[fixed]Wail of the Nim etwine no regen 1 damage it cause
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed]Wail of the Nim etwine no regen 1 damage it cause
by Aswan jaguar » 31 Jul 2016, 10:41
Describe the Bug:
I have a Dross Prowler and a Myr Retriever if I cast Wail of the Nim with etwine so both effects take place either at regeneration step (if one has been also dealt lethal damage from another source) or at any other time both my creatures will die by the 1 damage.
Which card did behave improperly ?
Wail of the Nim
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
Wail of the Nim because it creates a regeneration shield it regenerates the 1 damage it inflicts.
I don't know for sure if it regenerates both normal combat damage if the creature is blocked/dealt lethal damage then play Wail of the Nim with etwine will then also regenerate the 1 damage from itself or only the one from combat damage?
Are any other cards possibly affected by this bug ?
-
I have a Dross Prowler and a Myr Retriever if I cast Wail of the Nim with etwine so both effects take place either at regeneration step (if one has been also dealt lethal damage from another source) or at any other time both my creatures will die by the 1 damage.
Which card did behave improperly ?
Wail of the Nim
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
Wail of the Nim because it creates a regeneration shield it regenerates the 1 damage it inflicts.
I don't know for sure if it regenerates both normal combat damage if the creature is blocked/dealt lethal damage then play Wail of the Nim with etwine will then also regenerate the 1 damage from itself or only the one from combat damage?
Are any other cards possibly affected by this bug ?
-
- Attachments
-
- wail of the nim no regen for 1 damage.rar
- (3.68 KiB) Downloaded 143 times
Last edited by Aswan jaguar on 16 Oct 2019, 12:13, edited 5 times in total.
Reason: fixed
Reason: fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: [con]Wail of the Nim etwine no regenerate 1 damage it ca
by BAgate » 31 Jul 2016, 13:37
But are we implementing regeneration shields now? I thought it was decided to keep the original implementation of regeneration.
Working on: housekeeping and archived reports
Re: [con]Wail of the Nim etwine no regenerate 1 damage it ca
by Aswan jaguar » 31 Jul 2016, 13:57
For this card it totally mess the etwine option if no shield.However Devs may want to just change the order of the 2 abilities first deal 1 damage then regenerate so that the card works more as it was made to work but we do have cards like Boon of Erebos,Necrobite, Butcher's Glee that create a regeneration shield legacy.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: [con]Wail of the Nim etwine no regenerate 1 damage it ca
by Korath » 01 Aug 2016, 02:29
Those three and Unnatural Endurance use (through the vanilla_pump() frontend) regenerate_or_shield(), which is actually pretty flexible; they can be cast either during the regeneration step to regenerate normally for Manalink, or any other time to create a shield. How well the AI deals with that, or not, I haven't had time to really investigate.
-
Korath - DEVELOPER
- Posts: 3707
- Joined: 02 Jun 2013, 05:57
- Has thanked: 496 times
- Been thanked: 1106 times
Re: [con]Wail of the Nim etwine no regenerate 1 damage it ca
by Aswan jaguar » 01 Aug 2016, 12:59
I tested a bit and AI uses these cards both before and during the regeneration step knowing the creatures will regenerate.It doesn't seem to make AI worse -dealing with regeneration- than AI's normally behaviour.AI manages though defend/regeneration part a bit better than attack/regenerate.Korath wrote: they can be cast either during the regeneration step to regenerate normally for Manalink, or any other time to create a shield. How well the AI deals with that, or not, I haven't had time to really investigate.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: [con]Wail of the Nim etwine no regenerate 1 damage it ca
by Gargaroz » 14 Sep 2016, 13:47
Code redone in 301f15b following your suggestions
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: [still bug]Wail of the Nim etwine no regen 1 damage it c
by Aswan jaguar » 13 Apr 2018, 14:15
Now in dev 778ccb5 version: Wail of the Nim when it resolves it doesn't make 1 damage nor regenerates your creatures no matter if you do it beforehand or when Manalink regeneration effects trigger. Same bug on all 3 options to cast it.
- Attachments
-
- wail of the nim no 1 damage.rar
- (3.64 KiB) Downloaded 128 times
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: [still bug]Wail of the Nim etwine no regen 1 damage it c
by Aswan jaguar » 16 Oct 2019, 12:12
Fixed the no effect in resolution in commit 8a3bd62a.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
8 posts
• Page 1 of 1
Who is online
Users browsing this forum: Google [Bot] and 54 guests