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Forge Release 09/29/2018 ver 1.6.16

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Forge Release 09/29/2018 ver 1.6.16

Postby KrazyTheFox » 29 Sep 2018, 20:31

Forge: 09/29/2018 ver 1.6.16





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Desktop: https://releases.cardforge.org/forge/forge-gui-desktop/1.6.16/forge-gui-desktop-1.6.16.tar.bz2



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Forge now requires Java 8 (or newer). You will not be able to start the game if you are not yet running Java 8.

We have a Discord server for hanging out with Forge devs and other Forge fans. Feel free to jump on in and say hi!

Online Multiplayer is once again functional!



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New Cards
Vigorspore Wurm; Vedalken Mesmerist; Vernadi Shieldmate; Vraska, Regal Gorgon; Vivid Revival; Vraska's Stoneglare; Vicious Rumors; Veiled Shade; Knight of Autumn; Kraul Foragers; Kraul Raider; Kraul Harpooner; Kraul Swarm; Tajic, Legion's Edge; Take Heart; Torch Courier; Truefire Captain; Thoughtbound Phantasm; Tenth District Guard; Thought Erasure; Trostani Discordant; Circuitous Route; Citywatch Sphinx; Citywide Bust; Conclave Tribunal; Collar the Culprit; Connive; Conclave Guildmage; Crackling Drake; Creeping Chill; Centaur Peacemaker; Camaraderie; Capture Sphere; Cosmotronic Wave; Chance for Glory; Command the Storm; Conclave Cavalier; Chamber Sentry; Crush Contraband; Chemister's Insight; Candlelight Vigil; Guildmages' Forum; Gateway Plaza; Golgari Raiders; Gatekeeper Gargoyle; Golgari Locket; Goblin Banneret; Grappling Sundew; Guild Summit; Garrison Sergeant; Gruesome Menagerie; Golgari Findbroker; Glowspore Shaman; Gird for Battle; Goblin Cratermaker; Glaive of the Guildpact; Generous Stray; Gravitic Punch; Goblin Locksmith; Worldsoul Colossus; Wary Okapi; Watcher in the Mist; Wand of Vertebrae; Wild Ceratok; Wojek Bodyguard; Wishcoin Crab; Whisper Agent; Whispering Snitch; Impervious Greatwurm; Izzet Locket; Ionize; Inescapable Blaze; Invert; Integrity; Inspiring Unicorn; Izoni, Thousand-Eyed; Intrusive Packbeast; Douser of Lights; Dawn of Hope; Demotion; Deafening Clarion; Dimir Spybug; Dimir Informant; Doom Whisperer; District Guide; Dream Eater; Divine Visitation; Deadly Visit; Dazzling Lights; Disinformation Campaign; Darkblade Agent; Drowned Secrets; Devkarin Dissident; Direct Current; Devious Cover-Up; Dimir Locket; Justice Strike; Join Shields; Attendant of Vraska; Assure; Affectionate Indrik; Artful Takedown; Assassin's Trophy; Arboretum Elemental; Aurelia, Exemplar of Justice; Arclight Phoenix; Pelt Collector; Precision Bolt; Passwall Adept; Pitiless Gorgon; Price of Fame; Pause for Reflection; Pack's Favor; Parhelion Patrol; Pilfering Imp; Portcullis Vine; Piston-Fist Cyclops; Ral, Caller of Storms; Rhizome Lurcher; Ral's Dispersal; Roc Charger; Ral's Staticaster; Rosemane Centaur; Ral, Izzet Viceroy; Radical Idea; Ritual of Soot; Risk Factor; Runaway Steam-Kin; Rampaging Monument; Response; Rubblebelt Boar; Light of the Legion; Ledev Champion; Lava Coil; Leapfrog; Lotleth Giant; Loxodon Restorer; Ledev Guardian; Legion Warboss; League Guildmage; Legion Guildmage; Heavenly Blademaster; Hired Poisoner; Haazda Marshal; Hatchery Spider; Hunted Witness; House Guildmage; Healer's Hawk; Hammer Dropper; Hypothesizzle; Hellkite Whelp; Niv-Mizzet, Parun; Never Happened; Notion Rain; Necrotic Wound; Nightveil Sprite; Najeela, the Blade-Blossom ; Nullhide Ferox; Nightveil Predator; Smelt-Ward Minotaur; Swarm Guildmage; Sumala Woodshaper; Sonic Assault; Spinal Centipede; Severed Strands; Sunhome Stalwart; Skyline Scout; Swathcutter Giant; Selesnya Locket; Swiftblade Vindicator; Sprouting Renewal; Status; Silent Dart; Sinister Sabotage; Sworn Companions; Street Riot; Blade Instructor; Book Devourer; Barrier of Bones; Blood Operative; Boros Challenger; Burglar Rat; Barging Sergeant; Bartizan Bats; Bounty Agent; Boros Locket; Beast Whisperer; Bounty of Might; Beacon Bolt; Expansion; Electrostatic Field; Etrata, the Silencer; Experimental Frenzy; Erstwhile Trooper; Emmara, Soul of the Accord; Enhanced Surveillance; Erratic Cyclops; Underrealm Lich; Unexplained Disappearance; Urban Utopia; Undercity Uprising; Undercity Necrolisk; Ornery Goblin; Omnispell Adept; Ochran Assassin; Find; Fire Urchin; Flight of Equenauts; Fearless Halberdier; Fresh-Faced Recruit; Firemind's Research; Flower; Molderhulk; Mausoleum Secrets; Moodmark Painter; Maximize Altitude; Murmuring Mystic; March of the Multitudes; Muse Drake; Mephitic Vapors; Maximize Velocity; Midnight Reaper; Quasiduplicate

