Bug Reports (snapshot builds)
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Bug Reports (snapshot builds)
by stormcat » 03 Sep 2018, 13:13
:r182
I don't know this is bug or not.
When I opened a deck file from Deck Editor,
it seems to be not loaded the deck title.
It's very inconvenience.
I don't know this is bug or not.
When I opened a deck file from Deck Editor,
it seems to be not loaded the deck title.
It's very inconvenience.
Re: Bug Reports (snapshot builds)
by Kiryu666 » 03 Sep 2018, 22:36
Description: [the game simply stops doing actions]
- ConcurrentModificationException | Open
- Code: Select all
Forge Version: 1.6.15-SNAPSHOT-r-1u
Operating System: Windows 10 10.0 x86
Java Version: 1.8.0_181 Oracle Corporation
java.util.ConcurrentModificationException
at java.util.LinkedList$ListItr.checkForComodification(Unknown Source)
at java.util.LinkedList$ListItr.next(Unknown Source)
at forge.util.Visitor.visitAll(Visitor.java:15)
at forge.game.Game.forEachCardInGame(Game.java:570)
at forge.game.trigger.TriggerHandler.cleanUpTemporaryTriggers(TriggerHandler.java:80)
at forge.game.GameAction.checkStaticAbilities(GameAction.java:784)
at forge.game.GameAction.checkStaticAbilities(GameAction.java:771)
at forge.game.GameAction.checkStaticAbilities(GameAction.java:768)
at forge.game.GameAction.changeZone(GameAction.java:371)
at forge.game.GameAction.moveTo(GameAction.java:570)
at forge.game.GameAction.moveTo(GameAction.java:555)
at forge.game.GameAction.moveToStack(GameAction.java:639)
at forge.game.GameAction.moveToStack(GameAction.java:635)
at forge.ai.ComputerUtil.handlePlayingSpellAbility(ComputerUtil.java:95)
at forge.ai.ComputerUtil.handlePlayingSpellAbility(ComputerUtil.java:71)
at forge.ai.PlayerControllerAi.playChosenSpellAbility(PlayerControllerAi.java:457)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:960)
at forge.game.GameAction.startGame(GameAction.java:1690)
at forge.game.Match.startGame(Match.java:87)
at forge.match.HostedMatch$2.run(HostedMatch.java:235)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Re: Bug Reports (snapshot builds)
by stormcat » 07 Sep 2018, 19:23
:r214
When I cast Tooth and Nail by Entwine, then I searched two creatures.
After I selected two creatures from my hand, I can't proceed the game.
There is no reaction even if I press OK button.
When I cast Tooth and Nail by Entwine, then I searched two creatures.
After I selected two creatures from my hand, I can't proceed the game.
There is no reaction even if I press OK button.
Re: Bug Reports (snapshot builds)
by stormcat » 10 Sep 2018, 12:01
:1.6.16-SNAPSHOT-r29
I can't choose Ral, Izzet Viceroy in Deck Editor.
I can't choose Ral, Izzet Viceroy in Deck Editor.
Re: Bug Reports (snapshot builds)
by TyphosTheD » 11 Sep 2018, 09:55
Kaho, Minamo Historian - ability broken
After the most recent update on the mobile platform her ability, instead of bringing up a selection window for the spells, brings up a "select the order" prompt. As a result I cannot use her ability.
Any thoughts or help would be appreciated.
After the most recent update on the mobile platform her ability, instead of bringing up a selection window for the spells, brings up a "select the order" prompt. As a result I cannot use her ability.
Any thoughts or help would be appreciated.
- TyphosTheD
- Posts: 2
- Joined: 18 Jul 2018, 12:04
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports (snapshot builds)
by gabrilend » 12 Sep 2018, 21:15
The card Propaganda doesn't work properly with creatures that have mana abilities (For example Llanowar Elves)
If you select two or more creatures to attack (one of them being Llanowar Elves) then you can use the mana ability of the elves to pay for the first creature, but when you have to pay the cost for the elves attacking (and you don't have any mana) then the elves will untap. Basically giving you a free mana to pay for the cost incurred by an opponent's Propaganda card, and leaving you with an untapped Llanowar Elf.
