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Bug reports for Magarena 1.69

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Re: Bug reports for Magarena 1.69

Postby ShawnieBoy » 16 Jan 2016, 20:25

kannikkiy wrote:When I play the ability of Fatestitcher the program ask me "Tap or untap target permanent?". However I don't see the alternative choice here except "Tap or untap target permanent". Especially after the additional question generated when I choose the permanent "Tap (Untap) permanent %s". May be one of these questions is unnecessary?
I've raised this issue before. It's to do with the 'may' being read as an option in the scripter. So it's becoming:

"You may, may tap or untap target..."
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Re: Bug reports for Magarena 1.69

Postby kannikkiy » 18 Jan 2016, 19:37

When I cast Rally the Righteous for face-down creature it doesn't untap the permanent though chooses it as target.
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Re: Bug reports for Magarena 1.69

Postby melvin » 19 Jan 2016, 03:52

kannikkiy wrote:When I cast Rally the Righteous for face-down creature it doesn't untap the permanent though chooses it as target.
Good catch! Fixed in https://github.com/magarena/magarena/co ... e1b28cab5e

This bug is also found in the other cards that has "share a color with", fixed in https://github.com/magarena/magarena/co ... 685616888a
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Re: Bug reports for Magarena 1.69

Postby sponeta » 19 Jan 2016, 17:35

Vryn Wingmare affects lands too
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Re: Bug reports for Magarena 1.69

Postby melvin » 20 Jan 2016, 00:57

sponeta wrote:Vryn Wingmare affects lands too
Ouch, that's a pretty nasty bug, thanks for catching it. Turns out that some other change we made for the next release also fixes this bug. Problem is we did not distinguish between no casting cost and {0} casting cost.
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Re: Bug reports for Magarena 1.69

Postby muppet » 03 Feb 2016, 09:43

If you try to counter Hangarback Walker cast for 4 mana with Disdainful Stroke you can't, which you should be able to.
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Re: Bug reports for Magarena 1.69

Postby muppet » 03 Feb 2016, 12:00

Not a bug. AI: Plays Stasis Snare with no opponent permanents in play same as Oblivion Ring and Banishing Light used to be.
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Re: Bug reports for Magarena 1.69

Postby ShawnieBoy » 03 Feb 2016, 23:32

muppet wrote:If you try to counter Hangarback Walker cast for 4 mana with Disdainful Stroke you can't, which you should be able to.
Hmm, that looks like that will probably be an issue with all XX-spells and counterspells depending on mana cost. I'll take a look.

muppet wrote:Not a bug. AI: Plays Stasis Snare with no opponent permanents in play same as Oblivion Ring and Banishing Light used to be.
Added an AI cast restriction - nice find.
Last edited by ShawnieBoy on 03 Feb 2016, 23:50, edited 1 time in total.
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Re: Bug reports for Magarena 1.69

Postby ShawnieBoy » 03 Feb 2016, 23:49

Hang on a minute, was that Hangarback Walker cast with X=4 or X=2?

Either way, it looks like converted costs aren't taking into account XX or XXX cards.

*chuckle*
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Re: Bug reports for Magarena 1.69

Postby muppet » 04 Feb 2016, 10:04

was x=2 which shd still be countered I think.
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Re: Bug reports for Magarena 1.69

Postby muppet » 04 Feb 2016, 14:09

Oh an another bug take a creature that dies when targeted e.g. Phantasmal Image.
Target it with Valorous Stance and give it indestructible and it survives which is incorrect I think.
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Re: Bug reports for Magarena 1.69

Postby ShawnieBoy » 04 Feb 2016, 15:31

muppet wrote:was x=2 which shd still be countered I think.
Thanks, just checking :D
muppet wrote:Oh an another bug take a creature that dies when targeted e.g. Phantasmal Image.
Target it with Valorous Stance and give it indestructible and it survives which is incorrect I think.
Indestructible doesn't prevent sacrifice so it should still die (be sacrificed).

However Horobi, Death's Wail and Spinal Graft would make me think that they would still be destroyed when targeted with Indestructible gain. Would have to look those cases up though, bit confusing.
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Re: Bug reports for Magarena 1.69

Postby ShawnieBoy » 04 Feb 2016, 16:28

Been able to duplicate, and it appears as though the first mode of Valorous Stance isn't being recognised as a targeted effect as it should be. Raised issue #678

Withstand Death triggers correctly

Thanks for finding this - this could be an issue with all modal spells which grant abilities.
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