Forge for Android v1.6.53.001
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge for Android v1.6.19.003
by Bladezen » 10 Dec 2018, 07:51
I started the app earlier and it notified me of an update, I dow loaded the update and now it doesn't work. When I start the app it stays at a black screen, I left it for 20 min and nothing. I force stopped it, I re-download it, I don't know what else I can do, I need help.
Re: Forge for Android v1.6.19.003
by Agetian » 10 Dec 2018, 10:48
Can you please post the contents of your Forge.log from the Forge data folder on your device?
My guess would be that the assets archive got corrupt while downloading (maybe downloaded incompletely or something). If that's the case, please try: 1) redownloading and reinstalling the .apk manually from the first post in this thread; 2) deleting the "res" folder in your Forge folder, which should prompt the game to redownload and reinstall the assets.
If none of that helps, please post your Forge.log and I'll take a look.
- Agetian
My guess would be that the assets archive got corrupt while downloading (maybe downloaded incompletely or something). If that's the case, please try: 1) redownloading and reinstalling the .apk manually from the first post in this thread; 2) deleting the "res" folder in your Forge folder, which should prompt the game to redownload and reinstall the assets.
If none of that helps, please post your Forge.log and I'll take a look.
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Re: Forge for Android v1.6.19.002
by grottomak » 10 Dec 2018, 13:06
Before I saw your reply I deleted all game data and reinstalled and the issue went away. But I will keep your advice in mind for future issuesAgetian wrote:It looks like something has gone wrong with the constructed decks you have on your device. Unfortunately, it's impossible to see the full text of that exception you're getting, so it's difficult to tell for sure what's going on. If you can, please provide the full text of that exception. Also, you can try moving your constructed decks out of the profile folder (decks/constructed in the "data" folder, for memory) and seeing if that helps. If it does (which it probably should), you can try moving the decks back part by part to identify the culprit. Sadly, can't think of a better way to resolve it for now.grottomak wrote:I get an error when opening the Constructed screen on the (none) variant (pic included). When set to 2 players, the game does not allow a deck to be chosen for either. Strangely, a 3rd or 4th player do get working deck choosers but obviously with the first 2 locked there is no way to start a game. It's been like this for 4 or 5 patches.
- Agetian
Re: Forge for Android v1.6.19.003
by Agetian » 10 Dec 2018, 15:55
UPDATE (12/10/18): Forge for Android v1.6.19.004 has been released. It's a hotfix addressing various slowdowns and weird side effects caused by the AI trying to play abilities from cards it doesn't control (for example, fixes Emerge). Sorry for a lot of updates, guys, but it's a big release and certain things were overlooked even after a lot of playtesting. :/
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Re: Forge for Android v1.6.19.004
by Fyzhex » 10 Dec 2018, 21:19
I found out that a few cards don't work as intended.
Desecratted tomb would not work when casting gravecrawler from the grave or any other creature card.
Skaab Ruinator can not be cast from graveyard.
Hollow One will not have it's cost reduced if cycling or discarding.
Desecratted tomb would not work when casting gravecrawler from the grave or any other creature card.
Skaab Ruinator can not be cast from graveyard.
Hollow One will not have it's cost reduced if cycling or discarding.
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Re: Forge for Android v1.6.19.003
by Bladezen » 11 Dec 2018, 09:27
Agetian wrote:Can you please post the contents of your Forge.log from the Forge data folder on your device?
My guess would be that the assets archive got corrupt while downloading (maybe downloaded incompletely or something). If that's the case, please try: 1) redownloading and reinstalling the .apk manually from the first post in this thread; 2) deleting the "res" folder in your Forge folder, which should prompt the game to redownload and reinstall the assets.
If none of that helps, please post your Forge.log and I'll take a look.
- Agetian
Honestly I have no idea how to do that
Re: Forge for Android v1.6.19.004
by Bladezen » 11 Dec 2018, 09:38
Alright I got it fixed, I deleted the data and reinstalled and it works, Thanks.
Re: Forge for Android v1.6.19.004
by martinisam » 15 Dec 2018, 19:18
Thief of Sanity is not working properly - it has the same problem Gonti used to have, where I can't cast the exiled cards with mana of any color, makes the card pretty much unplayable....
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Re: Forge for Android v1.6.19.004
by tha kicker » 17 Dec 2018, 17:02
Hey. First time Poster. Just was wondering if anyone was having trouble with the online player on this version. Every time a friend and I play a game, the game freezes during one of our turns about 3-4 turns in. We both have phone well above the minimum requirement and are on the same wifi network.
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Re: Forge for Android v1.6.19.004
by surpryse » 18 Dec 2018, 18:09
The "Lightning Storm" card still does not work, you can not chain damage by discarding a land from the hand on the current version 1.6.19.004 for android and previous.
