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Bug Reports XMage 1.4.20 SOFTWARE

by BetaSteward

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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby cheddarsuave » 13 Jan 2017, 19:48

Clarification about Defiant Salvager: I believe the bug is that currently it only allows you to sacrifice an artifact creature, not artifact OR creature (as it should). You may have caught this already, but just to be safe...

Also, Caught in the Brights currently exiles whenever ANY vehicle attacks, even the opponent's vehicles. It should only exile the creature when a vehicle you control attacks.

Fireshoes: Both are fixed beyond 1.4.20v0. Make sure to check the first post for already fixed bugs.
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby faanta » 13 Jan 2017, 20:44

In games vs. the AI, opponents stop casting spells as soon as I control a Forgotten Ancient. Also, when my AI opponent had an Inexorable Tide on the battlefield, he didn't cast spells anymore.

Edit: Rhystic Study has a similar effect. It seems the AI doesn't want to trigger "whenever a player/opponent casts a spell" kind of effects. While this may make sense in some cases, it also makes testing decks weird as soon as such a card is in play.
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby Cryptic Bore » 14 Jan 2017, 01:11

3 things

1. Sometimes my game logs arent saving

2. Lazav, Dimir Mastermind is no longer a copy/clone of a creature if the owner of that creature leaves the game even though cloning/copying is meant to be permanent until i choose the may trigger.

LevelX: Fixed beyond 1.4.20V0

3. Possibly for other clone creatures aswell but my dimir doppelganger was already in play and already another creature with dimir doppelganger effect, when i copied what was dimir that was already another creature with dimirs effect it placed a normal dimir doppelganger rather than the copied creature with dimirs effect which is what should of happened.

My logs seem to be saving now so if it happens again ill edit this post. Also id love to help out with testing even more if i could please let me know if i can somehow or way.
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby Kadarus » 14 Jan 2017, 11:59

Putting a +1/+1 counter on a Vehicle (Untethered Express token from Mechanized Production) resulted in a Vehicle becoming a creature permanently.
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby Ravine » 14 Jan 2017, 17:07

The set code for Portal Second Age should be PO2 (the second character is "oh"). XMage currently has it implemented as P02 (the second character is zero). Here is the source: http://magic.wizards.com/en/game-info/p ... second-age

Fireshoes: There is conflicting information. We have gone back and forth on it, but best to stop changing it so it doesn't mess with existing deck files.
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby yak300 » 14 Jan 2017, 18:20

The trigger for Daredevil Dragster seems not correctly implemented. The creature had one single velocity counter on it after blocking once and was sacrificed in my next turn's end of combat without having attacked or blocked. The two cards were drawn.
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby makz » 14 Jan 2017, 22:13

You can't target a Mana Crypt expedition, enchanted with Tezzeret's Touch with a Hunt the Weak. Don't know where exactly the problem is. That was the setting.
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby Desdomen » 15 Jan 2017, 01:44

Vesuvan Shapeshifter -- Abilities does not work when turned face up.

Situation: Turn Vesuvan Shapeshifter face-up, copying Brine Elemental.

Expected Result: Vesuvan Shapeshifter copies Brine Elemental's ability "Each opponent skips his or her next untap step."

Actual Result: Vesuvan Shapeshifter copies the creature but does not copy the turn face-up abilities.
Last edited by Desdomen on 15 Jan 2017, 04:46, edited 1 time in total.
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby croikle » 15 Jan 2017, 04:26

The text for Aegis Automaton says "another target creature" instead of "another target creature you control". (The card behaves correctly)

LevelX: Fixed beyond 1.4.20V0
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Re: Bug Reports XMage 1.4.20 SOFTWARE

Postby Grahf » 26 Jan 2017, 15:00

If there is no other creature in my graveyard, Scrapheap Scrounger can be returned to the battlefield without that exile clause.

LevelX: Fixed beyond 1.4.21V1
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