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HQ Card generator 8.x

by Nate and Snacko

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Re: HQ Card generator 8.x

Postby Dohko85 » 22 Apr 2010, 22:07

Hi, if possible create Tarmogoyf with futureshift graphics with this program??
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Re: HQ Card generator 8.x

Postby Snacko » 29 Apr 2010, 14:24

Currently it doesn't support futureshifted frames.
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Re: HQ Card generator 8.x

Postby OniNoKami » 29 Apr 2010, 19:26

If you want to print the cards and back them with actual cards, at what size should be generated pages be printed?
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Re: HQ Card generator 8.x

Postby Snacko » 29 Apr 2010, 20:00

Around 315dpi, however you might need to change border size depending how you want to cut them.
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Re: HQ Card generator 8.x

Postby Nate » 01 May 2010, 00:10

telengard wrote:
roloway wrote:I'm wondering if there is a way to support generation of custom cards. I'd use MSE but I'd like to use the same program I used to generate my cube proxies (for consistency). I'm going to go poking around, but if anyone has done this I'd be all ears. :)
Either the text interface or you can edit the cards CSV file to add all your card entries, then you can generate those cards from decklists, just like the Wizards' cards.

A nice frontend for managing a custom card library would be sweet (ala MSE).
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Re: HQ Card generator 8.x

Postby Burnf » 08 May 2010, 03:29

Will there be an update to get the ROE levelers working?
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Re: HQ Card generator 8.x

Postby tojammot » 11 May 2010, 17:02

And will there be an update to get the Zendikar fetchlands to use the correct template like Onslaught fetchlands do?

Edit: Right, in titleToLandColors.csv Zendikar fetchlands have been labeled with 'A'.
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Re: HQ Card generator 8.x

Postby Snacko » 12 May 2010, 20:29

@Burnf
currently no leveler creatures as there aren't even any psd out and it looks like there won't be any anytime soon (my source http://forums.mtgsalvation.com/forumdisplay.php?f=30)

@tojammot
I'll fix titleToLandColors.csv, as the old Onslaught ones were hardcoded to be converted to multicolor frames.
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Re: HQ Card generator 8.x

Postby HarryPitfall » 16 May 2010, 01:16

MSE have levelers, but the quality is VERY low if compared with current resources of this generator.
Also, levelers will need a special rendering code, like the flip cards :)
Until then, he also needs a loyalty cost gadget for zero cost - only up and down is present...
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Re: HQ Card generator 8.x

Postby keithke » 20 May 2010, 16:34

Has anybody found the Gold Cards color to be a little light? In comparing a real card to both the on screen picture and printout I've found that the Card Name, Card Type, and Power/Toughness boxes all are a bit too washed out.

I used GIMP and found that selecting only those sections and modifying the "Yellow Only" saturation to +16 and lightness to -34 makes them look closer to the real cards.

I've posted them here if anyone wants to evaluate them: http://www.mediafire.com/file/wygyljxymig/Gold%20border%20color%20update.zip
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Re: HQ Card generator 8.x

Postby Burnf » 20 Jun 2010, 18:51

I could go in and photo edit out the the words.. What do you need exactly to make levelers work?
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Re: HQ Card generator 8.x

Postby Snacko » 20 Jun 2010, 21:21

Shaded background, p/t box and the triangular level box. The background and p/t box probably could be made just from changing the color of available resources. I don't have these cards so I can't get a very detailed look at those to see for example how much different is the background.

Also would be good if someone knows what font the letters level and then numbers use, otherwise I need to go font hunting :)

Actually I just checked salvation forums and a new psd template pop up it has the eldrazi transparent frame and levelers so I guess just proper scaling and cutting would do. I'll get around to it at some point, but I still got those futureshifted frames laying around and I can't find time to process them.
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Re: HQ Card generator 8.x

Postby HarryPitfall » 23 Jun 2010, 11:12

psd on salvation? ok, I'll go see NOW and play with then! :)
Maybe something comes soon...

NEWS:

My colorless frame isn't very good... :/
I manage to make the 'frames' for levelers, 7 overlays to use just over the regular frames, they look very good for proxys, not perfects, off course...

http://rapidshare.com/files/402649366/l ... i.zip.html
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Re: HQ Card generator 8.x

Postby Aethe » 25 Jun 2010, 20:59

Hey all,

Are there any new files for the newest Jace?
EDIT: Actually here a template I edited from MTGSalvation's Trancebam's Template.
http://www.mediafire.com/?ztkzzmyw22k

(Im such a noob at this lol)
Last edited by Aethe on 27 Jun 2010, 14:27, edited 2 times in total.
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Re: HQ Card generator 8.x

Postby HarryPitfall » 26 Jun 2010, 08:58

The Trancebam's templates from salvations have slight differences on some itens... the loyalty shields aren't the same... :( and we need the shield for "0" loyalty cost (there is only +, - and starting)
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