It is currently 01 May 2025, 06:24
   
Text Size

Bug Reports 1.3.0 dev 2014-11-01

by BetaSteward

Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby LevelX » 05 Nov 2014, 14:34

iLex wrote:And there's also a bug. When I open a deck, make some changes and try to save it under the same name, an error occured (see screenshot). I have to save it under a new name otherwise the changes will not apply.
screenshot.jpg


Greets,

Lex
Can't reproduce this problem yet.
So which OS do you use?
Which steps do you do exactly?
It happens always?
Can you post what's witten to the client log (../mage-client/mageclient.log) when the error happens?
User avatar
LevelX
DEVELOPER
 
Posts: 1677
Joined: 08 Dec 2011, 15:08
Has thanked: 174 times
Been thanked: 374 times

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby emerald000 » 05 Nov 2014, 14:37

iLex wrote:Aaaand another bug. Sorry, guys.

My opponent played Crystalline Nautilus. Next turn I play Sign in Blood with target: Nautilus.
He has to sacrifice it (cause of the effect) and though he will lose 3 life cause to sacrifice a creature means that it dies.

The bug: He didn't lose 3 life. It doesn't matter whether it died from Sign in Blood or not. It only has to day THE TURN it was targeted by Sign in Blood.

BUG DESCRIPTION SEEMS WRONG
I assume you are talking about Searing Blood. The Crystalline Nautilus will die before Searing Blood resolves, which means the delayed triggered ability won't have been created when it dies. Also, the spell fizzles since the target is now illegal. So it is correct that the opponent doesn't lose 3 life.
User avatar
emerald000
 
Posts: 92
Joined: 07 Jul 2014, 16:55
Has thanked: 1 time
Been thanked: 9 times

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby iLex » 05 Nov 2014, 21:45

LevelX wrote:
iLex wrote:And there's also a bug. When I open a deck, make some changes and try to save it under the same name, an error occured (see screenshot). I have to save it under a new name otherwise the changes will not apply.
screenshot.jpg


Greets,

Lex
Can't reproduce this problem yet.
So which OS do you use?
Which steps do you do exactly?
It happens always?
Can you post what's witten to the client log (../mage-client/mageclient.log) when the error happens?
- OS: Windows 8.1
- Open a deck, make some changes, klick "save" and double klick on the name of the deck (it's the same that I've opened)
- It happens always
- Log says:

FATAL 2014-11-05 22:43:50,821 java.lang.NullPointerException =>[AWT-EventQueue-0] DeckEditorPanel.btnSaveActionPerformed
FATAL 2014-11-05 22:43:50,822 =>[AWT-EventQueue-0] EDTExceptionHandler.handle
java.lang.NullPointerException
at mage.client.deckeditor.DeckEditorPanel.btnSaveActionPerformed(DeckEditorPanel.java:728)
at mage.client.deckeditor.DeckEditorPanel.access$1500(DeckEditorPanel.java:82)
at mage.client.deckeditor.DeckEditorPanel$6.actionPerformed(DeckEditorPanel.java:539)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
iLex
 
Posts: 21
Joined: 23 Oct 2014, 18:54
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby iLex » 05 Nov 2014, 22:41

LevelX wrote:
iLex wrote:Aaaand another bug. Sorry, guys.

My opponent played Crystalline Nautilus. Next turn I play Sign in Blood with target: Nautilus.
He has to sacrifice it (cause of the effect) and though he will lose 3 life cause to sacrifice a creature means that it dies.

The bug: He didn't lose 3 life. It doesn't matter whether it died from Sign in Blood or not. It only has to day THE TURN it was targeted by Sign in Blood.
Seems like you are talking about another card than "Sign in Blood" which only targets a player.
Maybe you can still post the correct name of the involved card, so I can ceck it?
Yeah, I meant "Searing Blood". And as you said, it's not a bug.
iLex
 
Posts: 21
Joined: 23 Oct 2014, 18:54
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby JeskaiCharmer » 06 Nov 2014, 08:41

I played Tin Street Hooligan for RG, got to select the artifact; artifact wasn't destroyed (it was something dinky like a signet). IDK if anyone else has seen this issue.

