[unconfirmed]Drawing an opponents card
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[unconfirmed]Drawing an opponents card
by client h » 15 Mar 2021, 22:19
Hi,
Every few games I play it happens that when I draw a card at the beginning of my turn I draw an opponents card. Usually after either mass destruction or all creatures to hand. But not always, in the save game I phased my opponents Patron of the Kitsune with Vodalian Illusionist. Guess what I drew and you'll draw...
Regards
ManaLink 3.0 Dec 2020 updated with the March 2021 update
Every few games I play it happens that when I draw a card at the beginning of my turn I draw an opponents card. Usually after either mass destruction or all creatures to hand. But not always, in the save game I phased my opponents Patron of the Kitsune with Vodalian Illusionist. Guess what I drew and you'll draw...
Regards
ManaLink 3.0 Dec 2020 updated with the March 2021 update
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Card opponent phased.zip
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Last edited by Aswan jaguar on 24 Mar 2021, 14:08, edited 2 times in total.
Reason: unconfirmed due to lack of info
Reason: unconfirmed due to lack of info
Re: Drawing an opponents card
by Aswan jaguar » 16 Mar 2021, 14:42
Unfortunately, I can't find what is wrong with the savegame. Did you have a parameters error prior to the bug? If yes it could explain any bug. Sometimes you accept the error everything seems fine until you find it is not. If you didn't have an error then if you can post the deck you and AI were playing maybe I can find what happens.
I tried with Wrath of God and Evacuation and I didn't meet any issue.
I can only think that you have cast Evacuation while trigger effects were active and that resulted in the bug as in Manalink responding to triggers is not fully implemented only counter trigger works most of the times.
I tried with Wrath of God and Evacuation and I didn't meet any issue.
I can only think that you have cast Evacuation while trigger effects were active and that resulted in the bug as in Manalink responding to triggers is not fully implemented only counter trigger works most of the times.
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Trying to squash some bugs and playtesting.
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