New quest decks
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Re: New quest decks
by Sloth » 25 Mar 2015, 21:55
There are some strange choices here.tojammot wrote:I haven't downloaded the latest version yet, so I don't know how the AI will react then. This could use some tweaking but it should be fine for an easy opponent.
- Gaseous Form creates a roadblock for the Prowess attackers.
- Control Magic and Threads of Disloyalty are very strong cards. Too strong for an easy opponent imho.
- The AI is not very good with auras that affect the ceature in different ways. It might first play Gaseous Form on a creature then Tangle Kelp on the same creature and then steal it with Control Magic!
When i think of a prowess deck, a lot of ideas come to mind:
- Spells with Rebound, Flashback, Buyback, Retrace, Suspend.
- Mana artifacts instead of some number of lands.
- More spells and less creatures.
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Re: New quest decks
by tojammot » 26 Mar 2015, 01:35
Hah, I was worried that you'd say I need more creatures instead of spells.Sloth wrote:There are some strange choices here.
- Gaseous Form creates a roadblock for the Prowess attackers.
- Control Magic and Threads of Disloyalty are very strong cards. Too strong for an easy opponent imho.
- The AI is not very good with auras that affect the ceature in different ways. It might first play Gaseous Form on a creature then Tangle Kelp on the same creature and then steal it with Control Magic!
When i think of a prowess deck, a lot of ideas come to mind:
- Spells with Rebound, Flashback, Buyback, Retrace, Suspend.
- Mana artifacts instead of some number of lands.
- More spells and less creatures.
The main reason I used auras instead of spells was that when I first attempted to make it (3-colors by the name of Bruce Lee); the AI kept casting them at inopportune moments; usually after they attacked. The cards I picked were combat tricks like Ride Down and Glorious Charge. Basically, I don't know when the AI casts what.
Re: New quest decks
by Sloth » 27 Mar 2015, 12:46
Yes, i know this problem. And since i'm not the only dev who tinkers with the AI, i also have to test stuff like that a lot.tojammot wrote:The main reason I used auras instead of spells was that when I first attempted to make it (3-colors by the name of Bruce Lee); the AI kept casting them at inopportune moments; usually after they attacked. The cards I picked were combat tricks like Ride Down and Glorious Charge. Basically, I don't know when the AI casts what.
There's nothing wrong with choosing auras as blue "removal". Just stick to one type like Singing Bell Strike and friends (maybe combined with Ojutai's Breath) and the AI can't mess up. Another choice could be bounce spells like Capsize, Reality Strobe and Void Squall.
Other good additions from DTK: Elusive Spellfist and Skywise Teachings.
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Re: New quest decks
by Sloth » 28 Mar 2015, 21:47
Here is a new deck based on Humility and Godhead of Awe:
- Death of Rats 3 | Open
- 23 Plains
4 Godhead of Awe
4 Humility
4 Reverence
4 Arcbound Worker
4 Arcbound Stinger
4 Arcbound Slith
4 Phantom Nomad
3 Shinewend
1 Phantom Flock
1 Sword of Vengeance
1 Viridian Claw
1 Vorrac Battlehorns
1 Disenchant
1 Mana Tithe
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Re: New quest decks
by tojammot » 13 May 2015, 07:13
Pardon my absence, life happened, big time.
I hope this would suffice for now, but I'm always open for edits.
Your suggestions were great, Sloth.
I hope this would suffice for now, but I'm always open for edits.
- Sly Cooper 1-2 | Open
- Main:
20 Island
1 Capsize
1 Ojutai's Breath
1 Leap
4 Ancestral Vision
2 Artful Dodge
1 Deep Analysis
4 Distortion Strike
2 Divination
1 Silent Departure
1 Void Squall
3 Elusive Spellfist
2 Jeskai Elder
2 Jeskai Sage
3 Jeskai Windscout
2 Lotus Path Djinn
2 Mistfire Adept
1 Bident of Thassa
4 Singing Bell Strike
2 Skywise Teachings
2 Tangle Kelp
Your suggestions were great, Sloth.
