Bug Reports (snapshot builds)
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Re: Bug Reports (snapshot builds)
by Ergg » 11 Sep 2020, 15:26
Is there any other way to get snaphots for now ?
Re: Bug Reports (snapshot builds)
by timmermac » 11 Sep 2020, 18:16
Unless someone with the ability to build snapshots decides to post one, not currently. Suggested workaround: Get an android emulator for your PC and grab android snapshots.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Bug Reports (snapshot builds)
by anicolau » 15 Sep 2020, 18:34
On the latest release (1.6.36), Balefire Dragon is entering the battlefield with haste.
Re: Bug Reports (snapshot builds)
by timmermac » 15 Sep 2020, 20:47
Is there anything else on the board that could give it haste?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Bug Reports (snapshot builds)
by Northmoc1344 » 16 Sep 2020, 02:24
Yes, the bot that does desktop snapshot builds is currently broken.
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Re: Bug Reports (snapshot builds)
by anicolau » 17 Sep 2020, 23:17
no. I'll try to reproduce the bugtimmermac wrote:Is there anything else on the board that could give it haste?
Re: Bug Reports (snapshot builds)
by tjtillman » 24 Sep 2020, 00:54
Been out of the loop for a while. Can I get the link to the PC snapshots and a link to the android snapshots?timmermac wrote:Unless someone with the ability to build snapshots decides to post one, not currently. Suggested workaround: Get an android emulator for your PC and grab android snapshots.
Re: Bug Reports (snapshot builds)
by Northmoc1344 » 24 Sep 2020, 10:47
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Re: Bug Reports (snapshot builds)
by epsilon82 » 24 Sep 2020, 22:08
Thank you so much for posting the temporary Snapshot location. I've been so spoiled by the Snapshots over the past few sets that waiting until release to play with new cards was driving me nuts! Lucky for my employer that I didn't see this until the work day is basically over.
Re: Bug Reports (snapshot builds)
by MaxMtg » 26 Sep 2020, 17:10
Not a bug, but https://scryfall.com/sets/znc zendikar rising commander decks were updated in scryfall's database to include all the cards besides the 6 new ones
Re: Bug Reports (snapshot builds)
by Northmoc1344 » 29 Sep 2020, 15:58
And we've updated the editions file accordingly! Thanks for the note!
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Re: Bug Reports (snapshot builds)
by Argo » 30 Sep 2020, 02:04
On build 1.6.36. The card, Caller of the Pack, it's myriad effect's token spawns don't enter tapped and attacking, they currently enter with regular summoning sickness, and don't sacrifice themselves at end of combat. So they remain just free permanent clones.
The effect is supposed to create a token copy that's tapped and attacking the opponents beyond just the defending player, then the tokens go away at end of combat.
I haven't tested the myriad effect on the other 5 cards with the effect so I'm unsure if those are bugged as well.
The effect is supposed to create a token copy that's tapped and attacking the opponents beyond just the defending player, then the tokens go away at end of combat.
I haven't tested the myriad effect on the other 5 cards with the effect so I'm unsure if those are bugged as well.
Re: Bug Reports (snapshot builds)
by Northmoc1344 » 30 Sep 2020, 13:32
Thanks for the bug report!
The copies should have summoning sickness, so that's OK.
The copies should be tapped, which was coded wrong for all Myriad cards, so they were entering untapped. Easy fix that should be in upcoming snapshots soon.
The copies should be attacking, and in all my tests they were.
The tokens should be exiled at the end of combat, not sacrificed, which is what happened in my initial tests.
If you are able to replicate the copies not being exiled, more details on your board state and other factors possibly impacting this not working would be really helpful.
The copies should have summoning sickness, so that's OK.
The copies should be tapped, which was coded wrong for all Myriad cards, so they were entering untapped. Easy fix that should be in upcoming snapshots soon.
The copies should be attacking, and in all my tests they were.
The tokens should be exiled at the end of combat, not sacrificed, which is what happened in my initial tests.
If you are able to replicate the copies not being exiled, more details on your board state and other factors possibly impacting this not working would be really helpful.
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Re: Bug Reports (snapshot builds)
by Argo » 02 Oct 2020, 08:55
Ive been running a 4-6 way commander games, I've been testing the myriad cards still, they all seem to function the same, you trigger myriad with a swing, clones enter, but not tapped and attacking, I even see the trigger at the end of combat for them to exile themselves but they don't. I've never seen my myriad creatures do any kind of attack interactions when they are created though. What more information do you need, would a deck list help?
Ultimately my plan was to try have a myriad creature with a counter and swing out as a copy via my commander Volrath, the Shapestealer, then when the myriad effect is on the stack I swap Volrath, the Shapestealer into an infect creature with some kind of unblockable (Blighted Agent) or flying evasion (Flesh-Eater Imp) to cleave all opponents for 7 infect, or just myriad spawn in a nice token generating creature with an ETB, like Master Biomancer, and just get 20 Simic Ascendancy tokens almost instantly.
But yea tested today, the myraid clones never enter attacking, they just enter like a regular creature with summoning sickness, untapped, the exile effect goes on the stack but then they fail to actually exile themselves, then you just get to keep a bunch of clones lol.
edit: recent SS (10-2-20)- myriad copy enters BF but doesn't attack
Ultimately my plan was to try have a myriad creature with a counter and swing out as a copy via my commander Volrath, the Shapestealer, then when the myriad effect is on the stack I swap Volrath, the Shapestealer into an infect creature with some kind of unblockable (Blighted Agent) or flying evasion (Flesh-Eater Imp) to cleave all opponents for 7 infect, or just myriad spawn in a nice token generating creature with an ETB, like Master Biomancer, and just get 20 Simic Ascendancy tokens almost instantly.
But yea tested today, the myraid clones never enter attacking, they just enter like a regular creature with summoning sickness, untapped, the exile effect goes on the stack but then they fail to actually exile themselves, then you just get to keep a bunch of clones lol.
edit: recent SS (10-2-20)- myriad copy enters BF but doesn't attack
Gravepurge is not working
by PrinzMurmel » 01 Nov 2020, 18:57
I play Gravepurge (release 1.6.32, I know it's not the latest), I am asked to select cards from the graveyard (one by one) until I click on 'cancel'. Then the action seems to be cancelled entirely, I don't pay the mana, but also don't get the selected cards into the library or draw one.
Regards, P.M.
Edit: I realized now that it was my own not comprehending the logic of the dialog box for selecting from the graveyard; I have to select 'targeting complete' with OK, then it should work
Regards, P.M.
Edit: I realized now that it was my own not comprehending the logic of the dialog box for selecting from the graveyard; I have to select 'targeting complete' with OK, then it should work
Last edited by PrinzMurmel on 02 Nov 2020, 07:43, edited 1 time in total.
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