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Magic: The Gathering - Duels of the Planeswalkers
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2014




Community Wad
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Re: Community Wad
by lilqi » 07 Feb 2015, 00:21
hmm, i have copied my CW art file to my google drive (with folder structure you suggested) but google drive doesn't stop to try syncing it again. how can i stop this behaviour? i could only find a delete option in my own online google drive folder, but then the program would delete it also on my HDD (i made a backup to another drive before i tried this, b/c i was afraid that this would happen).
why doesn't GD detect the file and just skip the sync?
why doesn't GD detect the file and just skip the sync?
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Re: Community Wad
by Xander9009 » 07 Feb 2015, 01:45
Because the file online and the file you've got have two different "modified date" attributes, so it tries to update it. However, they're still the same filename and filepath, so you can still delete the file through GD and it'll delete the file from your hard drive to match the online. The only way to make it work is to let Google Drive download the file and manage it.
Sorry about the misunderstanding. I hadn't realized before that you would be trying to get Google Drive to sync a file you manually downloaded, as that won't work.
Sorry about the misunderstanding. I hadn't realized before that you would be trying to get Google Drive to sync a file you manually downloaded, as that won't work.
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Re: Community Wad
by lilqi » 07 Feb 2015, 01:59
i actually added the CW art wad accidentally to the other files i wanted to sync and then couldn't delete or stop the synchronization of the file without deleting it.
i can't believe that there's no option to do that, because imho it's an essential feature X_x - but ok, i just let it sync over night or sth. ^^
edit: i just had a crazy idea and tried to change the "last modified" value of my file to the one on GD, but the timestamp on GD has no seconds, just hour/minute, so the attempt failed
was worth a try.
i can't believe that there's no option to do that, because imho it's an essential feature X_x - but ok, i just let it sync over night or sth. ^^
edit: i just had a crazy idea and tried to change the "last modified" value of my file to the one on GD, but the timestamp on GD has no seconds, just hour/minute, so the attempt failed

was worth a try.
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Re: Community Wad
by Kithkin » 07 Feb 2015, 12:39
Is there a way to improve the card art quality, especially KTK cards?
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Re: Community Wad
by Kithkin » 07 Feb 2015, 12:51
Here are some of the issues I found just by browsing the decks in the in-game deck builder:
[lua] [string "HOWL_OF_THE_HORDE_CW_386561_TITLE (RESOLUTION_TIME_ACTION)~0x00..."]:7: '<name>' expected near 'repeat'
[lua] [string "EVERFLOWING_CHALICE_MM_CW_389506_TITLE (CONTINUOUS_ACTION)~0x00..."]:12: 'end' expected (to close 'if' at line 3) near '<eof>'
[lua] [string "VERNAL_BLOOM_MM_CW_5687_TITLE (PLAY_TIME_ACTION)~0x0000179a"]:6: 'end' expected (to close 'if' at line 4) near '<eof>'
For Howl of the Horde, the wad probably contains an older version of the card. VolrathXP has fixed this some time ago.
[lua] [string "HOWL_OF_THE_HORDE_CW_386561_TITLE (RESOLUTION_TIME_ACTION)~0x00..."]:7: '<name>' expected near 'repeat'
[lua] [string "EVERFLOWING_CHALICE_MM_CW_389506_TITLE (CONTINUOUS_ACTION)~0x00..."]:12: 'end' expected (to close 'if' at line 3) near '<eof>'
[lua] [string "VERNAL_BLOOM_MM_CW_5687_TITLE (PLAY_TIME_ACTION)~0x0000179a"]:6: 'end' expected (to close 'if' at line 4) near '<eof>'
For Howl of the Horde, the wad probably contains an older version of the card. VolrathXP has fixed this some time ago.
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Re: Community Wad
by lilqi » 07 Feb 2015, 14:02
i found 2 problems with the new cards.