Re: New quest decks
by Sloth » 15 May 2015, 14:14
Thanks tojammot. Your deck was added with the following tweaks:
- 1 Capsize
- 1 Silent Departure
- 1 Void Squall
+ 1 Island
+ 1 Sky Diamond
(was 61 cards and needed more mana)
- 2 Divination + 2 Think Twice
(Prowess synergy)
- 1 Capsize
- 1 Silent Departure
- 1 Void Squall
+ 1 Island
+ 1 Sky Diamond
(was 61 cards and needed more mana)
- 2 Divination + 2 Think Twice
(Prowess synergy)
- Sly Cooper 2 | Open
- 21 Island
1 Sky Diamond
1 Ojutai's Breath
1 Leap
4 Ancestral Vision
2 Artful Dodge
1 Deep Analysis
4 Distortion Strike
2 Think Twice
3 Elusive Spellfist
2 Jeskai Elder
2 Jeskai Sage
3 Jeskai Windscout
2 Lotus Path Djinn
2 Mistfire Adept
1 Bident of Thassa
4 Singing Bell Strike
2 Skywise Teachings
2 Tangle Kelp
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Re: New quest decks
by tojammot » 24 May 2015, 02:40
- Anafenza 2 | Open
- Main:
4 Forest
6 Plains
4 Savannah
2 Temple Garden
4 Windswept Heath
2 Abzan Battle Priest
3 Abzan Falconer
2 Ainok Bond-Kin
4 Anafenza, Kin-Tree Spirit
4 Dragonscale General
4 Dromoka Captain
1 Elite Scaleguard
1 Longshot Squad
3 Sandcrafter Mage
3 Steward of Valeron
1 Echoes of the Kin Tree
2 Disenchant
2 Scale Blessing
2 Swords to Plowshares
2 Cached Defenses
2 Map the Wastes
3 Titania's Boon
I suppose a copy of Anafenza can be exchanged for another card, but what?
EDIT: I think it's time we should gather images for quest opponents with missing icons again. Should we have a different thread for that?
EDIT2: More decks!
- Easy bird deck | Open
- Main:
1 Abzan Skycaptain
1 Ageless Sentinels
2 Airborne Aid
1 Anvilwrought Raptor
1 Augury Owl
1 Aven Envoy
3 Aven Skirmisher
1 Azorius Charm
2 Battle Screech
1 Carrier Pigeons
1 Coast Watcher
1 Dovescape
1 Duskrider Falcon
1 Eyes in the Skies
4 Flood Plain
4 Flooded Strand
1 Freewind Falcon
1 Glacial Fortress
1 Gustcloak Skirmisher
4 Hallowed Fountain
2 Island
1 Judge's Familiar
1 Kingfisher
1 Palace Familiar
2 Plains
1 Roc Egg
1 Runewing
1 Skyshroud Condor
4 Soulcatchers' Aerie
4 Storm Crow
1 Talon Trooper
4 Tundra
4 Veil of Birds
- Unnamed 2-3 | Open
- Main:
1 Arid Mesa
4 Brindle Shoat
4 Doomed Traveler
3 Doubling Season
1 Flooded Strand
5 Forest
1 Hallowed Spiritkeeper
1 Hornet Nest
1 Marsh Flats
1 Mausoleum Guard
1 Misty Rainforest
3 Mongrel Pack
2 Nest Invader
4 Parallel Lives
3 Penumbra Bobcat
3 Penumbra Spider
2 Plains
3 Promise of Bunrei
1 Roc Egg
4 Savannah
2 Temple Garden
3 Tukatongue Thallid
1 Verdant Catacombs
4 Windswept Heath
1 Wooded Foothills
1 Wurmcoil Engine
Could be harder
- Danny Phantom 2 (I am bad with names) | Open
- Main:
2 Arcbound Stinger
2 Burst of Strength
2 Cached Defenses
1 Curse of Predation
3 Doubling Season
3 Forest
2 Gavony Township
3 Gyre Sage
4 Hardened Scales
2 Honor's Reward
1 Llanowar Reborn
3 Phantom Centaur
2 Phantom Flock
4 Phantom Nantuko
1 Phantom Nishoba
4 Phantom Nomad
1 Phantom Tiger
4 Plains
2 Renegade Krasis
4 Savannah
3 Scale Blessing
1 Sunpetal Grove
3 Temple Garden
4 Windswept Heath
I swear this deck can be harder
Re: New quest decks
by Sloth » 27 May 2015, 12:34
There's already a similar WRG deck (Superman 3), so this could be Superman 2. I made some adjustments:tojammot wrote:
- Anafenza 2 | Open
- Main:
4 Forest
6 Plains
4 Savannah
2 Temple Garden
4 Windswept Heath
2 Abzan Battle Priest
3 Abzan Falconer
2 Ainok Bond-Kin
4 Anafenza, Kin-Tree Spirit
4 Dragonscale General
4 Dromoka Captain
1 Elite Scaleguard
1 Longshot Squad
3 Sandcrafter Mage
3 Steward of Valeron
1 Echoes of the Kin Tree
2 Disenchant
2 Scale Blessing
2 Swords to Plowshares
2 Cached Defenses
2 Map the Wastes
3 Titania's Boon
I suppose a copy of Anafenza can be exchanged for another card, but what?