FIXED
JeskaiCharmer
 
Posts: 75
Joined: 21 Oct 2014, 03:58
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby The0retico » 06 Nov 2014, 13:10

Just a suggestion - it would be great if the graveyard view opened automatically after you confirm thatyou want to exile cards when casting a spell with delve.
The0retico
 
Posts: 83
Joined: 04 Mar 2014, 21:29
Has thanked: 11 times
Been thanked: 17 times

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby Heris » 06 Nov 2014, 14:59

My opponent cast Genesis Wave but the X cards weren't revealed to me.

FIXED
Heris
 
Posts: 116
Joined: 21 Sep 2014, 20:04
Has thanked: 6 times
Been thanked: 11 times

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby emerald000 » 06 Nov 2014, 20:20

Brago, King Eternal is missing its second ability.

FIXED
User avatar
emerald000
 
Posts: 92
Joined: 07 Jul 2014, 16:55
Has thanked: 1 time
Been thanked: 9 times

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby iLex » 06 Nov 2014, 23:57

Dredge
Primal Forcemage

are still missed.

YES
iLex
 
Posts: 21
Joined: 23 Oct 2014, 18:54
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby HawksSoc » 07 Nov 2014, 01:26

Hi to anyone who may be able to help me. I am having extreme difficulty logging into Xmage today, receiving a lengthy error message when trying to do so. This is also the case with friends of mine on separate computers. Can anyone offer advice? The error message is attached as it would not let me copy and paste.

ddd.png


USE OF OLD XMAGE VERSION
HawksSoc
 
Posts: 1
Joined: 07 Nov 2014, 01:19
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby LevelX » 07 Nov 2014, 07:06

HawksSoc wrote:Hi to anyone who may be able to help me. I am having extreme difficulty logging into Xmage today, receiving a lengthy error message when trying to do so. This is also the case with friends of mine on separate computers. Can anyone offer advice? The error message is attached as it would not let me copy and paste.
Use the 2014-11-01 XMage version. Your problem is described in the first post (known issues).
User avatar
LevelX
DEVELOPER
 
Posts: 1677
Joined: 08 Dec 2011, 15:08
Has thanked: 174 times
Been thanked: 374 times

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby mrcaterpillar » 07 Nov 2014, 11:25

Relic of Progenitus currently functions incorrectly. The card's second ability states
{1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.

however the when the ability goes on the stack in xmage it reads
{1}, Sacrifice Relic of Progenitus: Exile all cards from all graveyards. Draw a card.
While this functionally performs the same, it has the side effect of triggering cards like Disciple of the Vault, which it shouldn't.

FIXED
mrcaterpillar
 
Posts: 17
Joined: 04 Sep 2014, 03:29
Has thanked: 1 time
Been thanked: 0 time

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby ABagOfFritos » 07 Nov 2014, 21:34

Image

I don't know what happened. Rebild link because new user.

FIXED
ABagOfFritos
 
Posts: 14
Joined: 27 Oct 2014, 22:23
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby Mainiack11 » 08 Nov 2014, 05:44

Sideboarding does not occur between the games in a match. You sit at the tables screen until the timer runs out and game two of the round begins.

I've encountered this in standard and in modern.

Upon further testing, the bug seems to only appear for the players who joined the lobby. The game creator is able to sideboard.
Mainiack11
 
Posts: 28
Joined: 12 Aug 2014, 05:01
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports 1.3.0 dev 2014-11-01

Postby LevelX » 08 Nov 2014, 08:29

Mainiack11 wrote:Sideboarding does not occur between the games in a match. You sit at the tables screen until the timer runs out and game two of the round begins.

I've encountered this in standard and in modern.

Upon further testing, the bug seems to only appear for the players who joined the lobby. The game creator is able to sideboard.
Seems to be caused by using not the current v4 client.
I will probably release a new full version today to get this solved for all.
User avatar
LevelX
DEVELOPER
 
Posts: 1677
Joined: 08 Dec 2011, 15:08
Has thanked: 174 times
Been thanked: 374 times

Previous

Return to XMage

Who is online

Users browsing this forum: No registered users and 5 guests


Who is online

In total there are 5 users online :: 0 registered, 0 hidden and 5 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 5 guests

Login Form