I didn't test this more than once but I saw it happen and I wanted to report it somewhere.
If you select two or more creatures to attack (one of them being Llanowar Elves) then you can use the mana ability of the elves to pay for the first creature, but when you have to pay the cost for the elves attacking (and you don't have any mana) then the elves will untap. Basically giving you a free mana to pay for the cost incurred by an opponent's Propaganda card, and leaving you with an untapped Llanowar Elf.
I didn't test this more than once but I saw it happen and I wanted to report it somewhere.
Re: Bug Reports (snapshot builds)
by Corwin72 » 12 Sep 2018, 21:33
Was there a recent change that only allowed decks to be imported to quest mode that the user has cards for? When I try an import with today's build I am only getting some cards imported into my Quest deck. If so is there a way to turn this option off?
-
Corwin72 - Posts: 793
- Joined: 15 Sep 2009, 13:26
- Location: Grayson, Ga
- Has thanked: 25 times
- Been thanked: 9 times
Re: Bug Reports (snapshot builds)
by Ergg » 13 Sep 2018, 06:50
The card Desecrated Tomb does not work proprely. It should create a bat token when a card leaves YOUR graveyard. Currently the ability is triggerred not only for your graveyard, but also for the opponent graveyard... and pretty much every case when a card is moving from an area to another ! Even fetching land trigger it. And that, regardless of the owner of the moving card.
[Edit : Muldrotha, the Gravetide abilities doesn't work with desecrated tomb]
Also the cost for the card Status//Statue is wrong for the Statue part (it's set to 2W istead of 2BG).
[Edit : Muldrotha, the Gravetide abilities doesn't work with desecrated tomb]
Also the cost for the card Status//Statue is wrong for the Statue part (it's set to 2W istead of 2BG).
Re: Bug Reports (snapshot builds)
by stormcat » 13 Sep 2018, 12:13
:1.6.16-SNAPSHOT-r77
This error occur when AI start his turn with Survival of the Fittest.
Forge didn't show a message window, but wrote in log file.
This error occur when AI start his turn with Survival of the Fittest.
Forge didn't show a message window, but wrote in log file.
- Code: Select all
java.lang.NullPointerException
at forge.ai.ComputerUtilMana.hasEnoughManaSourcesToCast(ComputerUtilMana.java:72)
at forge.ai.SpecialCardAi$SurvivalOfTheFittest$1.apply(SpecialCardAi.java:1097)
at forge.ai.SpecialCardAi$SurvivalOfTheFittest$1.apply(SpecialCardAi.java:1094)
at com.google.common.collect.Iterators$5.computeNext(Iterators.java:639)
at com.google.common.collect.AbstractIterator.tryToComputeNext(AbstractIterator.java:141)
at com.google.common.collect.AbstractIterator.hasNext(AbstractIterator.java:136)
at forge.util.collect.FCollection.<init>(FCollection.java:90)
at forge.game.card.CardCollection.<init>(CardCollection.java:115)
at forge.game.card.CardLists.filter(CardLists.java:297)
at forge.ai.SpecialCardAi$SurvivalOfTheFittest.considerDiscardTarget(SpecialCardAi.java:1094)
at forge.ai.ComputerUtil.getCardPreference(ComputerUtil.java:413)
at forge.ai.ComputerUtilCost.checkDiscardCost(ComputerUtilCost.java:150)
at forge.ai.SpellAbilityAi.willPayCosts(SpellAbilityAi.java:123)
at forge.ai.SpellAbilityAi.canPlayWithoutRestrict(SpellAbilityAi.java:79)
at forge.ai.SpellAbilityAi.canPlayAI(SpellAbilityAi.java:52)
at forge.ai.SpellAbilityAi.canPlayAIWithSubs(SpellAbilityAi.java:35)
at forge.ai.AiController.canPlaySa(AiController.java:648)
at forge.ai.AiController.canPlayAndPayFor(AiController.java:632)
at forge.ai.AiController.chooseSpellAbilityToPlayFromList(AiController.java:1363)
at forge.ai.AiController.getSpellAbilityToPlay(AiController.java:1335)
at forge.ai.AiController.chooseSpellAbilityToPlay(AiController.java:1205)
at forge.ai.PlayerControllerAi.chooseSpellAbilityToPlay(PlayerControllerAi.java:475)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:951)
at forge.game.GameAction.startGame(GameAction.java:1690)
at forge.game.Match.startGame(Match.java:87)
at forge.match.HostedMatch$2.run(HostedMatch.java:235)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Re: Bug Reports (snapshot builds)
by stormcat » 13 Sep 2018, 16:47
:1.6.16-SNAPSHOT-r77
When I control Purphoros, God of the Forge,
in spite of Red symbol is 1(Purphoros is not creature), Mox Amber add [W].