Guilds of Ravnica
Most of Guilds of Ravnica has been implemented and is available in this release. We're working hard on getting the last few cards added.

Token Changes
Some work that streamlines tokens is going on under the hood. This may be the cause of missing/incorrect token images if you notice any, though we don't expect there to be any issues.

Random Quest World
Added Randomized Standard Quest World with LDA archetype generated decks as duels and standard card pool - this is designed so that there is always a quest world representing the current standard metagame - with a standard cardpool and decks generated using the LDA archetype based deck generation. To access this mode, select the "Random Standard" world in the world selection dropdown.
In this world as well as the random duel opponents, there are randomly generated challenges of varying difficulty and of 2 different types. One type pits your standard decks against modern, legacy or vintage opponents, the other gives the AI a standard deck, but with a headstart of one or more cards on the battlefield.


Bug fixes
As always, this release of Forge features an assortment of bug fixes and improvements based on user feedback during the previous release run.




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Online multiplayer functionality has been restored, but is still a Work in Progress. We do have a dedicated developer actively working on the online multiplayer feature.

"When you pay a cost" trigger for M19 cards don't work 100% correctly yet. We're still working on it.

Other known issues are here: https://git.cardforge.org/core-developers/forge/issues

Feel free to report your own there if you have any.




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The Forge archive includes a MANUAL.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.

The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.

Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.

Once the Forge archive has been decompressed you should then be able to launch Forge by using the included launcher. Launching Forge by double clicking on the forge jar file in the past caused a java heap space error. Forge's memory requirements have increased over time and the launchers increase the java heap space available to Forge. Currently you can launch Forge by double clicking on the forge jar file without a java heap space error but this is likely to change as we add in more sounds, icons, etc.

- The Mac OS application version -
We haven't been able to distribute the OS X Application version of Forge in sometime. We've recently automated our release tools, and will continue to look in the viability of creating this file now that things are autoamted.


- Online Multiplayer -
For local network play you should only need two systems running Forge. One to host and one to join and play. For remote (over the Internet) play you will need to ensure that the port used (36743 by default) is forwarded to the hosting machine.




