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Forge Beta Release: 02-20-2017 ver. 1.5.60

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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby stormcat » 15 Mar 2017, 02:38

When AI Controlled Quirion Ranger in attachment file situation, AI looped trying activation and failed.
Waste very long time.

According to logfile,

AI looped too much with: [Return a forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.]AI failed to play Quirion Ranger (283)
Attachments
capture_001_15032017_113123.jpg
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby Agetian » 15 Mar 2017, 05:11

CokedUpZombie wrote:I posted two decks total. Oloro deck that works fine and the Atraxa that doesn't....just wanted to be clear.
Well, the Atraxa deck was posted as a deck list, not as a deck file in the Forge .dck format (like you posted your Oloro deck). It would really help to see the actual deck file that is crashing for you, trying to work with the deck list is akin to manually recreating the deck from scratch, so it's not guaranteed that whatever issue you have can be reproduced that way.

- Agetian
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby CokedUpZombie » 15 Mar 2017, 05:55

Agetian wrote:
CokedUpZombie wrote:I posted two decks total. Oloro deck that works fine and the Atraxa that doesn't....just wanted to be clear.
Well, the Atraxa deck was posted as a deck list, not as a deck file in the Forge .dck format (like you posted your Oloro deck). It would really help to see the actual deck file that is crashing for you, trying to work with the deck list is akin to manually recreating the deck from scratch, so it's not guaranteed that whatever issue you have can be reproduced that way.

- Agetian
Yeah I wonder what happened cause I am copying the files EXACTLY as they appear in notepad and they are in the same location. I will just delete it tonight though. I have not had time yet. Thanks for your help though!
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby DaniUG » 15 Mar 2017, 20:29

I believe I found a bug in the IA.
I'm playing commander and I have a massive field advantage (several creatures 6/6 and stronger ones)and the IA has a couple of 2/2.
The thing is the IA has Thirsting Axe amongst other artifacts, and what it does is put all the artifacts in one of the creatures to create a strong blocker, but the thing is, the axe says that if the equipped creature doesn't do damage to a creature it must be sacrificed.
So what ends up happening is that the IA creates a strong blocker and obviously does not attack, -> so end phase, axe triggers etc etc.... Since I have this massive advantage the IA ends up losing one creature at a time with me doing nothing.
Even the smallest spark may set a world ablaze
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby Hexmage » 16 Mar 2017, 12:33

Hello, Thank you for this awesome program.
I've been playing against a deck with Thought-Knot Seer, and when it leaves the battlefield I'm not drawing any card, Actually, by reading the despcription, it's the OWNER of the Thought-Knot Seer who is drawing another card!!
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Thought-knot seer.png
A thought-knot seer left the battlefield and another one remained, I drawed no card
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby CokedUpZombie » 17 Mar 2017, 10:23

Deleted it and started over. Atraxa works now!
On mobile will you guys ever add the ability to play more than one opponent? Or is it a UI issue?
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby CokedUpZombie » 18 Mar 2017, 08:27

Death or Glory works backwards. It should exile the stack you choose but instead it plays the stack.
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby puckboss3 » 18 Mar 2017, 17:49

Forgotten Ancient trigger only allows me to select one creature to move counters to
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby Mrs Non-Gorilla » 18 Mar 2017, 18:25

I just spent GGUU on Rolling Spoil, and it still gave creatures -1/-1.
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby Midori » 18 Mar 2017, 22:05

I noticed misbehavior on cipher cards together with cloning abilities (esp. Artisan of Forms).

I cast Hidden Strings encoded on Artisan of Forms (or whatever creature Artisan of Forms is currently copying) from exile, targeting that Artisan of Forms and another permanent, causing her Heroic-ability to trigger.
If she now becomes a copy of another creature, the encoded Hidden Strings will no longer be encoded on her (or at least will fail to trigger the cipher ability), preventing me from ever casting the exiled Hidden Strings again.

Copy effects should not overwrite encoded cards.
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby Voda » 19 Mar 2017, 01:09

While looking for a solution to the Thought-Knot Seer problem, I found that Lord of Tresserhorn has a similar bug. When the first leaves the battlefield or the second enters it, you (the player) can only choose the AI as a valid target (in 1v1 the opponent is chosen automatically) to make him draw. However when it resolves on the AI side, he can chose himself !

I also tested with an empty library, to see if he was able to target me (forcing me to draw and thus winning). It was indeed the case.

So the AI has the choice of making a player draw instead of an opponent when given ValidTgts$ Opponent.

EDIT : It may sounds stupid, but I wanted to be sure that the "ValidTgts$ Opponent" was still working correctly in any other spell and that it couldn't target itself if the effect is positive. I made the AI played Fiery Justice, and he targeted me to gain the life, so I guess it is alright. The bug appears only in the relation between draw effect and opponent targeting.
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby Zucan » 25 Mar 2017, 19:28

I have seen a couple people mention issues with Aether Hub here. For me, it periodically crashes when I activate Aether Hub and spend an energy to create colored mana. I have attached the crash report, screenshot and my deck file for review.

The game continues to play if I select "Continue" and it still seems to give me the colored mana (which I then use), so I am not sure what the crash is about... it doesn't seem to affect game play any.

NOTE: I had to attach the crash report, since doing it inline prevents me from posting because it is too spammy. Also, I had to rename the deck file from .dck to .deck in order to be allowed to attach it.

Thanks!
Zucan
Attachments
Arcbound Artifact Modern.deck
Renamed from .dck to .deck
(567 Bytes) Downloaded 191 times
Screenshot from 2017-03-25 15-24-42.png
Forge Screenshot
2017-03-25-00.txt
Crash for Aether Hub
(1.72 KiB) Downloaded 186 times
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby NachoNachos » 27 Mar 2017, 21:37

Hi all,

big fan of Forge and have been using it for a while now however I've encountered a frustrating new issue with the 1.5.61.003 (Alpha) version in which my turn automatically either starts at the attack phase if I have creatures on the board OR main phase 2 if no creatures. This is super problematic since it means I can't cast spells to clear the board prior to attacking.

This wasn't the case in previous versions so I uninstalled/reinstalled to make sure it wasn't just a fluke but it still happens. Has anyone else run into this issue?

Thanks!
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby Voda » 27 Mar 2017, 21:55

Hi NachoNachos,

Fortunately, it is not a bug you are encountering. In a duel, do you see the turn timeline where you have the acronym of the different steps (UP, DR, M1, BC...) ? You can click on them to automatically pass priority on these steps ; click again and you will go through them as before.

So my guess is that you accidentally clicked on the "M1" step button, which resulted in Forge passing steps until the next "playable" step (either combat step if you have creatures or M2 if you don't). What you would likely do to solve your problem is click on your "M1" step again, and you will not pass priority on this step anymore.

Voda
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Re: Forge Beta Release: 02-20-2017 ver. 1.5.60

Postby NachoNachos » 27 Mar 2017, 22:21

@Voda

That worked - Ugh I've been annoyed about this for 2 weeks and it was such a simple thing. Glad it wasn't a true bug. Thanks!

Cheers,
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