When I control Purphoros, God of the Forge,
in spite of Red symbol is 1(Purphoros is not creature), Mox Amber add [W].
Re: Bug Reports (snapshot builds)
by stormcat » 16 Sep 2018, 21:34
:1.6.16-SNAPSHOT-r100
Generous Patron has bug.
When I put a -1/-1 counter on a opponent's creature, Generous Patron hadn't trigger.
Generous Patron should be trigger by any counters.
Generous Patron has bug.
When I put a -1/-1 counter on a opponent's creature, Generous Patron hadn't trigger.
Generous Patron should be trigger by any counters.
Re: Bug Reports (snapshot builds)
by stormcat » 19 Sep 2018, 21:36
:1.6.16-SNAPSHOT-r161
It is wrong to count the commander's tax.
It seems that even if the commander returns to hand, it is increasing.
It is wrong to count the commander's tax.
It seems that even if the commander returns to hand, it is increasing.
Re: Bug Reports (snapshot builds)
by leshrac » 21 Sep 2018, 00:50
:1.6.16-SNAPSHOT-r161
Knight of Autumn doesn't work at all, there are lots of things wrong with it:
1. When i put it into play with Green Sun's Zenith i get just a 2/1 creature, no prompt to choose anything at all.
2. When i try to cast it, i have 2 options:
Cast it for 1GW. It enters the battlefield as a 2/1 and nothing happens.
Cast it for 1RW and choose one of the things i should choose when it comes into play. Then it does that thing (as long as i don't choose the counters) and i don't get a creature, the card completely vanishes.
Knight of Autumn doesn't work at all, there are lots of things wrong with it:
1. When i put it into play with Green Sun's Zenith i get just a 2/1 creature, no prompt to choose anything at all.
2. When i try to cast it, i have 2 options:
Cast it for 1GW. It enters the battlefield as a 2/1 and nothing happens.
Cast it for 1RW and choose one of the things i should choose when it comes into play. Then it does that thing (as long as i don't choose the counters) and i don't get a creature, the card completely vanishes.
Re: Bug Reports (snapshot builds)
by Devilman06 » 22 Sep 2018, 15:19
forge-gui-desktop-1.6.16-SNAPSHOT-r204.tar
Oblivion Sower exile's top 4 but does not put any of the lands into play
Oblivion Sower exile's top 4 but does not put any of the lands into play
- Devilman06
- Posts: 127
- Joined: 29 Jan 2010, 03:59
- Has thanked: 1 time
- Been thanked: 2 times
Re: Bug Reports (snapshot builds)
by PrinzMurmel » 22 Sep 2018, 16:08
v1.6.15: I played Encrust and enchanted a yet untapped Lys Alana Bowmaster. Nevertheless, when my opponent played an Elf next turn, my 2/2 flyer received 2 damage and was destroyed Am I mistaken that that should have been prevented by the enchantment?
Regards, P.M.
Regards, P.M.
-
PrinzMurmel - Posts: 27
- Joined: 25 Mar 2015, 19:34
- Has thanked: 2 times
- Been thanked: 0 time
Who is online
Users browsing this forum: No registered users and 91 guests