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(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the XMage team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby KrazyTheFox » 29 Sep 2018, 20:33

DistinctStats.txt | Open
Implemented (Missing) / Total = Percentage Implemented
18176 (145) / 18321 = 99.21 %

Missing (145):
AEther Searcher
Agent of Acquisitions
Aminatou, the Fateshifter
Animus of Predation
Arcane Savant
Archdemon of Paliano
Azra Bladeseeker
Azra Oddsmaker
Backdraft
Backup Plan
Balduvian Warlord
Beamsplitter Mage
Bloodborn Scoundrels
Bring Down
Bronze Tablet
Butcher Orgg
Caller of the Untamed
Camouflage
Canal Dredger
Chaos Orb
Charging Binox
Charnel Troll
Cheering Fanatic
Coalition Flag
Coalition Honor Guard
Cogwork Grinder
Cogwork Librarian
Cogwork Spy
Cogwork Tracker
Combo Attack
Coveted Jewel
Cruel Entertainment
Curse of Vengeance
Custodi Peacekeeper
Deal Broker
Discovery // Dispersal
Divine Deflection
Dwarven Lightsmith
Echo Storm
Emblazoned Golem
Emissary of Grudges
Equinox
Ertai's Meddling
Expropriate
Fade Away
Falling Star
False Orders
Fan Favorite
Fasting
Fumble
Fury Storm
Game Plan
Gang Up
Garbage Fire
General Jarkeld
Genesis Storm
Geode Golem
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Gorm the Great
Harm's Way
Hold the Perimeter
Huddle Up
Ice Cauldron
Illusionary Informant
Illusionary Mask
Illusionary Terrain
Impact Resonance
Infernal Denizen
Isolated Watchtower
Krovikan Vampire
Lava Burst
Lava-Field Overlord
Lazav, the Multifarious
Leovold's Operative
Lore Seeker
Lurking Automaton
Maelstrom Archangel Avatar
Magma Hellion
Mana Cache
Martyrdom
Mercenaries
Mindblade Render
Mission Briefing
Mnemonic Betrayal
Nacatl War-Pride
Nimbus Champion
Noble Banneret
Oracle en-Vec
Out of Bounds
Paliano Vanguard
Paliano, the High City
Piracy
Plague of Vermin
Plaguecrafter
Play of the Game
Preferred Selection
Primitive Justice
Primordial Mist
Psychic Battle
Pyramids
Pyretic Hunter
Raging River
Raiding Party
Rebirth
Refraction Trap
Regicide
Season of the Witch
Selective Snare
Sentinel Tower
Shadowbane
Shahrazad
Shaman's Trance
Shining Shoal
Skull Storm
Skystreamer
Smuggler Captain
Sorrow's Path
Soul Echo
Spellweaver Duo
Spire Phantasm
Stadium Vendors
Stalking Leonin
Standard Bearer
Stolen Strategy
Summoner's Bond
Tawnos's Coffin
Tempest Efreet
The Crowd Goes Wild
Thief of Sanity
Thousand-Year Storm
Timmerian Fiends
Together Forever
Treasure Nabber
Unmoored Ego
Urza's Miter
Vampire Charmseeker
Venerated Loxodon
Volatile Chimera
Vraska, Golgari Queen
Whippoorwill
Whispergear Sneak
Word of Command
World at War


