Bug Reports (snapshot builds)
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Re: Bug Reports (snapshot builds)
by hugo-mtg » 08 Oct 2017, 06:12
:r35923
This is what did happen:
IA plays Atraxa, I play Venser's Shaper Servant to bounce Atraxa from stack. Atraxa enter battlefield anyway ang get some kind of protection from me, after that I can target her but the spell do nothing (IA equip Lightning Greaves without problem). I try to bounce her, destroy her, stole it with shackles, nothing works but wraths.
I am not sure, but I think this happend after I use Unsubstantiate or staff like that in other games too, It's like bouncing any creature from the stack produce this behavoir.
thanks in advance.
This is what did happen:
IA plays Atraxa, I play Venser's Shaper Servant to bounce Atraxa from stack. Atraxa enter battlefield anyway ang get some kind of protection from me, after that I can target her but the spell do nothing (IA equip Lightning Greaves without problem). I try to bounce her, destroy her, stole it with shackles, nothing works but wraths.
I am not sure, but I think this happend after I use Unsubstantiate or staff like that in other games too, It's like bouncing any creature from the stack produce this behavoir.
thanks in advance.
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Re: Bug Reports (snapshot builds)
by tjtillman » 09 Oct 2017, 02:00
r35936
Used Skulduggery to target my creature and CPU's Kopala, but did not have to pay 2 more colorless mana.
Used Skulduggery to target my creature and CPU's Kopala, but did not have to pay 2 more colorless mana.
Re: Bug Reports (snapshot builds)
by Agetian » 09 Oct 2017, 03:35
Fixedtjtillman wrote:r35936
Used Skulduggery to target my creature and CPU's Kopala, but did not have to pay 2 more colorless mana.
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Re: Bug Reports (snapshot builds)
by hugo-mtg » 10 Oct 2017, 18:52
Shame on me! I forgat to tell it was in Forge for Android (just in case this is the wrong place to post this)hugo-mtg wrote::r35923
This is what did happen:
IA plays Atraxa, I play Venser's Shaper Servant to bounce Atraxa from stack. Atraxa enter battlefield anyway ang get some kind of protection from me, after that I can target her but the spell do nothing (IA equip Lightning Greaves without problem). I try to bounce her, destroy her, stole it with shackles, nothing works but wraths.
I am not sure, but I think this happend after I use Unsubstantiate or staff like that in other games too, It's like bouncing any creature from the stack produce this behavoir.
thanks in advance.
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Re: Bug Reports (snapshot builds)
by tjtillman » 12 Oct 2017, 02:58
Ended up seeing the River Heralds' Boon issue again, r35960Agetian wrote:Added some AI for Spires of Orazca.
River Heralds' Boon: couldn't reproduce, it always chooses only its own creatures in my test scenarios :/ Never buffed my Merfolk with it so far.
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Screenshot here, can see in the log CPU put the counter on my merfolk.
Re: Bug Reports (snapshot builds)
by Agetian » 13 Oct 2017, 04:51
Quite possibly so, considering that the card is marked RemAIDeck Where did you see it in the AI's hands? If it was in some quest deck or whatever, let me know - it's probably best to replace it with something else until the AI is ready to properly handle cards like that without cheating.
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Re: Bug Reports (snapshot builds)
by tjtillman » 15 Oct 2017, 06:18
r35960
One With the Wind's legal targets are any creature, not a creature you control (I took control of opponent's enchanted creature and saw the aura fall off)
One With the Wind's legal targets are any creature, not a creature you control (I took control of opponent's enchanted creature and saw the aura fall off)
Re: Bug Reports (snapshot builds)
by Agetian » 15 Oct 2017, 08:18
Fixedtjtillman wrote:r35960
One With the Wind's legal targets are any creature, not a creature you control (I took control of opponent's enchanted creature and saw the aura fall off)
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Re: Bug Reports (snapshot builds)
by Blackjack2105 » 17 Oct 2017, 14:37
What are the specifications for running the forge, since since the update 1.6.4 my load until the screen of the setup setup and then crash
I have galaxy j1 ace with 1.3 GHz Dual Core and 512 mb of ram and android 4.4
please help with this question
I have galaxy j1 ace with 1.3 GHz Dual Core and 512 mb of ram and android 4.4
please help with this question
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Re: Bug Reports (snapshot builds)
by Agetian » 17 Oct 2017, 15:00
Please note that there's a separate thread for Forge for Android that you can use to report issues specific to that version (the same thread you first downloaded Forge for Android from).Blackjack2105 wrote:What are the specifications for running the forge, since since the update 1.6.4 my load until the screen of the setup setup and then crash
I have galaxy j1 ace with 1.3 GHz Dual Core and 512 mb of ram and android 4.4
please help with this question
Your crash is most likely unrelated to your phone specs, the system requirements have not really changed for v1.6.4 compared to the previous version, at least not in any significant way. I do admit that 512 MB RAM seems a little low for Forge in general (not only v1.6.4), some people have reported issues like out of memory crashes even with 1 GB. Anyhow, please provide the contents of Forge.log for examination (check the Forge for Android thread, the first post, for instructions on how to find this file ).
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Re: Bug Reports (snapshot builds)
by Blackjack2105 » 19 Oct 2017, 19:01
Agetian wrote:Please note that there's a separate thread for Forge for Android that you can use to report issues specific to that version (the same thread you first downloaded Forge for Android from).Blackjack2105 wrote:What are the specifications for running the forge, since since the update 1.6.4 my load until the screen of the setup setup and then crash
I have galaxy j1 ace with 1.3 GHz Dual Core and 512 mb of ram and android 4.4
please help with this question
Your crash is most likely unrelated to your phone specs, the system requirements have not really changed for v1.6.4 compared to the previous version, at least not in any significant way. I do admit that 512 MB RAM seems a little low for Forge in general (not only v1.6.4), some people have reported issues like out of memory crashes even with 1 GB. Anyhow, please provide the contents of Forge.log for examination (check the Forge for Android thread, the first post, for instructions on how to find this file ).
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