1. Cabal Coffers adds red Mana instead of black Mana
RSN Produce should be
i think...
edit: Phyrexian Arena and Chainer's Edict both seem to work fine
edit 2: i noticed that, when playing against some of the community decks, the AI doesn't have a player name, avatar and there's no display for the number of cards in his hand etc.
this issue occurred only after i removed the individual mods and implemented the CW or rather the CW-Decks... Some Decks even have a white blank deck-cover when choosing decks/browsing the deck editor. Is any of this a known problem?
edit 3: when i open riiaks deck editor, the log shows following error:
1. Cabal Coffers adds red Mana instead of black Mana
RSN Produce should be

- Code: Select all
<RESOLUTION_TIME_ACTION>
local filter = ClearFilter()
filter:Add(FE_SUBTYPE, OP_IS, LAND_TYPE_SWAMP)
filter:Add( FE_CONTROLLER, OP_IS, EffectController() )
local amount = filter:Count()
if amount > 0 then
RSN_Produce("{R}", amount)
end
edit: Phyrexian Arena and Chainer's Edict both seem to work fine

edit 2: i noticed that, when playing against some of the community decks, the AI doesn't have a player name, avatar and there's no display for the number of cards in his hand etc.
this issue occurred only after i removed the individual mods and implemented the CW or rather the CW-Decks... Some Decks even have a white blank deck-cover when choosing decks/browsing the deck editor. Is any of this a known problem?
edit 3: when i open riiaks deck editor, the log shows following error:
- Code: Select all
07.02.2015 16:14:08: Low: System.Xml - The 'RESOLUTION_TIME_ACTINO' start tag on line 53 position 4 does not match the end tag of 'RESOLUTION_TIME_ACTION'. Line 56, position 5.:
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ThrowTagMismatch(NodeData startTag)
at System.Xml.XmlTextReaderImpl.ParseEndElement()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
at System.Xml.XmlDocument.Load(XmlReader reader)
at System.Xml.XmlDocument.LoadXml(String xml)
at RSN.DotP.CardInfo.ParseXML(String strXML)
at RSN.DotP.CardInfo..ctor(String strFilename, String strXML, String strWad, GameDirectory gdData)
at RSN.DotP.WadWrapper.LoadCards(FileStream fsInput, GameDirectory gdData)
Extra Information:
Unable to load card: PHYREXIAN_ARENA_CW_209132.xml in DATA_DLC_COMMUNITY_CORE
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Re: Community Wad
by Kithkin » 07 Feb 2015, 16:05
Yes, Xander said he will fix it today.lilqi wrote:edit 2: i noticed that, when playing against some of the community decks, the AI doesn't have a player name, avatar and there's no display for the number of cards in his hand etc.
this issue occurred only after i removed the individual mods and implemented the CW or rather the CW-Decks... Some Decks even have a white blank deck-cover when choosing decks/browsing the deck editor. Is any of this a known problem?
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Kithkin - Posts: 456
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Re: Community Wad
by MasterXploder7 » 07 Feb 2015, 22:49
I noticed someone coded the Marit Lage and didn't include Dark Depths (the land the makes it), anyone know who's wad that was from?
"Hate is an everlasting wellspring from which it is eternally sustained." - Nirkana Revenant
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Re: Community Wad
by Xander9009 » 08 Feb 2015, 02:35
Yes. By adding better imagesKithkin wrote:Is there a way to improve the card art quality, especially KTK cards?

Howl of the Horde - I'll update this later tonight or tomorrow. I don't see any issues with it. I might just use Volrath's current version.Kithkin wrote:Here are some of the issues I found just by browsing the decks in the in-game deck builder:
[lua] [string "HOWL_OF_THE_HORDE_CW_386561_TITLE (RESOLUTION_TIME_ACTION)~0x00..."]:7: '<name>' expected near 'repeat'
[lua] [string "EVERFLOWING_CHALICE_MM_CW_389506_TITLE (CONTINUOUS_ACTION)~0x00..."]:12: 'end' expected (to close 'if' at line 3) near '<eof>'
[lua] [string "VERNAL_BLOOM_MM_CW_5687_TITLE (PLAY_TIME_ACTION)~0x0000179a"]:6: 'end' expected (to close 'if' at line 4) near '<eof>'
For Howl of the Horde, the wad probably contains an older version of the card. VolrathXP has fixed this some time ago.