Overall Editions | Open
Set: Implemented (Missing) / Total = Percentage Implemented
Unstable: 6 (0) / 6 = 100.0%
Portal: 200 (0) / 200 = 100.0%
Ugin's Fate: 26 (0) / 26 = 100.0%
Whispering Woods: 1 (0) / 1 = 100.0%
Guildpact: 165 (0) / 165 = 100.0%
Zendikar Expeditions: 45 (0) / 45 = 100.0%
Dark Ascension: 158 (0) / 158 = 100.0%
Journey into Nyx: 165 (0) / 165 = 100.0%
Rivals of Ixalan: 205 (0) / 205 = 100.0%
Ravnica: City of Guilds: 291 (0) / 291 = 100.0%
Weatherlight: 167 (0) / 167 = 100.0%
Eighth Edition: 342 (0) / 342 = 100.0%
Champions of Kamigawa: 291 (0) / 291 = 100.0%
Legendary Cube: 149 (0) / 149 = 100.0%
Modern Masters 2017: 249 (0) / 249 = 100.0%
Mirrodin: 291 (0) / 291 = 100.0%
Battle for Zendikar: 254 (0) / 254 = 100.0%
Born of the Gods: 165 (0) / 165 = 100.0%
Global Series Jiang Yanggu & Mu Yanling: 40 (0) / 40 = 100.0%
New Phyrexia: 170 (0) / 170 = 100.0%
Welcome Deck 2017: 30 (0) / 30 = 100.0%
Welcome Deck 2016: 16 (0) / 16 = 100.0%
Visions: 167 (0) / 167 = 100.0%
Amonkhet: 272 (0) / 272 = 100.0%
Dragons of Tarkir: 254 (0) / 254 = 100.0%
Ixalan: 274 (0) / 274 = 100.0%
Aether Revolt: 194 (0) / 194 = 100.0%
Zendikar: 234 (0) / 234 = 100.0%
Eldritch Moon: 205 (0) / 205 = 100.0%
Signature Spellbook: Jace: 8 (0) / 8 = 100.0%
Eventide: 180 (0) / 180 = 100.0%
Commander Anthology: 289 (0) / 289 = 100.0%
Revised Edition: 296 (0) / 296 = 100.0%
Planechase Anthology: 222 (0) / 222 = 100.0%
Time Spiral: 286 (0) / 286 = 100.0%
Portal: Three Kingdoms: 170 (0) / 170 = 100.0%
Seventh Edition: 335 (0) / 335 = 100.0%
Scourge: 143 (0) / 143 = 100.0%
Tenth Edition: 368 (0) / 368 = 100.0%
Masterpiece Series - Amonkhet: 54 (0) / 54 = 100.0%
Return to Ravnica: 254 (0) / 254 = 100.0%
Planar Chaos: 165 (0) / 165 = 100.0%
Arena: 2 (0) / 2 = 100.0%
Darksteel: 165 (0) / 165 = 100.0%
Shattered Chains: 1 (0) / 1 = 100.0%
Planechase 2012: 177 (0) / 177 = 100.0%
Morningtide: 150 (0) / 150 = 100.0%
Unglued: 5 (0) / 5 = 100.0%
Beatdown: 82 (0) / 82 = 100.0%
Lorwyn: 286 (0) / 286 = 100.0%
Final Sacrifice: 1 (0) / 1 = 100.0%
Dominaria: 265 (0) / 265 = 100.0%
Anthologies: 81 (0) / 81 = 100.0%
Modern Masters 2015: 249 (0) / 249 = 100.0%
Commander's Arsenal: 18 (0) / 18 = 100.0%
Prophecy: 143 (0) / 143 = 100.0%
Magic Online Deck Series: 35 (0) / 35 = 100.0%
Commander: 303 (0) / 303 = 100.0%
Innistrad: 254 (0) / 254 = 100.0%
Odyssey: 335 (0) / 335 = 100.0%
Masterpiece Series - Kaladesh: 54 (0) / 54 = 100.0%
Dragon's Maze: 156 (0) / 156 = 100.0%
Fifth Edition: 434 (0) / 434 = 100.0%
Iconic Masters: 249 (0) / 249 = 100.0%
Gatecrash: 249 (0) / 249 = 100.0%
Fate Reforged: 180 (0) / 180 = 100.0%
Time Spiral "Timeshifted": 121 (0) / 121 = 100.0%
Ninth Edition: 344 (0) / 344 = 100.0%
Unhinged: 5 (0) / 5 = 100.0%
Modern Event Deck: 26 (0) / 26 = 100.0%
Fifth Dawn: 165 (0) / 165 = 100.0%
Planeshift: 143 (0) / 143 = 100.0%
Masters 25: 249 (0) / 249 = 100.0%
Starter 2000: 52 (0) / 52 = 100.0%
Mercadian Masques: 335 (0) / 335 = 100.0%
Shards of Alara: 234 (0) / 234 = 100.0%
Magic 2011: 234 (0) / 234 = 100.0%
Magic 2013: 234 (0) / 234 = 100.0%
