugged]Conflux, All Suns' Dawn fetch not correct

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[still bugged]Conflux, All Suns' Dawn fetch not correct

Postby Nexhro » 18 May 2014, 00:47

Describe the Bug:
Both Conflux and All Suns' Dawn don't work correctly when multicolored cards are targeted/searched for.
When attempting to search for multiple multicolored cards with Conflux, I havent managed to get more than one of those cards into my hand. How the client determines which of the cards is put into hand, I can't tell.
When targetting multiple multicolored cards in the graveyard with All Suns' Dawn, the client doesn't tell me in what order/which color I am supposed to select at a given time. I can't select a five-colored card after I have selected 4 different one- and two-colored cards, for example.

Which card did behave improperly ?
All Suns' Dawn, Conflux

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU v1, duel

What exactly should be the correct behavior/interaction ?
Would be easiest if the client just prompted the player to choose a white card, then a blue card, then a black card, then a red card and then a green card.
Either way, the player should be able to select a card for each color, even if the chosen cards are multicolored.

Are any other cards possibly affected by this bug ?
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Attachments
AllSunDawConf1.zip
(4.33 KiB) Downloaded 193 times
Last edited by Aswan jaguar on 03 Jul 2016, 10:15, edited 5 times in total.
Reason: still bugged by BAgate -retitled-reconfirmed by me
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Re: Conflux, All Suns' Dawn + multicolored cards

Postby HarlequinCasts » 18 May 2014, 05:46

Looks like the order is the same as the mana symbols on the left top to bottom: Black, Blue, Green, Red, then White.

Tested on Conflux and this appears to work correctly. But if you don't have one of those colors you have to waste a click on an artifact or something.

All Sun's Dawn ... produced odd results. It always kinda gets tripped up on my fifth pick, even when all the cards in my graveyard are all five colors. It just prompts over and over for the fifth choice. Clicking on an artifact will finally release it and give me only 4 cards.

As far as I can tell, these all need a clearer prompt, and All Sun's Dawn has something wrong with it's last choice.
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Re: [confirmed]Conflux, All Suns' Dawn + multicolored cards

Postby Gargaroz » 18 May 2014, 14:23

Improved both prompt : Conflux in e44436d, All Sun's Dawn in 5210c0d.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Conflux, All Suns' Dawn + multicolored cards

Postby Aswan jaguar » 18 May 2014, 15:03

Did you also fix that All Suns' Dawn fifth prompt asks again and again but never resolves.
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Re: [confirmed]Conflux, All Suns' Dawn + multicolored cards

Postby Gargaroz » 20 May 2014, 15:53

Now All Suns' Dawn uses the same propmpt of Conflux : you'll chose each color in order.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed both]Conflux, All Suns' Dawn + multicolored cards

Postby Nexhro » 13 Sep 2014, 17:31

Conflux's prompt seems to be correct in CoRM15. All Suns' Dawn's still isn't spot-on. It didn't return Cruel Ultimatum to hand when chosen as the red card. I have trouble finding out how to return five cards from gy to hand in the attached savegame.
Attachments
AllSun1.zip
(5.26 KiB) Downloaded 194 times
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Re: [still bugged]Conflux, All Suns' Dawn + multicolored car

Postby Aswan jaguar » 03 Jul 2016, 10:14

I tested a lot and there are problems for All Suns' Dawn and probably Conflux I didn't test Conflux however.The problems appear even if you fetch monocolour cards at least (tested like this)if there are multicolour cards in graveyard also.
In the test scenarios x= not fetched,y=fetched.
1st test scenario:
1- Black select Consume Spirit -y
2- Blue select Confiscate -x
3- Green select Acidic Slime -y
4- Red select Conquering Manticore -x
5- White selesct Confessor -y
2nd test scenario:
1- Black select Consume Spirit -x
2- Blue select Academy Elite -y
3- Green select Acidic Slime -x
4- Red select Conquering Manticore -y
5- White selesct Confessor -y
3nd test scenario:
1- Black select none -
2- Blue select Confiscate -x
3- Green select Acidic Slime -x
4- Red select Conquering Manticore -y
5- White selesct Confessor -y

Also if it matters even if all 5 come to hand the order they appear in hand is not the order the colours and cards get chosen.
Attachments
test all sun'sdawn.rar
attached the test deck.Academy Elite and Acidic Slime are not in deck and were debugged in hand but same inconsistent fetch happens with cards in deck
(458 Bytes) Downloaded 178 times
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