It is currently 16 Apr 2024, 23:19
   
Text Size

Bug Reports XMage 1.4.31 SOFTWARE

by BetaSteward

Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby Aidan2332 » 27 Oct 2018, 01:45

When I was side boarding whenever I tried to move a card from sideboard to main deck or vise versa, the card would dissaper. This ended up with me having only 3 maindeck cards in my deck so I couldn't submit because it is less than 60, but when the timer ran up my deck was those three cards, and I lost due to drawing from an empty library right away.

Image
Aidan2332
 
Posts: 5
Joined: 11 Jan 2018, 02:32
Has thanked: 0 time
Been thanked: 1 time

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby cheddarsuave » 28 Oct 2018, 20:29

XMage bugged out when I tried to cast Estrid's Invocation targeting one of Estrid, the Masked tokens. The game auto-rolled back and I got the following error. Afterwards, I was unable to cast Estrid's Invocation at all from my hand (the client just didn't do anything).

jeffwadsworth: Please include your log of the game. I see some replacement effect action going on.

| Open
Game exception occurred: java.lang.NullPointerException
Server version: 1.4.31V4
mage.abilities.effects.common.CopyPermanentEffect.apply(CopyPermanentEffect.java:91)
mage.abilities.effects.EntersBattlefieldEffect.replaceEvent(EntersBattlefieldEffect.java:126)
mage.abilities.effects.ContinuousEffects.replaceEvent(ContinuousEffects.java:814)
mage.game.GameState.replaceEvent(GameState.java:704)
mage.game.GameState.replaceEvent(GameState.java:697)
mage.game.GameImpl.replaceEvent(GameImpl.java:2673)
mage.game.permanent.PermanentImpl.entersBattlefield(PermanentImpl.java:896)
mage.game.ZonesHandler.maybeRemoveFromSourceZone(ZonesHandler.java:249)
mage.game.ZonesHandler.lambda$moveCards$0(ZonesHandler.java:62)
java.util.ArrayList.removeIf(ArrayList.java:1413)
mage.game.ZonesHandler.moveCards(ZonesHandler.java:62)
mage.players.PlayerImpl.moveCards(PlayerImpl.java:3506)
mage.players.PlayerImpl.moveCards(PlayerImpl.java:3467)
mage.game.stack.Spell.resolve(Spell.java:292)
mage.game.GameImpl.resolve(GameImpl.java:1398)
mage.game.GameImpl.playPriority(GameImpl.java:1348)
mage.game.turn.Step.priority(Step.java:61)
mage.game.turn.Phase.playStep(Phase.java:184)
mage.game.turn.Phase.play(Phase.java:89)
mage.game.turn.Turn.play(Turn.java:127)
mage.game.GameImpl.playTurn(GameImpl.java:856)
mage.game.GameImpl.play(GameImpl.java:765)
mage.game.GameImpl.start(GameImpl.java:729)
mage.server.game.GameWorker.call(GameWorker.java:34)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)
cheddarsuave
 
Posts: 174
Joined: 12 Sep 2016, 00:18
Has thanked: 86 times
Been thanked: 6 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby Zerris » 03 Nov 2018, 19:33

Karametra, God of Harvests has an extra "a" in her hover text.

jeffwadsworth: Fixed in the next release.

Karametra Typo.JPG
Zerris
 
Posts: 46
Joined: 01 Oct 2017, 02:26
Has thanked: 1 time
Been thanked: 3 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby jandrewsparks » 07 Nov 2018, 19:14

Brain in a Jar: The second part of the first activated ability won't work. I refer to "you may cast an instant or sorcery card with converted mana cost less than or equal to the number of charge counters, from your hand without paying it's mana cost. It will just put a charge counter on it and then do nothing else. I tried casting breaking//entering and faithless looting and it made me pay for the spell.

jeffwadsworth: https://blogs.magicjudges.org/rulestips ... -and-fuse/ This worked fine for me in testing. When I had 2 counters on the Jar, it allowed me to cast not only the Fused version of the spell, but either other spell for free. Do you have a log of the game?
jandrewsparks
 
Posts: 2
Joined: 07 Nov 2018, 18:53
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby Grahf » 09 Nov 2018, 17:32

If player have Omniscience on battlefield, then he can cast spells with kicker without paying for kicker. That is wrong, because kicker is additional cost, and Omniscience effect works as alternative cost.

jeffwadsworth: Can you provide a specific example? I tested it with Burst Lightning, and the Kicker cost came up fine. Also, Kicker is an "OPTIONAL" additional cost. You don't have to pay it.
Grahf
 
Posts: 95
Joined: 21 Mar 2014, 08:39
Has thanked: 2 times
Been thanked: 11 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby cheddarsuave » 10 Nov 2018, 01:09

I haven't been getting Windows notifications (the ones that pop up in the bottom right) when a player joins my table or match. The sound "a player has joined the table" still works, but I don't always have my sound on. Missed a few opponents already because of this.

EDIT: I realized this was a Windows issue, and I was able to fix it. Not a problem with XMage.
Last edited by cheddarsuave on 15 Nov 2018, 03:38, edited 1 time in total.
cheddarsuave
 
Posts: 174
Joined: 12 Sep 2016, 00:18
Has thanked: 86 times
Been thanked: 6 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby cheddarsuave » 10 Nov 2018, 02:57

My opponent used the ability of Lawbringer on a creature with Pemmin's Aura on it, which caused a game error (see attached image). When it rolled back, the game state was not anything like it should have been.

