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Battle for Zendikar spoiler season

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Re: Battle for Zendikar spoiler season

Postby Hanmac » 23 Sep 2015, 19:53

Also need to check (but i think that might be broken)
if an Awaken Land got destroyed, Morbid should trigger but it doesnt
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Re: Battle for Zendikar spoiler season

Postby Primate » 24 Sep 2015, 23:12

I don't know if anyone is already aware of this, but Titan's Presence doesn't exile it's target unless the target's power is 0, regardless of what card is revealed.
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Re: Battle for Zendikar spoiler season

Postby excessum » 24 Sep 2015, 23:40

Primate wrote:I don't know if anyone is already aware of this, but Titan's Presence doesn't exile it's target unless the target's power is 0, regardless of what card is revealed.
This was fixed in r30091.
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Re: Battle for Zendikar spoiler season

Postby drdev » 25 Sep 2015, 02:12

Is BFZ ready to be rolled out to the Android app?
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Re: Battle for Zendikar spoiler season

Postby Agetian » 25 Sep 2015, 18:33

r30101: After three days of playing around with various stuff I decided to try making getThisTurnEntered/getLastTurnEntered report information based on the latest state of the card (didn't find anything broken with it + it fixes interaction of some cards, e.g. Flesh Allergy + Awaken'ed lands). Please let me know if this breaks anything. P.S. Sadly this only fixes a limited subset of things based on the state of the card (namely, only the things that depend on information received from getXXXXTurnEntered). Other interactions will need to be fixed in other ways...

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Re: Battle for Zendikar spoiler season

Postby Agetian » 25 Sep 2015, 19:34

I added 4 out of 5 BFZ precons to quest mode precon decks.

The unsupported deck "Swarming Instinct" requires Bane of Bala Ged.

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Re: Battle for Zendikar spoiler season

Postby friarsol » 25 Sep 2015, 23:47

Agetian wrote:The unsupported deck "Swarming Instinct" requires Bane of Bala Ged.
BoBG is in now.
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Re: Battle for Zendikar spoiler season

Postby Agetian » 26 Sep 2015, 06:23

friarsol wrote:
Agetian wrote:The unsupported deck "Swarming Instinct" requires Bane of Bala Ged.
BoBG is in now.
I added the appropriate deck. Thanks! :)

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Re: Battle for Zendikar spoiler season

Postby Sloth » 26 Sep 2015, 06:35

Looks like BFZ is complete now. Or are we still missing something?
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Re: Battle for Zendikar spoiler season

Postby Agetian » 26 Sep 2015, 11:00

Sloth wrote:Looks like BFZ is complete now. Or are we still missing something?
Yes, it looks like we're good to go unless I'm also missing something! :)

By the way, does anyone know how Zendikar Expeditions work? I know it's a separate set that has premium foil cards that are randomly inserted into BFZ boosters. Does anyone know if these cards are inserted there *in addition* to the regular 15 cards or do they *replace* something (such as a basic land or a common)? Is there a good way to simulate this in Forge? I can create the relevant edition file but I'm not sure how the BFZ booster pack generation should be altered to make use of this more or less correctly. I mean, this would be good for BFZ Sealed and BFZ Draft where these cards are actually legal to be used.

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Re: Battle for Zendikar spoiler season

Postby Marek14 » 26 Sep 2015, 12:34

Agetian wrote:
Sloth wrote:Looks like BFZ is complete now. Or are we still missing something?
Yes, it looks like we're good to go unless I'm also missing something! :)

By the way, does anyone know how Zendikar Expeditions work? I know it's a separate set that has premium foil cards that are randomly inserted into BFZ boosters. Does anyone know if these cards are inserted there *in addition* to the regular 15 cards or do they *replace* something (such as a basic land or a common)? Is there a good way to simulate this in Forge? I can create the relevant edition file but I'm not sure how the BFZ booster pack generation should be altered to make use of this more or less correctly. I mean, this would be good for BFZ Sealed and BFZ Draft where these cards are actually legal to be used.

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I'd wait until after the prerelease weekend -- you'll have enough data by then :)
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Re: Battle for Zendikar spoiler season

Postby Agetian » 26 Sep 2015, 13:14

Ok, yes, that's probably the right thing to do! :)
I've thrown in the Zendikar Expeditions edition file which is currently not used in any way by the booster generation code. Judging by the symbol on the cards all lands in this edition are mythic rare?..

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Re: Battle for Zendikar spoiler season

Postby drdev » 26 Sep 2015, 14:24

FYI, I'm going to try to get an Add Basic Lands dialog added to the desktop version by the end of the weekend, so it can be ready for release alongside BFK.

Meanwhile, can I release an Android app build with BFK?
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Re: Battle for Zendikar spoiler season

Postby Agetian » 26 Sep 2015, 14:43

drdev wrote:FYI, I'm going to try to get an Add Basic Lands dialog added to the desktop version by the end of the weekend, so it can be ready for release alongside BFK.

Meanwhile, can I release an Android app build with BFK?
Oh, thanks! That'll be a great feature to add!
And re: release - I think so, it should be safe for testing and should be 100% complete. :)

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Re: Battle for Zendikar spoiler season

Postby drdev » 26 Sep 2015, 16:27

Alright, I just released 1.5.46.003 for the Android app with the new set. I let people know to post any bug reports with the new set in that thread until the next Beta release. Is that still planned for this coming Friday?
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