Everflowing Chalice is fixed.
Vernal Bloom is fixed.
Cabal Coffers is fixed - please note that this was missing its MM label in the name. I've just added it so it's correct, but because that's a name change, any decks using it will need corrected to refer to the 'new' card.lilqi wrote:i found 2 problems with the new cards.
1. Cabal Coffers adds red Mana instead of black Mana
RSN Produce should bei think...
2. Exsanguinate doesn't let you choose a target after assigning X Mana and does nothing.
- Code: Select all
<RESOLUTION_TIME_ACTION>
local filter = ClearFilter()
filter:Add(FE_SUBTYPE, OP_IS, LAND_TYPE_SWAMP)
filter:Add( FE_CONTROLLER, OP_IS, EffectController() )
local amount = filter:Count()
if amount > 0 then
RSN_Produce("{R}", amount)
end
edit: Phyrexian Arena and Chainer's Edict both seem to work fine
edit 2: i noticed that, when playing against some of the community decks, the AI doesn't have a player name, avatar and there's no display for the number of cards in his hand etc.
this issue occurred only after i removed the individual mods and implemented the CW or rather the CW-Decks... Some Decks even have a white blank deck-cover when choosing decks/browsing the deck editor. Is any of this a known problem?
edit 3: when i open riiaks deck editor, the log shows following error:
- Code: Select all
07.02.2015 16:14:08: Low: System.Xml - The 'RESOLUTION_TIME_ACTINO' start tag on line 53 position 4 does not match the end tag of 'RESOLUTION_TIME_ACTION'. Line 56, position 5.:
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ThrowTagMismatch(NodeData startTag)
at System.Xml.XmlTextReaderImpl.ParseEndElement()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
at System.Xml.XmlDocument.Load(XmlReader reader)
at System.Xml.XmlDocument.LoadXml(String xml)
at RSN.DotP.CardInfo.ParseXML(String strXML)
at RSN.DotP.CardInfo..ctor(String strFilename, String strXML, String strWad, GameDirectory gdData)
at RSN.DotP.WadWrapper.LoadCards(FileStream fsInput, GameDirectory gdData)
Extra Information:
Unable to load card: PHYREXIAN_ARENA_CW_209132.xml in DATA_DLC_COMMUNITY_CORE
I fixed Phyrexian Arena earlier today. You'll just have to wait for it to repack tonight.
I'll look into Exsanguinate.
No one has coded it. It's a token and I made ALL of the tokens I could find. So, the token exists for someone to reference if they create the land. If you want to request that card, I'll see about making it tomorrow.MasterXploder7 wrote:I noticed someone coded the Marit Lage and didn't include Dark Depths (the land the makes it), anyone know who's wad that was from?
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by Kithkin » 08 Feb 2015, 09:19
Bug report
Goblin Rabblemaster acts very strange. The first goblin token pretends to attack but does not tap. If there are more than one goblin tokens, only one attacks if able. But worst of all, the card crashes the game every single time. I did numerous test runs with only the Gobblemaster on my board. CRASH! I strongly suggest you include VXP's current version. It's not flawless but works much better.
When Mind Control gains control over an opponents creature, that creature has "summoning sickness". Is this according to the rules?
Goblin Rabblemaster acts very strange. The first goblin token pretends to attack but does not tap. If there are more than one goblin tokens, only one attacks if able. But worst of all, the card crashes the game every single time. I did numerous test runs with only the Gobblemaster on my board. CRASH! I strongly suggest you include VXP's current version. It's not flawless but works much better.
When Mind Control gains control over an opponents creature, that creature has "summoning sickness". Is this according to the rules?
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Re: Community Wad
by Xander9009 » 08 Feb 2015, 12:36
Alright. So I got really busy tonight helping my dad write a program for another forum. Because of that, I didn't get around to Exsanguinate or Howl of the Horde. I'll try really hard to fix both of those and Goblin Rabblemaster tomorrow.Kithkin wrote:Bug report
Goblin Rabblemaster acts very strange. The first goblin token pretends to attack but does not tap. If there are more than one goblin tokens, only one attacks if able. But worst of all, the card crashes the game every single time. I did numerous test runs with only the Gobblemaster on my board. CRASH! I strongly suggest you include VXP's current version. It's not flawless but works much better.
