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Extra mana enchants not working right.

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Extra mana enchants not working right.

Postby Talonhawke » 25 Jan 2016, 17:40

Description: When I am using Auras that increase the amount of mana a land should produce such as wild growth or overgrowth the extra mana seems to be only produced once if at all and once the land is tapped it doesn't untap even if i cancel spell casting.

General bug report | Open
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Forge Version:    1.5.47-r-1
Operating System: Windows 7 6.1 x86
Java Version:     1.8.0_45 Oracle Corporation
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Re: Extra mana enchants not working right.

Postby friarsol » 25 Jan 2016, 21:30

What do you mean they only work once? The mana usually ends up in your mana pool in your player panel. As far as not being undoable, if the Engine can't figure out how to undo an ability it can't undo it. That's just how it works.
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Re: Extra mana enchants not working right.

Postby arkades » 07 Feb 2016, 22:23

I have the same problem
I have 4 forest in play, three are enchanted with wild growth, I should be able to generate up to 7 green mana.
When I try to play a card which costs 3GG, I can't, it seems forge see only the 4 forests, not the wild growth.

I use Forge Beta: 01-28-2016 ver 1.5.48
with java build 1.8.0_20-b26
on a windows 7 computer
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Re: Extra mana enchants not working right.

Postby friarsol » 08 Feb 2016, 00:55

Once again. When you click on your forest (or whatever thats enchanted) the extra mana goes into your mana pool. So click two forests (w/ wild growths), click the two mana that's in your mana pool. Then click the unenchanted forest. The "auto" payment doesn't know how to properly calculate this type of mana, but it doesn't mean it doesn't work.
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