This card is very important for the Ad Nauseam deck in the modern format, since I use this program (about 2 years) has never worked.
This card is very important for the Ad Nauseam deck in the modern format, since I use this program (about 2 years) has never worked.
Re: Forge for Android v1.6.19.004
by Agetian » 20 Dec 2018, 05:53
Confirmed to be a mobile-specific bug and fixed upstream, will work in the next update.surpryse wrote:The "Lightning Storm" card still does not work, you can not chain damage by discarding a land from the hand on the current version 1.6.19.004 for android and previous.
This card is very important for the Ad Nauseam deck in the modern format, since I use this program (about 2 years) has never worked.
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Re: Forge for Android v1.6.19.004
by nmg1 » 20 Dec 2018, 10:54
[ v1.6.19.004 ]
I'm noticing that I can use multiple Tezzeret Cruel Machinist abilities per turn as long as i've the shields to spend on them, but can only use individual planeswalker ability once per turn.
As i understand the current rules for Planeswalkers, it's one ability usable, once, per turn.
Is this a bug or did i misunderstand the rules. (e.g. i can do the +1 ability then imediately do the +0 ability in the same turn)
I'm noticing that I can use multiple Tezzeret Cruel Machinist abilities per turn as long as i've the shields to spend on them, but can only use individual planeswalker ability once per turn.
As i understand the current rules for Planeswalkers, it's one ability usable, once, per turn.
Is this a bug or did i misunderstand the rules. (e.g. i can do the +1 ability then imediately do the +0 ability in the same turn)
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Re: Forge for Android v1.6.19.004
by Agetian » 20 Dec 2018, 12:33
This was just a bug with the +0 ability of this card, in particular. Fixed upstream.nmg1 wrote:[ v1.6.19.004 ]
I'm noticing that I can use multiple Tezzeret Cruel Machinist abilities per turn as long as i've the shields to spend on them, but can only use individual planeswalker ability once per turn.
As i understand the current rules for Planeswalkers, it's one ability usable, once, per turn.
Is this a bug or did i misunderstand the rules. (e.g. i can do the +1 ability then imediately do the +0 ability in the same turn)
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Re: Forge for Android v1.6.19.004
by Shbeet5 » 26 Dec 2018, 03:33
I'm sorry if this has been covered a million times but none of the decks on my game have images for the cards. Is there a separate file I need to download for that?
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Re: Forge for Android v1.6.19.004
by edg444 » 01 Jan 2019, 15:19
I believe I've discovered a bug with the card Savage Stomp. I had a Thrashing Brontodon out and targeted it with Savage Stomp only for the game to ask me to pay full price rather than the reduced price since it is a Dinosaur I control. I was able to reproduce the problem with a Carnage Tyrant of mine, and this time I had enough mana to pay the full cost so it showed up in the game log. The uploader is refusing to add the full log so I've copied the relevant portion of the turn here; notice me paying 2G despite targeting my own Dino. You'll have to take my word that there were no cost increases or other factors involved.
Resolve stack: Savage Stomp (35) - Put 1 +1/+1 counter on Carnage Tyrant (18). Jeskai Student (82) fights Carnage Tyrant (18)
Damage: Carnage Tyrant (18) deals 8 damage to Jeskai Student (82).
Damage: Jeskai Student (82) deals 1 damage to Carnage Tyrant (18).
Add to stack: Evan cast Savage Stomp (35) targeting Carnage Tyrant (18).
Mana: Forest (55) - : Add .
Mana: Arch of Orazca (46) - : Add .
Mana: Arch of Orazca (44) - : Add .
Land: Evan played Forest (55)
Phase: Evan's Main, precombat
Phase: Evan's Draw
Phase: Evan's Upkeep
Phase: Evan's Untap
Turn: Turn 12 (Evan)
Resolve stack: Savage Stomp (35) - Put 1 +1/+1 counter on Carnage Tyrant (18). Jeskai Student (82) fights Carnage Tyrant (18)
Damage: Carnage Tyrant (18) deals 8 damage to Jeskai Student (82).
Damage: Jeskai Student (82) deals 1 damage to Carnage Tyrant (18).
Add to stack: Evan cast Savage Stomp (35) targeting Carnage Tyrant (18).
Mana: Forest (55) - : Add .
Mana: Arch of Orazca (46) - : Add .
Mana: Arch of Orazca (44) - : Add .
Land: Evan played Forest (55)
Phase: Evan's Main, precombat
Phase: Evan's Draw
Phase: Evan's Upkeep
Phase: Evan's Untap
Turn: Turn 12 (Evan)
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