When Mind Control gains control over an opponents creature, that creature has "summoning sickness". Is this according to the rules?
As for Mind Control, yes, that's how it's supposed to work. That's specifically why control-exchanging spells that only last a short while grant haste such as Act of Treason. Otherwise, you'd get the creature, but it would have summoning sickness, and then you'd lose control of it before you can do anything with it. Summoning sickness affects any creature you haven't controlled since the beginning of your most recent turn.
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by Kithkin » 08 Feb 2015, 15:21
O.k., I will give it a try. Which file format do you need and which dimensions? And please give me a sample file name.Xander9009 wrote:Yes. By adding better imagesKithkin wrote:Is there a way to improve the card art quality, especially KTK cards?However, I have too many other things I'm focusing on for that. Anyone who wants to try upgrading the art, if you either request access, I'll you, or send me the complete file, and I'll add the files myself. Just make sure they're named by their multiverseID (preferably with the "CW" prefix, but that's not necessary).
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Re: Community Wad
by Xander9009 » 08 Feb 2015, 18:56
Cool. Khans of Tarkir has a new image for Act of Treason. If you view that card on the Gatherer website (that's the link), you'll see in its URL that it ends with a number: 386470. Different expansions for a given card end with different numbers. Anyway, those numbers are the Multiverse ID for that card. So, if you were to get the Khans of Tarkir set's Act of Treason art, it would need to be called "CW386470.jpg"Kithkin wrote:O.k., I will give it a try. Which file format do you need and which dimensions? And please give me a sample file name.
The file format doesn't matter too much. Although they're easiest to handle if they're either jpg or png.
Dimensions should ideally be 512x376. However, I made a tool awhile back to automatically resize and then crop all of the images in a folder. So, if you don't want to resize them yourself, you don't have to. Just save them with the right names, and send them to me.
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by Kithkin » 08 Feb 2015, 23:05
Well, I am already half through with it. How do I drop files into your GoogleDrive? Do I need a GoogleDrive, too?Xander9009 wrote:Cool. Khans of Tarkir has a new image for Act of Treason. If you view that card on the Gatherer website (that's the link), you'll see in its URL that it ends with a number: 386470. Different expansions for a given card end with different numbers. Anyway, those numbers are the Multiverse ID for that card. So, if you were to get the Khans of Tarkir set's Act of Treason art, it would need to be called "CW386470.jpg"Kithkin wrote:O.k., I will give it a try. Which file format do you need and which dimensions? And please give me a sample file name.
The file format doesn't matter too much. Although they're easiest to handle if they're either jpg or png.
Dimensions should ideally be 512x376. However, I made a tool awhile back to automatically resize and then crop all of the images in a folder. So, if you don't want to resize them yourself, you don't have to. Just save them with the right names, and send them to me.
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Re: Community Wad
by Xander9009 » 08 Feb 2015, 23:36
You don't need the desktop client, but you will need a google account. You should be able to drag and drop them into this folder (you'll have to click Open in Drive first, which you'll need a google account for, but you won't have to download anything).
If you don't want to do that, you can just zip them by creating a new zip file (right click in a folder->New->Compressed folder). Then drop the images in there and email it to me at Xander9009@gmail.com
EDIT: Goblin Rabblemaster, Exsanguinate, and Howl of the Horde all now work properly. Also added Goblin Guide and Mutagenic Growth.
For Exsanguinate, I'm not sure what you meant by it won't let you choose a target. Exsanguinate doesn't require a target. Either way, it now does what it's supposed to.
If you don't want to do that, you can just zip them by creating a new zip file (right click in a folder->New->Compressed folder). Then drop the images in there and email it to me at Xander9009@gmail.com
EDIT: Goblin Rabblemaster, Exsanguinate, and Howl of the Horde all now work properly. Also added Goblin Guide and Mutagenic Growth.
For Exsanguinate, I'm not sure what you meant by it won't let you choose a target. Exsanguinate doesn't require a target. Either way, it now does what it's supposed to.
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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