Magic 2012: 234 (0) / 234 = 100.0%
Magic 2015: 269 (0) / 269 = 100.0%
Magic 2014: 234 (0) / 234 = 100.0%
Magic Origins: 273 (0) / 273 = 100.0%
Core Set 2019: 299 (0) / 299 = 100.0%
Modern Masters: 229 (0) / 229 = 100.0%
Battle Royale: 105 (0) / 105 = 100.0%
Urza's Saga: 335 (0) / 335 = 100.0%
Torment: 143 (0) / 143 = 100.0%
Duels of the Planeswalkers: 101 (0) / 101 = 100.0%
Commander 2013: 341 (0) / 341 = 100.0%
Commander 2015: 327 (0) / 327 = 100.0%
Shadows over Innistrad: 287 (0) / 287 = 100.0%
Saviors of Kamigawa: 165 (0) / 165 = 100.0%
Scars of Mirrodin: 234 (0) / 234 = 100.0%
Classic Sixth Edition: 335 (0) / 335 = 100.0%
Dissension: 180 (0) / 180 = 100.0%
Promo set for Gatherer: 27 (0) / 27 = 100.0%
Mirrodin Besieged: 150 (0) / 150 = 100.0%
Kaladesh: 264 (0) / 264 = 100.0%
Explorers of Ixalan: 47 (0) / 47 = 100.0%
Theros: 234 (0) / 234 = 100.0%
Stronghold: 143 (0) / 143 = 100.0%
Archenemy: Nicol Bolas: 121 (0) / 121 = 100.0%
Hour of Devastation: 199 (0) / 199 = 100.0%
Planechase: 191 (0) / 191 = 100.0%
Khans of Tarkir: 254 (0) / 254 = 100.0%
Urza's Legacy: 143 (0) / 143 = 100.0%
Urza's Destiny: 143 (0) / 143 = 100.0%
Legions: 145 (0) / 145 = 100.0%
Oath of the Gatewatch: 183 (0) / 183 = 100.0%
DragonCon 1994: 1 (0) / 1 = 100.0%
Alara Reborn: 145 (0) / 145 = 100.0%
Archenemy: 191 (0) / 191 = 100.0%
Conflux: 145 (0) / 145 = 100.0%
Invasion: 334 (1) / 335 = 99.7%
Onslaught: 334 (1) / 335 = 99.7%
Commander 2014: 321 (1) / 322 = 99.69%
Commander 2017: 298 (1) / 299 = 99.67%
Shadowmoor: 285 (1) / 286 = 99.65%
Commander Anthology Vol. II: 278 (1) / 279 = 99.64%
Eternal Masters: 248 (1) / 249 = 99.6%
Avacyn Restored: 233 (1) / 234 = 99.57%
Magic 2010: 233 (1) / 234 = 99.57%
Rise of the Eldrazi: 232 (1) / 233 = 99.57%
Future Sight: 179 (1) / 180 = 99.44%
Commander 2016: 339 (2) / 341 = 99.41%
Tempest: 333 (2) / 335 = 99.4%
Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
Starter 1999: 157 (1) / 158 = 99.37%
Coldsnap: 154 (1) / 155 = 99.35%
Portal: Second Age: 154 (1) / 155 = 99.35%
Commander Theme Decks: 145 (1) / 146 = 99.32%
Worldwake: 144 (1) / 145 = 99.31%
Exodus: 142 (1) / 143 = 99.3%
Nemesis: 142 (1) / 143 = 99.3%
Judgment: 142 (1) / 143 = 99.3%
Fourth Edition: 365 (3) / 368 = 99.18%
Chronicles: 115 (1) / 116 = 99.14%
Homelands: 114 (1) / 115 = 99.13%
Mirage: 332 (3) / 335 = 99.1%
Vanguard: 105 (1) / 106 = 99.06%
Fallen Empires: 101 (1) / 102 = 99.02%
Treasure Chests: 72 (1) / 73 = 98.63%
Alliances: 142 (2) / 144 = 98.61%
Ice Age: 366 (7) / 373 = 98.12%
Limited Edition Beta: 286 (6) / 292 = 97.95%
Unlimited Edition: 286 (6) / 292 = 97.95%
Limited Edition Alpha: 284 (6) / 290 = 97.93%
Legends: 303 (7) / 310 = 97.74%
Deckmasters: Garfield vs. Finkel: 43 (1) / 44 = 97.73%
Arabian Nights: 76 (2) / 78 = 97.44%
Apocalypse: 139 (4) / 143 = 97.2%
The Dark: 115 (4) / 119 = 96.64%
Commander 2018: 286 (11) / 297 = 96.3%
Antiquities: 81 (4) / 85 = 95.29%
Guilds of Ravnica: 255 (13) / 268 = 95.15%
Conspiracy: 197 (13) / 210 = 93.81%
Conspiracy: Take the Crown: 203 (18) / 221 = 91.86%
Battlebond: 226 (28) / 254 = 88.98%