- Superman 2 | Open
- 4 Forest
6 Plains
1 Savannah
4 Graypelt Refuge
1 Gavony Township
4 Windswept Heath
2 Razorverge Thicket
2 Abzan Battle Priest
2 Abzan Falconer
2 Ainok Bond-Kin
2 Anafenza, Kin-Tree Spirit
1 Avatar of the Resolute
1 Daghatar the Adamant
1 Dragonscale General
1 Dromoka Captain
1 Elite Scaleguard
1 Forgotten Ancient
2 High Sentinels of Arashin
2 Juniper Order Ranger
1 Longshot Squad
1 Sandcrafter Mage
1 Steward of Valeron
2 Tuskguard Captain
1 Vinelasher Kudzu
1 Echoes of the Kin Tree
2 Disenchant
2 Scale Blessing
1 Oust
1 Journey to Nowhere
1 Excoriate
1 Cached Defenses
2 Map the Wastes
1 Titania's Boon
2 Hardened Scales
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Re: New quest decks
by tojammot » 28 May 2015, 12:54
I'm okay with that.Sloth wrote:There's already a similar WRG deck (Superman 3), so this could be Superman 2. I made some adjustments:
Meanwhile I'll look for images for quest icons.
Re: New quest decks
by Sloth » 28 May 2015, 13:38
I would be glad if more opponents had icons. I have never uploaded pictures to our server though (and i think i need commit rights for that). So i hope someone helps us with it (or tells me how to do it).tojammot wrote:Meanwhile I'll look for images for quest icons.
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Re: New quest decks
by KrazyTheFox » 28 May 2015, 13:40
I'm slowly migrating things over to the new server. I've can set you up with an ftp account so you can upload things for Forge if you'd like.Sloth wrote:I would be glad if more opponents had icons. I have never uploaded pictures to our server though (and i think i need commit rights for that). So i hope someone helps us with it (or tells me how to do it).tojammot wrote:Meanwhile I'll look for images for quest icons.
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Re: New quest decks
by tojammot » 28 May 2015, 15:42
Alright, first batch of icons are for the decks I came up with (and improved by Sloth).
Uploading the images for show is too tiresome and it's 11:40pm already so I have to make this quick. Also, feel free to pick your own if my selection doesn't suffice.
EDIT: Removed files because of the Board Quota
- In particular they are... | Open
- Dracula: BR Vampires
General Patton: WRB Raid Deck
He-Man: GR Warriors
Imperial Guard: Mono W Humans
Invisible Man: Mono U True-Name Nemesis and Invisible Stalker
Mr Smith: Mono U Opalescence
Regigigas: (Almost) Mono-brown Golem Deck with Mycosynth Golem
Solaire: Mono U Light from Within
Sly Cooper: Mono U Prowess
Waylon Smithers: WU Stall with enchantments
Wonder Twins: WUG Soulbound Humans
Yogi Bear: GU Bears
EDIT: Removed files because of the Board Quota
Last edited by tojammot on 20 Jul 2015, 02:26, edited 1 time in total.
Re: New quest decks
by Agetian » 28 May 2015, 18:20
If anyone is interested, here's my update pack for the icons - I actually made a point in the past of looking for a good enough picture for an icon and putting it in my Forge cache whenever a new quest deck came out, so this pack should cover at least most of the new decks that became a part of Forge since last summer. Feel free to use as well as to upload any of them to the server if you find missing ones and are in need of a picture. 

- Quest decks covered with the pack | Open
- Code: Select all
Abe Sapien
Aqueduct
Bilbo Baggins
Black Abott
Brother Voodoo
Bugs Bunny
Dracula
Edward Scissorhands
Eldrazi
Erebos
General Patton
Gix
He-Man
Imperial Guard
Invisible Man
Iron Man
Madame Hydra
Mr Smith
Nekusar the Mindrazer
Prince Valiant
Pyro
Regigigas
Robot Santa
Scarecrow
Sidisi
Sly Cooper
Solaire
Sorin
Surtr
Tibalt
Vanellope von Schweetz
Waylon Smithers
Wonder Twins
Zatanna
Zeus
- Attachments
-
ag-quest-icons-29-may-2015.tar.gz
- (306.94 KiB) Downloaded 486 times
Last edited by Agetian on 29 May 2015, 17:10, edited 1 time in total.
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Re: New quest decks
by Sloth » 28 May 2015, 21:17
Thanks KrazyTheFox. That would be nice. Just send me a PM with the details.KrazyTheFox wrote:I'm slowly migrating things over to the new server. I've can set you up with an ftp account so you can upload things for Forge if you'd like.
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Re: New quest decks
by tojammot » 28 May 2015, 22:29
Dang, your pics are really good. Then again, you had prepared for this while I spent a late night hustling some quick images. I tried looking for official art and such.Agetian wrote:If anyone is interested, here's my update pack for the icons - I actually made a point in the past of looking for a good enough picture for an icon and putting it in my Forge cache whenever a new quest deck came out, so this pack should cover at least most of the new decks that became a part of Forge since last summer. Feel free to use as well as to upload any of them to the server if you find missing ones and are in need of a picture.
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