Fixed in the next release.
Attachments
Error Pemmins Aura.png
cheddarsuave
 
Posts: 174
Joined: 12 Sep 2016, 00:18
Has thanked: 86 times
Been thanked: 6 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby Smollett » 11 Nov 2018, 08:36

the bot put two identical auras 'Luminous Bonds'on one creature.

on the next turn he put another one there.))
Attachments
Без имени-1.jpg
Smollett
 
Posts: 17
Joined: 25 Oct 2018, 03:54
Has thanked: 1 time
Been thanked: 0 time

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby illuknisaa » 13 Nov 2018, 00:11

Mission briefing didnt allow me to cast commit // memory from the gy (front side).
illuknisaa
 
Posts: 112
Joined: 20 Apr 2017, 20:11
Has thanked: 0 time
Been thanked: 4 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby JayDi » 13 Nov 2018, 22:11

cheddarsuave wrote:My opponent used the ability of Lawbringer on a creature with Pemmin's Aura on it, which caused a game error (see attached image). When it rolled back, the game state was not anything like it should have been.
Fixed and will be available in next release.
User avatar
JayDi
 
Posts: 324
Joined: 23 Nov 2017, 15:41
Location: Russia
Has thanked: 0 time
Been thanked: 48 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby JayDi » 13 Nov 2018, 22:15

Zerris wrote:Karametra, God of Harvests has an extra "a" in her hover text.

Karametra Typo.JPG
Fixed.
User avatar
JayDi
 
Posts: 324
Joined: 23 Nov 2017, 15:41
Location: Russia
Has thanked: 0 time
Been thanked: 48 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby JayDi » 14 Nov 2018, 01:03

cheddarsuave wrote:XMage bugged out when I tried to cast Estrid's Invocation targeting one of Estrid's Mask tokens. The game auto-rolled back and I got the following error. Afterwards, I was unable to cast Estrid's Invocation at all from my hand (the client just didn't do anything).

| Open
Game exception occurred: java.lang.NullPointerException
Server version: 1.4.31V4
mage.abilities.effects.common.CopyPermanentEffect.apply(CopyPermanentEffect.java:91)
mage.abilities.effects.EntersBattlefieldEffect.replaceEvent(EntersBattlefieldEffect.java:126)
mage.abilities.effects.ContinuousEffects.replaceEvent(ContinuousEffects.java:814)
mage.game.GameState.replaceEvent(GameState.java:704)
mage.game.GameState.replaceEvent(GameState.java:697)
mage.game.GameImpl.replaceEvent(GameImpl.java:2673)
mage.game.permanent.PermanentImpl.entersBattlefield(PermanentImpl.java:896)
mage.game.ZonesHandler.maybeRemoveFromSourceZone(ZonesHandler.java:249)
mage.game.ZonesHandler.lambda$moveCards$0(ZonesHandler.java:62)
java.util.ArrayList.removeIf(ArrayList.java:1413)
mage.game.ZonesHandler.moveCards(ZonesHandler.java:62)
mage.players.PlayerImpl.moveCards(PlayerImpl.java:3506)
mage.players.PlayerImpl.moveCards(PlayerImpl.java:3467)
mage.game.stack.Spell.resolve(Spell.java:292)
mage.game.GameImpl.resolve(GameImpl.java:1398)
mage.game.GameImpl.playPriority(GameImpl.java:1348)
mage.game.turn.Step.priority(Step.java:61)
mage.game.turn.Phase.playStep(Phase.java:184)
mage.game.turn.Phase.play(Phase.java:89)
mage.game.turn.Turn.play(Turn.java:127)
mage.game.GameImpl.playTurn(GameImpl.java:856)
mage.game.GameImpl.play(GameImpl.java:765)
mage.game.GameImpl.start(GameImpl.java:729)
mage.server.game.GameWorker.call(GameWorker.java:34)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)
It was fixed and will be available in next release.
User avatar
JayDi
 
Posts: 324
Joined: 23 Nov 2017, 15:41
Location: Russia
Has thanked: 0 time
Been thanked: 48 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby illuknisaa » 15 Nov 2018, 14:25

If you put a player in your ignore they can still join in the same game.
illuknisaa
 
Posts: 112
Joined: 20 Apr 2017, 20:11
Has thanked: 0 time
Been thanked: 4 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby JayDi » 15 Nov 2018, 14:27

illuknisaa wrote:If you put a player in your ignore they can still join in the same game.
Ignored list will work on NEW games (e.g. if you add new players to ignored list then you must create new game to apply changes). It's not work with tournaments at all (but will do with next release).
User avatar
JayDi
 
Posts: 324
Joined: 23 Nov 2017, 15:41
Location: Russia
Has thanked: 0 time
Been thanked: 48 times

Re: Bug Reports XMage 1.4.31 SOFTWARE

Postby Raddeg » 15 Nov 2018, 14:40

Hello Team,

Yuriko is still not working. I can cast her out of the comand zone but as soon as I want to pay the nijutsu costs the effect is cancled.
It happens in the moment I have to pay the mana costs
Raddeg
 
Posts: 2
Joined: 15 Aug 2018, 12:07
Has thanked: 0 time
Been thanked: 0 time

PreviousNext

Return to XMage

Who is online

Users browsing this forum: No registered users and 39 guests


Who is online

In total there are 39 users online :: 0 registered, 0 hidden and 39 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 39 guests

Login Form