Total over all sets: 30112 (167) / 30279


FormatStandard.txt | Open
XLN RIX DOM M19 GRN
Implemented (Missing) / Total = Percentage Implemented
1236 (13) / 1249 = 98.96 %

Missing (13):
Beamsplitter Mage
Charnel Troll
Discovery // Dispersal
Lazav, the Multifarious
Mission Briefing
Mnemonic Betrayal
Plaguecrafter
Selective Snare
Thief of Sanity
Thousand-Year Storm
Unmoored Ego
Venerated Loxodon
Vraska, Golgari Queen


FormatModern.txt | Open
8ED MRD DST 5DN CHK BOK SOK 9ED RAV GPT DIS CSP TSP TSB PLC FUT 10E LRW EVE SHM MOR ALA CFX ARB M10 ZEN WWK ROE M11 SOM MBS NPH M12 ISD DKA AVR M13 RTR GTC DGM M14 THS BNG JOU M15 KTK FRF DTK MM2 ORI BFZ OGW SOI EMN KLD AER AKH W17 HOU XLN RIX DOM M19 GRN
Implemented (Missing) / Total = Percentage Implemented
12013 (21) / 12034 = 99.83 %

Missing (21):
Balduvian Warlord
Beamsplitter Mage
Charnel Troll
Discovery // Dispersal
Divine Deflection
Harm's Way
Lazav, the Multifarious
Mission Briefing
Mnemonic Betrayal
Nacatl War-Pride
Plague of Vermin
Plaguecrafter
Refraction Trap
Selective Snare
Shining Shoal
Thief of Sanity
Thousand-Year Storm
Unmoored Ego
Venerated Loxodon
Vraska, Golgari Queen
World at War
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby Twainer » 30 Sep 2018, 05:08

Some Guilds of Ravnica card bugs I've noticed:

League Guildmage - Game does not make you pay X to copy a spell
Piston-Fist Cyclops - Ability should also work with sorceries
House Guildmage - Text says surveil 2 but game does surveil 1
Chamber Sentry - X is always set to 0 so no counters are placed on it
Urban Utopia - Cost is listed as 1G but game only asks for G
Glaive of the Guildpact - Has no equip ability when in play
Vigorspore Wurm - Trigger should give vigilance as well
Invert//Invent - Power/Toughness switch doesn't do anything
Emmara, Soul of the Accord - Gives 2 tokens when used for convoke
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby friarsol » 30 Sep 2018, 17:08

Twainer wrote:Some Guilds of Ravnica card bugs I've noticed:

League Guildmage - Game does not make you pay X to copy a spell
Piston-Fist Cyclops - Ability should also work with sorceries
House Guildmage - Text says surveil 2 but game does surveil 1
Chamber Sentry - X is always set to 0 so no counters are placed on it
Urban Utopia - Cost is listed as 1G but game only asks for G
Glaive of the Guildpact - Has no equip ability when in play
Vigorspore Wurm - Trigger should give vigilance as well
Invert//Invent - Power/Toughness switch doesn't do anything
Emmara, Soul of the Accord - Gives 2 tokens when used for convoke
Thanks for the reports.. we didn't have as many eyes on the scripts as we have in the past. I believe I fixed all of these except for Emmara (which I believe is a code engine bug)
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby Fregnor » 30 Sep 2018, 19:19

Thanks for the Guilds of Ravnica update! Much appreciated.

I have noticed a few issues.

The Glaive of the Guildpact issue has already been reported.

There is possibly a broad issue with the Convoke mechanic:

Pause for Reflection locks up the game such that it is hard to escape the menus and get back to playing. The card is an instant, but the game is always nagging you to play it when you are not interested in playing it, and asking for you to pay the alternative Convoke cost of tapping creatures even when you are not playing the instant or don't have any creatures to tap.

