Game logic bug
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Game logic bug
by huuanh2811 » 04 Jul 2019, 09:26
Hey, I encountered a bug when attempting to utilize the Worldgorger Dragon / Animate Dead combo.
So after playing Animate Dead targeting Worldgorger, WGD enters and his exile trigger resolves, exiling animate dead. Then animate dead's sac trigger resolves killing WGD, who's return trigger goes off bringing back animate dead. Then I can once again target WGD, but this time when he is brought back and exiles animate dead, animate dead's sac trigger doesn't kill WGD, so he just stays on the field, ending the loop.
This behavior is not observed with Dance of the Dead, for which the loop executes properly.
So after playing Animate Dead targeting Worldgorger, WGD enters and his exile trigger resolves, exiling animate dead. Then animate dead's sac trigger resolves killing WGD, who's return trigger goes off bringing back animate dead. Then I can once again target WGD, but this time when he is brought back and exiles animate dead, animate dead's sac trigger doesn't kill WGD, so he just stays on the field, ending the loop.
This behavior is not observed with Dance of the Dead, for which the loop executes properly.
- huuanh2811
- Posts: 1
- Joined: 04 Jul 2019, 09:24
- Has thanked: 0 time
- Been thanked: 0 time
Re: Game logic bug
by Biggzlar » 17 Aug 2019, 14:35
Just tested this and can add that it does not work for neither Animate Dead nor Dance of the Dead.
- Biggzlar
- Posts: 2
- Joined: 17 Aug 2019, 13:42
- Has thanked: 0 time
- Been thanked: 0 time
2 posts
• Page 1 of 1
Who is online
Users browsing this forum: Google [Bot] and 166 guests