Rosemane Centaur locks up the game so that the duel has to be ended and perhaps the game has to be rebooted. It has a Convoke cost for summoning it, but when my game glitched, I got the impression that the game was asking the AI to pay a Convoke cost at an inappropriate time when the creature was already on the field and thinking of attacking. (And when there were no available creatures available for paying the alternative cost which the AI did not owe.)

Edit: After playing for several more days, the Rosemane Centaur bug has never reappeared a second time. Maybe it was just an isolated incident.
Last edited by Fregnor on 03 Oct 2018, 03:20, edited 1 time in total.
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby HarlequinCasts » 01 Oct 2018, 00:29

Game crashes when you right click on any card during a Custom Cube Draft. (i.e. just right click on any of the cards you are being offered to choose while drafting).

error log:

java.lang.NullPointerException
at forge.screens.deckeditor.controllers.ACEditorBase.getHumanDeck(ACEditorBase.java:260)
at forge.screens.deckeditor.controllers.ACEditorBase.getAllowedAdditions(ACEditorBase.java:189)
at forge.screens.deckeditor.controllers.ACEditorBase$EditorContextMenuBuilder.getMaxMoveQuantity(ACEditorBase.java:552)
at forge.screens.deckeditor.controllers.ACEditorBase$EditorContextMenuBuilder.addItems(ACEditorBase.java:567)
at forge.screens.deckeditor.controllers.ACEditorBase$EditorContextMenuBuilder.addMoveItems(ACEditorBase.java:585)
at forge.screens.deckeditor.controllers.CEditorDraftingProcess.buildAddContextMenu(CEditorDraftingProcess.java:137)
at forge.screens.deckeditor.controllers.ACEditorBase$EditorContextMenuBuilder.buildContextMenu(ACEditorBase.java:434)
at forge.itemmanager.ItemManager.showContextMenu(ItemManager.java:1260)
at forge.itemmanager.views.ImageView$4.onRightClick(ImageView.java:284)
at forge.toolbox.FMouseAdapter.mouseReleased(FMouseAdapter.java:252)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby PitBoss » 01 Oct 2018, 08:17

Legion Warboss - At the beginning of combat it creates the goblin token, but if you don't want to attack it says "invalid attack option". You have to attack with the war boss and the tokens it creates or won't go to the next phase.

I was playing sealed.
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby friarsol » 01 Oct 2018, 13:18

PitBoss wrote:Legion Warboss - At the beginning of combat it creates the goblin token, but if you don't want to attack it says "invalid attack option". You have to attack with the war boss and the tokens it creates or won't go to the next phase.

I was playing sealed.
The token has to attack if able. This is not a bug. The warboss doesn't have to.
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby gos » 01 Oct 2018, 13:38

Kormus Bell is not turning all lands into 1/1 creatures when Urborg, Tomb of Yawgmoth is on the battlefield. Is that correct?
gos
 
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby Brakus » 01 Oct 2018, 16:50

City's Blessing and Monarch doesn't seem to work together in the same deck. For example I played Knights of the Black Rose while holding Vona's Hunger in hand: I get City's Blessing instead of Monarch.
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby gos » 01 Oct 2018, 17:25

Teferi's Protection does not seem to be protecting my life total.
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby gos » 01 Oct 2018, 17:30

I played Concealed Courtyard with 3 lands already on the battlefield. It entered untapped.
gos
 
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby gos » 01 Oct 2018, 17:33

Gonti, Lord of Luxury does not allow me to spend mana as though it were any color to play the card it exiles.
gos
 
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby mastroego » 01 Oct 2018, 20:27

Hi folks, long time no see.

So, Weathered Wayfarer can't activate his ability for some reason.
It's a very old bug IIRC.

Oh, I have version 1.6.15 actually.
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Re: Forge Release 09/29/2018 ver 1.6.16

Postby puckboss3 » 01 Oct 2018, 20:48

Vicious Rumors does not make the opponent discard.

I am EXTREMELY grateful for Forge. Thank you all for your hard work.
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